Player Matchup

Atlas
Atlas
 
Atlas
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
MyDude555
Zhong Kui
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 39L
1,315 Elo+
Party 1
Mercury
Mercury
OMEGAKENJIN13
Mercury
Level 129
God Stats
1W - 1L
1,329 SR
Queue Stats
24W - 42L
1,373 Elo+
Party 1
Guan Yu
Guan Yu
omega-ryshykin
Guan Yu
Level 88
God Stats
2W - 2L
1,236 SR
Queue Stats
32W - 54L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
sergio_mr26
Jormungandr
Level 104
God Stats
3W - 6L
1,421 SR
Queue Stats
405W - 401L
1,513 Elo+
Solo
Team Averages
Level 108
1,397 SR
1,418 Elo+

VS

Team Averages
Level 128
1,400 SR
1,453 Elo+
He Bo
He Bo
 
He Bo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CaliburFYM
Xbalanque
Level 115
God Stats
2W - 4L
1,362 SR
Queue Stats
172W - 183L
1,376 Elo+
Party 2
Poseidon
Poseidon
MadBows420
Poseidon
Level 139
God Stats
5W - 11L
1,301 SR
Queue Stats
342W - 320L
1,527 Elo+
Solo
Tyr
Tyr
cream luvs u
Tyr
Level 78
God Stats
2W - 6L
1,297 SR
Queue Stats
141W - 149L
1,376 Elo+
Party 2
Sylvanus
Sylvanus
zabaztion
Sylvanus
Level 156
God Stats
7W - 9L
1,541 SR
Queue Stats
1,162W - 1,181L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 1 / 13
7,852
872
6,096
7,486
6,297
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
MyDude555
Zhong Kui
16
4 / 1 / 13
9,105
1,012
11,745
10,820
10,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
14
2 / 0 / 11
8,743
971
3,533
6,933
3,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
0 / 2 / 15
7,716
857
5,617
10,558
9,209
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
sergio_mr26
Jormungandr
16
13 / 3 / 4
9,832
1,092
14,360
11,906
13,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 6 / 3
7,266
807
6,300
8,855
4,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
CaliburFYM
Xbalanque
11
0 / 3 / 2
6,450
717
5,769
6,004
2,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
MadBows420
Poseidon
15
1 / 5 / 4
7,728
859
9,989
9,331
3,898
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 2
7,084
787
4,078
7,441
6,854
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
zabaztion
Sylvanus
14
2 / 3 / 2
8,110
901
5,295
13,176
10,373
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
20
Kills
7
7
Deaths
20
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
13
7.5
L
He Bo
 
He Bo
2
6
3
0.58
L
Xbalanque
CaliburFYM
Xbalanque
0
3
2
0.33
L
Poseidon
MadBows420
Poseidon
1
5
4
0.6
W
Zhong Kui
MyDude555
Zhong Kui
4
1
13
10.5
W
Mercury
2
0
11
7.5
L
2
3
2
1
W
0
2
15
3.75
W
Jormungandr
sergio_mr26
Jormungandr
13
3
4
5
L
Sylvanus
zabaztion
Sylvanus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,351
Damage
31,431
47,703
Taken
44,807
43,121
Mitigated
27,663
21,820
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,096
1,830
3,677
1,344
7,486
6,297
545
3,061
4,425
16,888
0
L
He Bo
 
He Bo
6,300
579
305
92
8,855
4,247
0
7,117
1,486
10,859
0
L
Xbalanque
CaliburFYM
Xbalanque
5,769
1,594
454
493
6,004
2,291
0
4,475
1,271
0
10,750
L
Poseidon
MadBows420
Poseidon
9,989
1,881
313
399
9,331
3,898
0
7,262
1,574
29,633
0
W
Zhong Kui
MyDude555
Zhong Kui
11,745
1,471
459
2,963
10,820
10,659
2,141
4,337
6,483
29,434
0
W
Mercury
3,533
1,271
760
2,161
6,933
3,508
1,255
2,947
3,986
0
8,035
L
4,078
65
423
1,441
7,441
6,854
0
4,231
3,086
0
5,880
W
5,617
157
5,195
2,680
10,558
9,209
406
5,227
5,331
2,376
5,855
W
Jormungandr
sergio_mr26
Jormungandr
14,360
1,310
537
2,044
11,906
13,448
76
6,012
5,894
23,016
344
L
Sylvanus
zabaztion
Sylvanus
5,295
674
3,175
3,253
13,176
10,373
0
9,116
3,961
10,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
36,638
103
Minions Killed
80
0
Camps Cleared
0
986,553
Distance Traveled
719,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,852
872
15
2
0
197,411
0
L
He Bo
7,266
807
13
1
0
144,062
0
L
Xbalanque
6,450
717
13
1
0
135,987
0
L
Poseidon
7,728
859
39
4
0
151,802
0
W
Zhong Kui
9,105
1,012
51
6
0
192,738
0
W
Mercury
8,743
971
15
2
0
220,894
0
L
Tyr
7,084
787
4
0
0
133,146
0
W
Guan Yu
7,716
857
3
0
0
198,284
0
W
Jormungandr
9,832
1,092
19
2
0
177,226
0
L
Sylvanus
8,110
901
11
1
0
154,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role