Player Matchup

Athena
Athena
Silver II
Cxncy
Athena
Silver II
Level 125
God Stats
7W - 4L
1,500 SR
Queue Stats
109W - 102L
1,354 MMR
Party 2
Medusa
Medusa
Silver II
Death07134
Medusa
Silver II
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
109W - 102L
1,354 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
Kaye uwu
Baron Samedi
Gold V
Level 106
God Stats
4W - 3L
1,504 SR
Queue Stats
58W - 78L
1,317 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,501 SR
1,342 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,500 SR
1,500 MMR
Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Bronze III
xBS180x
Hel
Bronze III
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cxncy
Athena
13
4 / 0 / 11
10,506
750
5,318
12,030
11,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Death07134
Medusa
15
9 / 0 / 7
12,166
869
20,950
8,764
4,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Kaye uwu
Baron Samedi
14
3 / 1 / 13
10,815
773
12,830
8,832
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bans
ThothAh PuchAchillesOdinChang'e

VS

Bans
CerberusNeithSerqetNe ZhaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 3 / 1
8,844
632
8,003
18,755
20,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
 
Arachne
11
0 / 6 / 0
8,250
589
5,185
13,742
8,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
12
1 / 7 / 0
9,102
650
4,646
11,874
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
16
Kills
1
1
Deaths
16
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
1
0.17
L
Arachne
 
Arachne
0
6
0
0
W
Athena
Cxncy
Athena
4
0
11
9.5
W
Medusa
Death07134
Medusa
9
0
7
12.5
W
Baron Samedi
Kaye uwu
Baron Samedi
3
1
13
9.5
L
Hel
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,098
Damage
17,834
29,626
Taken
44,371
20,917
Mitigated
34,811
10,020
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,003
271
0
3,704
18,755
20,561
0
8,252
10,503
2,623
25,668
L
Arachne
 
Arachne
5,185
3,038
0
1,696
13,742
8,489
0
6,520
7,222
0
17,946
W
Athena
Cxncy
Athena
5,318
715
210
2,203
12,030
11,904
26
2,561
8,721
11,199
0
W
Medusa
Death07134
Medusa
20,950
9,587
0
717
8,764
4,774
2,127
1,461
6,942
0
77,877
W
Baron Samedi
Kaye uwu
Baron Samedi
12,830
1,144
3,066
3,824
8,832
4,239
726
2,917
5,528
48,431
0
L
Hel
4,646
584
2,586
3,660
11,874
5,761
0
3,739
8,135
37,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
26,196
199
Minions Killed
114
0
Camps Cleared
0
757,028
Distance Traveled
727,043
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,844
632
30
2
0
295,038
1
L
Arachne
8,250
589
25
2
0
215,469
4
W
Athena
10,506
750
20
1
0
255,774
6
W
Medusa
12,166
869
116
8
0
268,530
0
W
Baron Samedi
10,815
773
63
5
0
232,724
0
L
Hel
9,102
650
59
4
0
216,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role