Player Matchup

Cu Chulainn
Cu Chulainn
Cozythemozy
Cu Chulainn
Level 146
God Stats
2W - 0L
1,678 SR
Queue Stats
181W - 182L
1,481 Elo+
Party 1
Yemoja
Yemoja
MrCush92
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 73L
1,509 Elo+
Solo
Tiamat
Tiamat
TheBoondoggler
Tiamat
Level 158
God Stats
1W - 6L
1,051 SR
Queue Stats
134W - 129L
1,544 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ulis00
Kumbhakarna
Level 104
God Stats
5W - 3L
1,563 SR
Queue Stats
319W - 333L
1,509 Elo+
Solo
Xbalanque
Xbalanque
ooveri
Xbalanque
Level 125
God Stats
8W - 2L
1,959 SR
Queue Stats
164W - 146L
1,595 Elo+
Solo
Team Averages
Level 132
1,550 SR
1,528 Elo+

VS

Team Averages
Level 120
1,521 SR
1,483 Elo+
Raijin
Raijin
Cynpth
Raijin
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 91L
1,488 Elo+
Party 2
Yemoja
Yemoja
GenericSitrusIV
Yemoja
Level 125
God Stats
1W - 1L
1,482 SR
Queue Stats
68W - 110L
1,507 Elo+
Party 2
Hou Yi
Hou Yi
JaydenZero0
Hou Yi
Level 125
God Stats
0W - 1L
1,472 SR
Queue Stats
46W - 95L
1,417 Elo+
Party 2
Cliodhna
Cliodhna
SmRo
Cliodhna
Level 148
God Stats
3W - 3L
1,614 SR
Queue Stats
168W - 179L
1,475 Elo+
Solo
Lancelot
Lancelot
heatron
Lancelot
Level 131
God Stats
0W - 2L
1,538 SR
Queue Stats
89W - 141L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cozythemozy
Cu Chulainn
18
6 / 7 / 15
10,958
843
17,376
22,124
29,525
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
MrCush92
Yemoja
19
1 / 1 / 20
11,392
876
6,016
15,616
12,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

19
11 / 3 / 12
11,738
903
26,951
13,853
12,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Ulis00
Kumbhakarna
18
2 / 4 / 18
11,605
893
8,298
20,605
23,285
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
ooveri
Xbalanque
18
7 / 4 / 9
11,364
874
18,678
15,482
8,998
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cynpth
Raijin
16
3 / 4 / 11
8,924
686
13,215
11,715
5,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 15
8,773
675
8,565
17,697
15,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
17
4 / 6 / 9
9,940
765
14,659
18,693
8,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
SmRo
Cliodhna
17
7 / 5 / 8
10,388
799
15,771
16,084
8,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
heatron
Lancelot
15
5 / 8 / 10
9,831
756
13,460
18,981
8,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
72
27
Kills
19
19
Deaths
27
74
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cozythemozy
Cu Chulainn
6
7
15
1.93
L
Raijin
Cynpth
Raijin
3
4
11
2.13
L
0
4
15
1.88
L
Hou Yi
4
6
9
1.42
W
Yemoja
MrCush92
Yemoja
1
1
20
11
L
Cliodhna
SmRo
Cliodhna
7
5
8
2.2
W
11
3
12
5.67
W
Kumbhakarna
Ulis00
Kumbhakarna
2
4
18
2.75
L
Lancelot
heatron
Lancelot
5
8
10
1.25
W
Xbalanque
ooveri
Xbalanque
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,319
Damage
65,670
87,680
Taken
83,170
87,424
Mitigated
46,333
39,115
Healing
25,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cozythemozy
Cu Chulainn
17,376
1,711
1,401
2,364
22,124
29,525
289
5,042
17,082
765
24,369
L
Raijin
Cynpth
Raijin
13,215
1,319
874
1,185
11,715
5,257
0
7,743
3,633
26,392
0
L
8,565
1,700
5,621
2,862
17,697
15,291
0
8,483
8,881
15,614
323
L
Hou Yi
14,659
6,047
2,356
5,355
18,693
8,691
0
7,320
10,610
0
25,237
W
Yemoja
MrCush92
Yemoja
6,016
1,343
13,999
6,724
15,616
12,949
286
3,599
12,017
13,403
0
L
Cliodhna
SmRo
Cliodhna
15,771
1,432
1,907
1,984
16,084
8,385
0
7,240
8,186
0
33,039
W
26,951
2,202
2,030
4,097
13,853
12,667
300
3,259
10,594
48,306
0
W
Kumbhakarna
Ulis00
Kumbhakarna
8,298
510
1,701
3,381
20,605
23,285
319
5,477
15,128
18,462
0
L
Lancelot
heatron
Lancelot
13,460
1,080
1,284
2,493
18,981
8,709
0
9,878
8,549
0
21,535
W
Xbalanque
ooveri
Xbalanque
18,678
9,413
131
3,287
15,482
8,998
6,464
4,080
11,402
0
38,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,057
Gold Earned
47,856
144
Minions Killed
125
0
Camps Cleared
0
1,285,238
Distance Traveled
1,143,799
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,958
843
19
1
0
271,786
0
L
Raijin
8,924
686
22
2
0
211,026
0
L
Yemoja
8,773
675
30
2
0
234,413
2
L
Hou Yi
9,940
765
23
2
0
224,484
0
W
Yemoja
11,392
876
9
1
0
264,842
0
L
Cliodhna
10,388
799
28
2
0
237,592
0
W
Tiamat
11,738
903
44
3
0
253,837
0
W
Kumbhakarna
11,605
893
22
2
0
274,015
0
L
Lancelot
9,831
756
22
2
0
236,284
0
W
Xbalanque
11,364
874
50
4
0
220,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role