Player Matchup

Danzaburou
Danzaburou
GamerAtPlay0722
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,487 Elo+
Party 1
Anhur
Anhur
RandomPanda155
Anhur
Level 145
God Stats
2W - 1L
1,847 SR
Queue Stats
71W - 76L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
Turan8888
Cernunnos
Level 156
God Stats
1W - 7L
1,395 SR
Queue Stats
367W - 384L
1,522 Elo+
Solo
Neith
Neith
liketo1234
Neith
Level 101
God Stats
0W - 4L
1,104 SR
Queue Stats
293W - 310L
1,450 Elo+
Solo
Yemoja
Yemoja
slytigerdogx
Yemoja
Level 147
God Stats
4W - 2L
1,419 SR
Queue Stats
96W - 92L
1,499 Elo+
Party 1
Team Averages
Level 115
1,453 SR
1,491 Elo+

VS

Team Averages
Level 104
1,553 SR
1,490 Elo+
Aphrodite
Aphrodite
DeeBeHygh
Aphrodite
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 134L
1,345 Elo+
Solo
Nu Wa
Nu Wa
KidzBop2005
Nu Wa
Level 126
God Stats
4W - 2L
1,593 SR
Queue Stats
414W - 388L
1,486 Elo+
Solo
Ares
Ares
Pentabyte
Ares
Level 88
God Stats
1W - 1L
1,261 SR
Queue Stats
186W - 188L
1,473 Elo+
Solo
Chaac
Chaac
Slate11
Chaac
Level 128
God Stats
3W - 0L
1,528 SR
Queue Stats
49W - 36L
1,548 Elo+
Solo
Skadi
Skadi
dyin4hol
Skadi
Level 150
God Stats
2W - 1L
1,883 SR
Queue Stats
287W - 183L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GamerAtPlay0722
Danzaburou
6
0 / 1 / 0
6,642
474
624
2,517
829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 8 / 6
9,345
668
7,823
19,304
8,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Turan8888
Cernunnos
18
5 / 4 / 2
10,263
733
12,068
15,152
8,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
18
3 / 2 / 6
10,189
728
15,580
12,066
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
18
0 / 4 / 10
10,327
738
8,927
19,185
17,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeeBeHygh
Aphrodite
19
5 / 0 / 12
11,391
814
6,360
10,406
7,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
4 / 3 / 10
10,556
754
13,536
9,525
4,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
16
2 / 4 / 15
10,599
757
8,133
15,805
24,600
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chaac
Slate11
Chaac
18
3 / 2 / 13
11,108
793
18,661
22,490
33,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
dyin4hol
Skadi
18
4 / 2 / 12
11,242
803
13,513
9,420
5,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
11
Kills
18
19
Deaths
11
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DeeBeHygh
Aphrodite
5
0
12
11
L
Danzaburou
GamerAtPlay0722
Danzaburou
0
1
0
0
W
4
3
10
3
W
Ares
2
4
15
2.38
L
3
8
6
0.75
W
Chaac
Slate11
Chaac
3
2
13
4.75
L
Cernunnos
Turan8888
Cernunnos
5
4
2
1.5
W
Skadi
dyin4hol
Skadi
4
2
12
5
L
Neith
3
2
6
3
L
Yemoja
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,022
Damage
60,203
68,224
Taken
67,646
41,688
Mitigated
75,723
25,545
Healing
27,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DeeBeHygh
Aphrodite
6,360
1,800
3,675
5,687
10,406
7,702
1,019
1,658
8,748
16,829
0
L
Danzaburou
GamerAtPlay0722
Danzaburou
624
138
0
83
2,517
829
0
1,498
1,019
0
2,004
W
13,536
4,110
1,142
1,791
9,525
4,513
3,301
1,558
7,967
30,698
0
W
Ares
8,133
357
1,071
1,932
15,805
24,600
1,573
2,161
13,644
17,057
0
L
7,823
3,797
249
1,797
19,304
8,667
0
8,718
10,586
0
21,687
W
Chaac
Slate11
Chaac
18,661
605
1,402
8,527
22,490
33,712
206
1,734
20,756
0
36,701
L
Cernunnos
Turan8888
Cernunnos
12,068
3,470
772
3,113
15,152
8,143
0
5,522
9,630
0
41,709
W
Skadi
dyin4hol
Skadi
13,513
4,295
1,565
805
9,420
5,196
3,095
1,816
7,604
0
41,033
L
Neith
15,580
4,030
354
4,019
12,066
6,057
0
4,200
7,866
0
45,794
L
Yemoja
8,927
1,506
9,154
6,004
19,185
17,992
0
8,091
11,094
26,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,766
Gold Earned
54,896
156
Minions Killed
166
0
Camps Cleared
0
916,955
Distance Traveled
1,303,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,391
814
29
2
0
271,892
0
L
Danzaburou
6,642
474
1
0
0
25,270
0
W
Nu Wa
10,556
754
31
2
0
241,250
0
W
Ares
10,599
757
16
1
0
265,218
0
L
Anhur
9,345
668
26
2
0
176,392
0
W
Chaac
11,108
793
40
3
0
289,689
0
L
Cernunnos
10,263
733
60
4
0
209,981
0
W
Skadi
11,242
803
50
4
0
235,203
0
L
Neith
10,189
728
39
3
0
289,040
0
L
Yemoja
10,327
738
30
2
0
216,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role