Player Matchup

Izanami
Izanami
Gold IV
CyguNN13
Izanami
Gold IV
Level 82
God Stats
22W - 19L
1,616 SR
Queue Stats
23W - 23L
1,477 MMR
Party 2
Atlas
Atlas
Gold IV
JohnnyFry
Atlas
Gold IV
Level 104
God Stats
17W - 15L
1,636 SR
Queue Stats
48W - 56L
1,358 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze IV
ThatCrazyDane
Sun Wukong
Bronze IV
Level 128
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
XxMONYxX
Ratatoskr
Gold IV
Level 115
God Stats
40W - 36L
1,532 SR
Queue Stats
106W - 117L
1,476 MMR
Solo
Ra
Ra
Gold III
nejc12
Ra
Gold III
Level 148
God Stats
8W - 8L
1,667 SR
Queue Stats
226W - 223L
1,469 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,636 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,625 SR
1,437 MMR
Sol
Sol
Gold V
Crunchiyy
Sol
Gold V
Level 87
God Stats
1W - 1L
1,441 SR
Queue Stats
26W - 25L
1,394 MMR
Party 1
Terra
Terra
Gold V
Madix_62740
Terra
Gold V
Level 122
God Stats
8W - 5L
1,942 SR
Queue Stats
132W - 155L
1,412 MMR
Solo
Skadi
Skadi
Gold III
XXXMYNANXXX
Skadi
Gold III
Level 99
God Stats
3W - 0L
1,834 SR
Queue Stats
25W - 15L
1,571 MMR
Party 1
Thor
Thor
Gold V
Xeramis
Thor
Gold V
Level 109
God Stats
4W - 2L
1,535 SR
Queue Stats
48W - 49L
1,438 MMR
Solo
Ne Zha
Ne Zha
Gold IV
pucecosmico
Ne Zha
Gold IV
Level 141
God Stats
14W - 20L
1,371 SR
Queue Stats
410W - 414L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CyguNN13
Izanami
20
2 / 7 / 1
12,978
541
11,714
19,362
8,723
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
JohnnyFry
Atlas
17
1 / 5 / 7
11,060
461
11,098
25,424
27,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
ThatCrazyDane
Sun Wukong
17
2 / 10 / 2
11,926
497
13,338
31,399
30,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
XxMONYxX
Ratatoskr
19
6 / 6 / 3
12,075
503
21,552
25,152
11,368
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
20
4 / 7 / 2
12,758
532
7,986
19,260
9,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Maman BrigitteAo KuangAres

VS

Bans
AnhurFreyaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 3
15,181
633
14,644
16,440
9,851
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 5 / 10
14,889
620
17,598
24,692
24,802
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 2 / 11
16,404
684
33,597
18,237
8,942
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Xeramis
Thor
20
12 / 2 / 12
15,314
638
16,499
20,250
10,472
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
19
4 / 3 / 15
13,305
554
13,680
21,910
29,044
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
15
Kills
34
35
Deaths
15
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Izanami
CyguNN13
Izanami
2
7
1
0.36
L
Atlas
JohnnyFry
Atlas
1
5
7
0.9
W
6
5
10
2.2
L
Sun Wukong
ThatCrazyDane
Sun Wukong
2
10
2
0.3
W
8
2
11
6.75
W
Thor
Xeramis
Thor
12
2
12
9
L
Ratatoskr
XxMONYxX
Ratatoskr
6
6
3
1.25
L
Ra
4
7
2
0.71
W
Ne Zha
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,688
Damage
96,018
120,597
Taken
101,529
87,191
Mitigated
83,111
20,676
Healing
27,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,644
6,805
0
8,252
16,440
9,851
5,835
2,767
13,673
118,203
23,091
L
Izanami
CyguNN13
Izanami
11,714
7,793
0
2,030
19,362
8,723
668
7,839
11,499
0
145,137
L
Atlas
JohnnyFry
Atlas
11,098
4,193
3,141
3,753
25,424
27,142
0
5,196
20,120
38,189
0
W
17,598
2,309
412
4,709
24,692
24,802
690
1,965
22,727
93,687
705
L
Sun Wukong
ThatCrazyDane
Sun Wukong
13,338
2,942
0
5,928
31,399
30,281
322
12,508
18,025
0
88,515
W
33,597
10,595
0
5,232
18,237
8,942
2,275
6,873
11,364
0
190,901
W
Thor
Xeramis
Thor
16,499
2,365
0
1,802
20,250
10,472
1,720
3,388
16,862
0
130,086
L
Ratatoskr
XxMONYxX
Ratatoskr
21,552
7,656
0
1,699
25,152
11,368
0
3,761
21,311
0
105,938
L
Ra
7,986
938
804
3,321
19,260
9,677
0
0
19,260
114,682
0
W
Ne Zha
13,680
2,448
285
6,898
21,910
29,044
96
5,255
16,644
0
69,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,797
Gold Earned
75,093
758
Minions Killed
842
0
Camps Cleared
0
2,220,699
Distance Traveled
2,431,510
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,181
633
222
9
0
461,801
5
L
Izanami
12,978
541
237
10
0
422,900
8
L
Atlas
11,060
461
34
1
0
465,477
7
W
Terra
14,889
620
164
7
0
438,995
2
L
Sun Wukong
11,926
497
168
7
0
384,952
3
W
Skadi
16,404
684
265
11
0
504,715
11
W
Thor
15,314
638
145
6
0
505,357
8
L
Ratatoskr
12,075
503
118
5
0
504,713
0
L
Ra
12,758
532
201
8
0
442,657
7
W
Ne Zha
13,305
554
46
2
0
520,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role