Player Matchup

Awilix
Awilix
DelliriumPR
Awilix
Level 158
God Stats
37W - 21L
1,590 SR
Queue Stats
484W - 467L
1,525 Elo+
Solo
Danzaburou
Danzaburou
GucciTiger6
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,291 Elo+
Solo
Ix Chel
Ix Chel
IISSORAII
Ix Chel
Level 135
God Stats
6W - 10L
1,430 SR
Queue Stats
628W - 587L
1,447 Elo+
Solo
Shiva
Shiva
QueenHiggy
Shiva
Level 81
God Stats
4W - 2L
1,450 SR
Queue Stats
236W - 229L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
jnro32
Zhong Kui
Level 140
God Stats
9W - 7L
1,639 SR
Queue Stats
266W - 246L
1,468 Elo+
Solo
Team Averages
Level 120
1,522 SR
1,437 Elo+

VS

Team Averages
Level 91
1,601 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
AphroditeViper
Morgan Le Fay
Level 68
God Stats
0W - 3L
1,738 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Surtr
Surtr
DeathInGeneral
Surtr
Level 136
God Stats
3W - 10L
1,429 SR
Queue Stats
292W - 267L
1,498 Elo+
Solo
Skadi
Skadi
Kvvp_Dreaming
Skadi
Level 80
God Stats
0W - 4L
1,549 SR
Queue Stats
3W - 15L
1,398 Elo+
Party 1
Nike
Nike
REACTIVE-M_O_N_K
Nike
Level 82
God Stats
1W - 4L
1,716 SR
Queue Stats
3W - 15L
1,388 Elo+
Party 1
Hades
Hades
SHONE ALLAH
Hades
Level 89
God Stats
31W - 21L
1,573 SR
Queue Stats
259W - 251L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
3 / 3 / 3
8,487
499
10,333
14,993
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
GucciTiger6
Danzaburou
14
2 / 5 / 3
8,329
490
10,233
14,490
5,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
IISSORAII
Ix Chel
16
6 / 2 / 4
10,314
607
14,964
14,750
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
14
3 / 0 / 6
9,063
533
7,292
16,972
12,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
jnro32
Zhong Kui
16
3 / 2 / 3
10,267
604
11,174
15,431
14,316
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AphroditeViper
Morgan Le Fay
13
1 / 3 / 1
7,876
463
9,897
12,720
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 2
7,299
429
8,401
17,670
16,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 1
6,824
401
7,654
9,749
3,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 4 / 1
8,890
523
13,156
15,793
6,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
2 / 5 / 5
8,249
485
14,030
19,163
11,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
17
Kills
12
12
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AphroditeViper
Morgan Le Fay
1
3
1
0.5
L
1
2
2
1
W
Awilix
3
3
3
1.5
W
Danzaburou
GucciTiger6
Danzaburou
2
5
3
0.7
W
Ix Chel
IISSORAII
Ix Chel
6
2
4
4
L
2
3
1
0.83
W
Shiva
3
0
6
6
L
6
4
1
1.63
L
2
5
5
0.9
W
Zhong Kui
jnro32
Zhong Kui
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,996
Damage
53,138
76,636
Taken
75,095
44,072
Mitigated
42,914
26,708
Healing
20,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AphroditeViper
Morgan Le Fay
9,897
1,100
16
2,605
12,720
4,744
168
9,264
3,456
60,237
0
L
8,401
2,863
0
5,394
17,670
16,248
0
8,708
8,962
1,133
42,249
W
Awilix
10,333
5,099
0
1,316
14,993
5,606
296
5,076
9,801
0
55,909
W
Danzaburou
GucciTiger6
Danzaburou
10,233
5,444
0
2,294
14,490
5,465
540
4,520
9,904
0
55,751
W
Ix Chel
IISSORAII
Ix Chel
14,964
2,332
441
4,948
14,750
6,465
420
6,065
8,350
95,324
0
L
7,654
2,892
146
700
9,749
3,250
214
0
9,749
0
36,807
W
Shiva
7,292
1,948
2,860
4,011
16,972
12,220
0
4,651
12,289
0
37,148
L
13,156
1,144
0
1,884
15,793
6,945
0
3,269
12,524
0
71,967
L
14,030
1,770
1,370
8,198
19,163
11,727
0
4,897
14,266
52,519
0
W
Zhong Kui
jnro32
Zhong Kui
11,174
1,639
0
10,838
15,431
14,316
108
3,509
11,866
98,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,460
Gold Earned
39,138
556
Minions Killed
374
0
Camps Cleared
0
1,693,550
Distance Traveled
1,625,695
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,876
463
98
6
0
319,668
0
L
Surtr
7,299
429
60
4
0
330,953
0
W
Awilix
8,487
499
79
5
0
400,327
1
W
Danzaburou
8,329
490
92
5
0
327,310
2
W
Ix Chel
10,314
607
160
9
0
316,867
2
L
Skadi
6,824
401
46
3
0
274,246
0
W
Shiva
9,063
533
47
3
0
354,074
0
L
Nike
8,890
523
80
5
0
409,161
0
L
Hades
8,249
485
90
5
0
291,667
2
W
Zhong Kui
10,267
604
178
10
0
294,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role