Player Matchup

Guan Yu
Guan Yu
Cato-The-Redneck
Guan Yu
Level 128
God Stats
1W - 0L
1,388 SR
Queue Stats
14W - 14L
1,455 Elo+
Party 4
Neith
Neith
GooseBear
Neith
Level 108
God Stats
2W - 1L
1,368 SR
Queue Stats
39W - 32L
1,474 Elo+
Party 4
Xing Tian
Xing Tian
Haunted Grace
Xing Tian
Level 105
God Stats
2W - 1L
1,258 SR
Queue Stats
112W - 100L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
HauntedRuin
Sun Wukong
Level 129
God Stats
2W - 1L
1,305 SR
Queue Stats
133W - 122L
1,488 Elo+
Party 1
Achilles
Achilles
Hauntedevil914
Achilles
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 51L
1,504 Elo+
Party 1
Team Averages
Level 106
1,364 SR
1,479 Elo+

VS

Team Averages
Level 63
1,491 SR
1,327 Elo+
Terra
Terra
Infernals
Terra
Level 129
God Stats
2W - 3L
1,456 SR
Queue Stats
419W - 426L
1,421 Elo+
Solo
Amaterasu
Amaterasu
OTWTFYD
Amaterasu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,430 Elo+
Party 2
Hou Yi
Hou Yi
Rusty251
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,236 Elo+
Party 2
Charon
Charon
Zaroz
Charon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 3
Poseidon
Poseidon
cec877
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 22
9,988
908
12,278
18,853
16,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Neith
GooseBear
Neith
18
7 / 0 / 19
10,149
923
19,545
11,879
5,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Haunted Grace
Xing Tian
15
4 / 3 / 18
8,992
817
5,218
11,718
11,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
HauntedRuin
Sun Wukong
19
11 / 1 / 13
11,516
1,047
18,441
16,498
10,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Achilles
13
2 / 5 / 15
8,196
745
6,075
11,775
11,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Infernals
Terra
12
0 / 4 / 9
6,804
619
2,253
14,983
7,339
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
OTWTFYD
Amaterasu
15
0 / 4 / 11
7,826
711
7,777
15,018
15,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Rusty251
Hou Yi
14
3 / 7 / 7
7,823
711
10,813
11,456
4,062
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Zaroz
Charon
12
4 / 6 / 6
8,204
746
9,114
13,921
11,496
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
cec877
Poseidon
15
4 / 7 / 5
8,695
790
15,891
11,525
4,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
49
28
Kills
11
12
Deaths
28
87
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
3
22
5
W
Neith
GooseBear
Neith
7
0
19
16.5
W
Xing Tian
Haunted Grace
Xing Tian
4
3
18
4.33
W
Sun Wukong
HauntedRuin
Sun Wukong
11
1
13
17.5
W
Achilles
2
5
15
1.9
L
Terra
Infernals
Terra
0
4
9
1.13
L
Amaterasu
OTWTFYD
Amaterasu
0
4
11
1.38
L
Hou Yi
Rusty251
Hou Yi
3
7
7
0.93
L
Charon
Zaroz
Charon
4
6
6
1.17
L
Poseidon
cec877
Poseidon
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,557
Damage
45,848
70,723
Taken
66,903
56,009
Mitigated
42,768
33,449
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,278
1,975
8,321
7,043
18,853
16,300
985
6,603
11,976
0
17,526
W
Neith
GooseBear
Neith
19,545
6,173
1,519
4,551
11,879
5,568
2,765
6,223
5,564
0
42,993
W
Xing Tian
Haunted Grace
Xing Tian
5,218
156
902
1,079
11,718
11,933
710
3,026
8,650
8,471
127
W
Sun Wukong
HauntedRuin
Sun Wukong
18,441
3,520
469
7,145
16,498
10,651
1,424
6,945
9,259
275
34,703
W
Achilles
6,075
1,958
1,440
980
11,775
11,557
772
4,461
7,049
0
7,658
L
Terra
Infernals
Terra
2,253
235
4,475
5,780
14,983
7,339
0
1,292
13,691
5,752
0
L
Amaterasu
OTWTFYD
Amaterasu
7,777
1,459
106
4,200
15,018
15,336
0
1,449
13,569
0
14,999
L
Hou Yi
Rusty251
Hou Yi
10,813
5,438
0
0
11,456
4,062
0
612
10,844
0
17,765
L
Charon
Zaroz
Charon
9,114
2,087
690
504
13,921
11,496
0
1,183
12,738
15,615
0
L
Poseidon
cec877
Poseidon
15,891
3,022
0
237
11,525
4,535
0
775
10,750
33,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,841
Gold Earned
39,352
120
Minions Killed
88
0
Camps Cleared
0
1,039,250
Distance Traveled
821,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,988
908
7
1
0
219,586
0
W
Neith
10,149
923
49
4
0
223,918
0
W
Xing Tian
8,992
817
6
1
0
199,621
0
W
Sun Wukong
11,516
1,047
55
5
0
206,798
0
W
Achilles
8,196
745
3
0
0
189,327
0
L
Terra
6,804
619
6
1
0
188,670
0
L
Amaterasu
7,826
711
17
2
0
197,730
0
L
Hou Yi
7,823
711
15
1
0
148,091
0
L
Charon
8,204
746
6
1
0
141,490
0
L
Poseidon
8,695
790
44
4
0
145,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role