Player Matchup

Baba Yaga
Baba Yaga
Kels_Fargo
Baba Yaga
Level 105
God Stats
21W - 8L
1,734 SR
Queue Stats
560W - 572L
1,405 Elo+
Party 1
Neith
Neith
Nubsinator89
Neith
Level 67
God Stats
10W - 5L
1,674 SR
Queue Stats
405W - 437L
1,370 Elo+
Solo
Lancelot
Lancelot
leron1000
Lancelot
Level 108
God Stats
3W - 2L
1,530 SR
Queue Stats
556W - 542L
1,427 Elo+
Party 1
Ne Zha
Ne Zha
mrtrollsTwT
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,372 Elo+
Solo
Kumbhakarna
Kumbhakarna
sanchezkid903
Kumbhakarna
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 90L
1,421 Elo+
Solo
Team Averages
Level 87
1,588 SR
1,399 Elo+

VS

Team Averages
Level 114
1,382 SR
1,411 Elo+
Danzaburou
Danzaburou
Hover369rus
Danzaburou
Level 163
God Stats
4W - 8L
1,294 SR
Queue Stats
577W - 572L
1,426 Elo+
Solo
Shiva
Shiva
cheapbarw0r3
Shiva
Level 66
God Stats
0W - 3L
1,150 SR
Queue Stats
21W - 41L
1,354 Elo+
Solo
Cthulhu
Cthulhu
cornflakas
Cthulhu
Level 83
God Stats
1W - 4L
1,290 SR
Queue Stats
148W - 165L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
lxVENOM-SN4KExl
Gilgamesh
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 71L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tha_t8ke0va
Ah Muzen Cab
Level 158
God Stats
8W - 5L
1,678 SR
Queue Stats
569W - 601L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kels_Fargo
Baba Yaga
20
6 / 1 / 24
13,519
712
28,416
19,291
12,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
4 / 2 / 23
12,890
678
21,525
16,998
10,958
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
leron1000
Lancelot
20
8 / 5 / 12
12,924
680
24,008
21,888
21,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
20
6 / 6 / 15
12,724
670
20,300
25,523
16,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
sanchezkid903
Kumbhakarna
20
7 / 3 / 20
12,966
682
14,694
28,455
38,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hover369rus
Danzaburou
20
6 / 5 / 6
13,641
718
26,114
21,487
14,062
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
2 / 5 / 13
12,651
666
8,006
24,965
19,975
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
cornflakas
Cthulhu
17
0 / 8 / 9
12,114
638
13,728
29,996
37,382
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
lxVENOM-SN4KExl
Gilgamesh
18
3 / 9 / 10
12,402
653
18,370
29,743
28,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
tha_t8ke0va
Ah Muzen Cab
20
6 / 4 / 8
12,991
684
25,389
18,667
8,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
63
31
Kills
17
17
Deaths
31
94
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Hover369rus
Danzaburou
6
5
6
1.8
W
Baba Yaga
Kels_Fargo
Baba Yaga
6
1
24
18
W
4
2
23
7.75
L
2
5
13
1.7
L
Cthulhu
cornflakas
Cthulhu
0
8
9
0.56
W
Lancelot
leron1000
Lancelot
8
5
12
2.8
L
Gilgamesh
lxVENOM-SN4KExl
Gilgamesh
3
9
10
0.89
W
Ne Zha
6
6
15
2.25
W
Kumbhakarna
sanchezkid903
Kumbhakarna
7
3
20
5.67
L
Ah Muzen Cab
tha_t8ke0va
Ah Muzen Cab
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,943
Damage
91,607
112,155
Taken
124,858
100,322
Mitigated
108,548
40,497
Healing
36,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Hover369rus
Danzaburou
26,114
9,829
1,884
4,543
21,487
14,062
3,840
6,111
14,518
0
58,443
W
Baba Yaga
Kels_Fargo
Baba Yaga
28,416
2,529
2,194
7,261
19,291
12,622
1,247
2,797
16,450
51,272
0
W
21,525
9,636
1,235
4,886
16,998
10,958
3,830
1,724
15,049
0
65,953
L
8,006
898
6,384
6,655
24,965
19,975
629
9,975
14,319
0
16,390
L
Cthulhu
cornflakas
Cthulhu
13,728
348
3,273
5,338
29,996
37,382
87
9,626
19,594
31,706
0
W
Lancelot
leron1000
Lancelot
24,008
1,669
2,858
4,441
21,888
21,420
218
2,585
19,063
0
36,183
L
Gilgamesh
lxVENOM-SN4KExl
Gilgamesh
18,370
2,768
971
3,126
29,743
28,818
673
8,825
20,008
337
30,307
W
Ne Zha
20,300
4,826
727
4,821
25,523
16,458
2,637
3,401
21,687
0
38,431
W
Kumbhakarna
sanchezkid903
Kumbhakarna
14,694
995
3,276
8,798
28,455
38,864
315
3,528
24,670
20,880
0
L
Ah Muzen Cab
tha_t8ke0va
Ah Muzen Cab
25,389
7,738
1,428
2,423
18,667
8,311
3,943
6,755
11,365
0
45,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,023
Gold Earned
63,799
225
Minions Killed
174
0
Camps Cleared
0
1,797,532
Distance Traveled
1,579,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,641
718
60
3
0
281,788
0
W
Baba Yaga
13,519
712
68
4
0
376,683
0
W
Neith
12,890
678
97
5
0
335,240
0
L
Shiva
12,651
666
32
2
0
334,775
0
L
Cthulhu
12,114
638
25
1
0
339,889
0
W
Lancelot
12,924
680
24
1
0
397,368
0
L
Gilgamesh
12,402
653
26
1
0
315,304
0
W
Ne Zha
12,724
670
24
1
0
347,102
0
W
Kumbhakarna
12,966
682
12
1
0
341,139
0
L
Ah Muzen Cab
12,991
684
31
2
0
307,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role