Player Matchup

Artemis
Artemis
 
Artemis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FISTSOFFURY555
Fenrir
Level 31
God Stats
2W - 1L
1,772 SR
Queue Stats
3W - 6L
1,373 Elo+
Party 1
Bacchus
Bacchus
ItzBreezy
Bacchus
Level 116
God Stats
15W - 12L
1,530 SR
Queue Stats
196W - 201L
1,481 Elo+
Solo
Tiamat
Tiamat
loudkirbyking
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,258 Elo+
Party 1
Chang'e
Chang'e
roflstompd1
Chang'e
Level 87
God Stats
8W - 10L
1,536 SR
Queue Stats
131W - 120L
1,549 Elo+
Solo
Team Averages
Level 60
1,568 SR
1,432 Elo+

VS

Team Averages
Level 87
1,403 SR
1,473 Elo+
Ymir
Ymir
OG sToNeMan101
Ymir
Level 115
God Stats
2W - 1L
1,283 SR
Queue Stats
44W - 37L
1,497 Elo+
Solo
Ra
Ra
Zedrakz
Ra
Level 83
God Stats
6W - 5L
1,500 SR
Queue Stats
57W - 62L
1,490 Elo+
Solo
Janus
Janus
j man 7752
Janus
Level 123
God Stats
49W - 76L
1,402 SR
Queue Stats
256W - 253L
1,491 Elo+
Solo
Thor
Thor
spelky
Thor
Level 44
God Stats
4W - 6L
1,280 SR
Queue Stats
154W - 161L
1,450 Elo+
Solo
Hachiman
Hachiman
x3205x
Hachiman
Level 71
God Stats
49W - 42L
1,550 SR
Queue Stats
222W - 216L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 0 / 1
6,401
1,280
4,903
3,400
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 2
5,751
1,150
1,208
5,132
2,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ItzBreezy
Bacchus
9
0 / 0 / 0
3,894
779
0
0
0
11
0 / 3 / 2
6,041
1,208
3,824
5,375
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
roflstompd1
Chang'e
11
1 / 0 / 1
6,498
1,300
2,937
6,620
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

320

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,618
1,324
1,208
6,438
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

11
2 / 0 / 4
6,738
1,348
2,928
2,597
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
11
0 / 0 / 4
6,125
1,225
6,743
1,628
617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
spelky
Thor
11
3 / 0 / 3
6,534
1,307
3,255
1,286
553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
x3205x
Hachiman
12
1 / 0 / 5
6,631
1,326
4,091
2,551
1,050
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
2
Kills
6
6
Deaths
2
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
0
1
1.5
L
0
3
2
0.33
L
Bacchus
ItzBreezy
Bacchus
0
0
0
0
W
0
2
5
1.25
W
2
0
4
4
W
Janus
0
0
4
2
L
0
3
2
0.33
L
Chang'e
roflstompd1
Chang'e
1
0
1
1.5
W
Thor
spelky
Thor
3
0
3
4.5
W
Hachiman
x3205x
Hachiman
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,872
Damage
18,225
20,527
Taken
14,500
9,048
Mitigated
8,685
2,733
Healing
1,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,903
1,170
0
624
3,400
1,351
0
2,786
547
0
14,895
L
1,208
342
0
140
5,132
2,490
0
2,383
2,742
0
1,905
L
Bacchus
ItzBreezy
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
1,208
33
0
504
6,438
5,342
0
3,388
2,975
6,469
0
W
2,928
332
206
763
2,597
1,123
0
919
1,640
16,507
0
W
Janus
6,743
0
0
0
1,628
617
0
974
654
27,229
0
L
3,824
108
0
352
5,375
2,987
0
2,811
2,564
14,062
0
L
Chang'e
roflstompd1
Chang'e
2,937
403
529
1,088
6,620
2,220
0
2,825
3,795
24,045
0
W
Thor
spelky
Thor
3,255
346
0
0
1,286
553
0
405
881
0
5,234
W
Hachiman
x3205x
Hachiman
4,091
2,202
0
0
2,551
1,050
0
1,075
1,435
0
16,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,585
Gold Earned
32,646
101
Minions Killed
132
4
Camps Cleared
6
434,311
Distance Traveled
560,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,401
1,280
12
2
1
108,698
0
L
Fenrir
5,751
1,150
3
1
1
105,030
0
L
Bacchus
3,894
779
0
0
0
0
0
W
Ymir
6,618
1,324
9
2
1
97,450
0
W
Ra
6,738
1,348
39
8
2
122,986
0
W
Janus
6,125
1,225
50
10
1
110,878
0
L
Tiamat
6,041
1,208
28
6
0
101,620
0
L
Chang'e
6,498
1,300
58
12
2
118,963
0
W
Thor
6,534
1,307
6
1
2
111,416
0
W
Hachiman
6,631
1,326
28
6
0
117,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role