Player Matchup

Tiamat
Tiamat
ChrisedChris
Tiamat
Level 149
God Stats
0W - 2L
1,227 SR
Queue Stats
39W - 35L
1,480 Elo+
Party 2
Chang'e
Chang'e
Fleurjuge28
Chang'e
Level 159
God Stats
14W - 6L
1,806 SR
Queue Stats
711W - 698L
1,507 Elo+
Solo
Poseidon
Poseidon
Original_BigWils
Poseidon
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,485 Elo+
Party 4
King Arthur
King Arthur
Vilkatha
King Arthur
Level 147
God Stats
0W - 1L
1,457 SR
Queue Stats
46W - 42L
1,512 Elo+
Party 2
Khepri
Khepri
gkdw82
Khepri
Level 60
God Stats
2W - 1L
1,795 SR
Queue Stats
43W - 41L
1,465 Elo+
Party 4
Team Averages
Level 115
1,557 SR
1,490 Elo+

VS

Team Averages
Level 80
1,512 SR
1,387 Elo+
Jormungandr
Jormungandr
DDedEE
Jormungandr
Level 127
God Stats
10W - 10L
1,385 SR
Queue Stats
325W - 354L
1,461 Elo+
Party 3
Athena
Athena
FloRex420
Athena
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,363 Elo+
Party 1
Ra
Ra
Schwanzmeister
Ra
Level 69
God Stats
3W - 1L
1,544 SR
Queue Stats
40W - 60L
1,341 Elo+
Party 1
Ymir
Ymir
muunstarz777
Ymir
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 24L
1,331 Elo+
Party 1
Martichoras
Martichoras
xWarHoundx
Martichoras
Level 118
God Stats
14W - 7L
1,632 SR
Queue Stats
252W - 266L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 8 / 6
9,937
764
18,541
17,881
14,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Fleurjuge28
Chang'e
18
5 / 3 / 6
9,981
768
20,648
17,425
10,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 2 / 4
9,610
739
23,219
9,466
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Vilkatha
King Arthur
15
3 / 10 / 9
9,306
716
14,753
22,864
15,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
gkdw82
Khepri
15
0 / 4 / 7
8,905
685
6,269
18,987
24,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DDedEE
Jormungandr
18
7 / 3 / 15
10,340
795
16,829
20,404
26,668
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
FloRex420
Athena
16
2 / 2 / 18
9,811
755
6,774
20,279
22,190
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 2 / 16
12,318
948
20,197
15,564
9,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 4 / 15
10,593
815
7,250
22,064
27,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
xWarHoundx
Martichoras
17
5 / 3 / 19
10,225
787
27,082
19,574
11,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
110
14
Kills
27
27
Deaths
14
32
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
8
6
0.75
W
Jormungandr
DDedEE
Jormungandr
7
3
15
4.83
L
Chang'e
Fleurjuge28
Chang'e
5
3
6
2.67
W
Athena
FloRex420
Athena
2
2
18
5.5
L
3
2
4
2.5
W
9
2
16
8.5
L
King Arthur
Vilkatha
King Arthur
3
10
9
0.75
L
Khepri
gkdw82
Khepri
0
4
7
0.88
W
4
4
15
2.88
W
Martichoras
xWarHoundx
Martichoras
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,430
Damage
78,132
86,623
Taken
97,885
70,882
Mitigated
97,370
31,085
Healing
51,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
18,541
1,039
728
3,870
17,881
14,943
885
8,877
8,415
28,731
0
W
Jormungandr
DDedEE
Jormungandr
16,829
2,512
1,104
2,985
20,404
26,668
117
14,053
5,933
28,299
0
L
Chang'e
Fleurjuge28
Chang'e
20,648
1,768
6,773
7,753
17,425
10,848
306
9,060
8,076
37,554
0
W
Athena
FloRex420
Athena
6,774
1,747
1,125
1,847
20,279
22,190
334
14,278
5,625
8,271
892
L
23,219
1,527
2,198
1,596
9,466
5,100
204
5,891
3,230
41,787
0
W
20,197
1,911
23,546
9,297
15,564
9,558
1,447
12,123
3,222
47,980
0
L
King Arthur
Vilkatha
King Arthur
14,753
985
809
2,426
22,864
15,713
528
15,145
7,187
0
24,088
L
Khepri
gkdw82
Khepri
6,269
250
2,350
2,582
18,987
24,278
42
8,872
9,557
9,310
0
W
7,250
1,121
2,029
2,885
22,064
27,932
357
13,676
8,136
10,343
0
W
Martichoras
xWarHoundx
Martichoras
27,082
8,617
2,266
4,362
19,574
11,022
2,654
12,828
6,292
0
41,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,739
Gold Earned
53,287
120
Minions Killed
175
0
Camps Cleared
0
1,200,180
Distance Traveled
1,225,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,937
764
34
3
0
214,471
0
W
Jormungandr
10,340
795
41
3
0
231,317
0
L
Chang'e
9,981
768
31
2
0
250,011
0
W
Athena
9,811
755
11
1
0
262,811
0
L
Poseidon
9,610
739
36
3
0
261,140
0
W
Ra
12,318
948
84
6
0
282,355
0
L
King Arthur
9,306
716
14
1
0
207,564
0
L
Khepri
8,905
685
5
0
0
266,994
0
W
Ymir
10,593
815
6
0
0
214,911
0
W
Martichoras
10,225
787
33
3
0
233,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role