Player Matchup

Sol
Sol
Silver III
ButtkiesTV
Sol
Silver III
Level 107
God Stats
2W - 1L
1,529 SR
Queue Stats
22W - 29L
1,155 MMR
Party 1
Vamana
Vamana
Silver IV
Naijuo
Vamana
Silver IV
Level 123
God Stats
1W - 1L
1,604 SR
Queue Stats
30W - 41L
1,098 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
SiberToxic
Baron Samedi
Bronze III
Level 124
God Stats
1W - 0L
1,553 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,562 SR
1,251 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,493 SR
1,187 MMR
Surtr
Surtr
Silver III
 
Surtr
Silver III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver III
JokingV3il
Anhur
Silver III
Level 143
God Stats
0W - 5L
1,217 SR
Queue Stats
116W - 130L
1,040 MMR
Solo
Scylla
Scylla
Silver II
ReignPowers
Scylla
Silver II
Level 115
God Stats
2W - 1L
1,762 SR
Queue Stats
147W - 197L
1,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
8,308
831
5,040
3,446
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
Naijuo
Vamana
11
3 / 2 / 5
8,383
838
7,344
10,852
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
SiberToxic
Baron Samedi
12
4 / 0 / 6
8,768
877
8,298
8,306
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AnubisDiscordiaArachneVulcanPoseidon

VS

Bans
BastetHeraAchillesRaijinAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 2 / 2
6,966
697
5,296
9,140
8,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
9
0 / 5 / 1
6,826
683
4,714
9,565
3,577
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
9
1 / 3 / 0
7,151
715
7,964
6,801
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
1
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
2
0.5
W
3
0
5
5.5
L
Anhur
0
5
1
0.1
W
Vamana
Naijuo
Vamana
3
2
5
2.75
L
Scylla
1
3
0
0.33
W
Baron Samedi
SiberToxic
Baron Samedi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,682
Damage
17,974
22,604
Taken
25,506
15,112
Mitigated
14,599
9,838
Healing
3,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,296
1,544
0
1,816
9,140
8,658
0
4,411
4,359
273
15,062
W
5,040
2,724
0
1,491
3,446
1,143
2,267
1,068
2,378
25,259
494
L
Anhur
4,714
1,700
0
1,208
9,565
3,577
0
5,465
3,890
0
24,500
W
Vamana
Naijuo
Vamana
7,344
3,115
0
2,896
10,852
9,975
0
3,664
7,188
0
26,718
L
Scylla
7,964
385
0
250
6,801
2,364
0
3,878
2,643
25,517
0
W
Baron Samedi
SiberToxic
Baron Samedi
8,298
415
1,114
4,337
8,306
3,994
661
3,891
4,415
32,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,459
Gold Earned
20,943
123
Minions Killed
91
0
Camps Cleared
0
469,655
Distance Traveled
499,732
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,966
697
17
2
0
174,396
0
W
Sol
8,308
831
42
4
0
101,590
0
L
Anhur
6,826
683
40
4
0
141,307
3
W
Vamana
8,383
838
35
4
0
189,507
0
L
Scylla
7,151
715
34
3
0
184,029
0
W
Baron Samedi
8,768
877
46
5
0
178,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role