Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ElAbismo
Ah Muzen Cab
Level 62
God Stats
19W - 26L
1,543 SR
Queue Stats
233W - 272L
1,505 Elo+
Party 1
Da Ji
Da Ji
Sr_Dinox
Da Ji
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 228L
1,442 Elo+
Solo
Vulcan
Vulcan
elsiempreazucarr
Vulcan
Level 54
God Stats
4W - 6L
1,402 SR
Queue Stats
134W - 151L
1,439 Elo+
Solo
Anubis
Anubis
metallicaghost
Anubis
Level 108
God Stats
38W - 37L
1,490 SR
Queue Stats
201W - 197L
1,490 Elo+
Party 1
Team Averages
Level 96
1,487 SR
1,475 Elo+

VS

Team Averages
Level 120
1,488 SR
1,477 Elo+
He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bolso1899
Hachiman
Level 119
God Stats
4W - 3L
1,605 SR
Queue Stats
36W - 46L
1,416 Elo+
Party 2
Chang'e
Chang'e
CrowPaladin
Chang'e
Level 193
God Stats
43W - 38L
1,608 SR
Queue Stats
1,567W - 1,440L
1,526 Elo+
Solo
Lancelot
Lancelot
Kaaalu
Lancelot
Level 129
God Stats
0W - 2L
1,227 SR
Queue Stats
194W - 178L
1,527 Elo+
Solo
Achilles
Achilles
thundamunka
Achilles
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 1 / 1
4,492
642
5,444
5,527
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
ElAbismo
Ah Muzen Cab
7
1 / 0 / 1
4,219
603
2,130
2,508
749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
Sr_Dinox
Da Ji
8
0 / 2 / 1
4,476
639
2,311
6,077
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,028
575
2,035
6,891
2,424
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
2 / 0 / 0
5,495
785
1,395
2,777
1,189
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
1
0 / 0 / 0
2,947
421
0
0
0
Hachiman
Bolso1899
Hachiman
7
1 / 1 / 0
4,404
629
3,606
5,389
1,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
CrowPaladin
Chang'e
7
1 / 2 / 2
4,535
648
5,429
6,344
1,962
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Kaaalu
Lancelot
8
5 / 1 / 1
5,236
748
6,193
4,163
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
thundamunka
Achilles
6
0 / 1 / 0
4,031
576
1,135
5,918
3,098
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
7
7
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
1
1.5
L
He Bo
 
He Bo
0
0
0
0
L
Hachiman
Bolso1899
Hachiman
1
1
0
1
L
Chang'e
CrowPaladin
Chang'e
1
2
2
1
W
Ah Muzen Cab
ElAbismo
Ah Muzen Cab
1
0
1
1.5
L
Lancelot
Kaaalu
Lancelot
5
1
1
5.5
W
Da Ji
Sr_Dinox
Da Ji
0
2
1
0.25
W
0
4
0
0
W
2
0
0
2
L
Achilles
thundamunka
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,315
Damage
16,363
23,780
Taken
21,814
9,057
Mitigated
8,045
6,802
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,444
190
56
1,250
5,527
2,520
0
0
5,527
21,017
0
L
He Bo
 
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Bolso1899
Hachiman
3,606
1,961
0
1,926
5,389
1,625
0
2,741
2,230
0
30,004
L
Chang'e
CrowPaladin
Chang'e
5,429
280
35
3,378
6,344
1,962
0
2,119
4,225
28,635
0
W
Ah Muzen Cab
ElAbismo
Ah Muzen Cab
2,130
403
0
162
2,508
749
0
0
2,508
0
15,444
L
Lancelot
Kaaalu
Lancelot
6,193
729
0
1,592
4,163
1,360
0
1,437
2,662
0
24,014
W
Da Ji
Sr_Dinox
Da Ji
2,311
308
0
865
6,077
2,175
0
1,408
4,669
0
24,141
W
2,035
928
0
2,467
6,891
2,424
0
3,954
2,937
18,986
0
W
1,395
24
0
2,002
2,777
1,189
949
67
2,710
41,765
0
L
Achilles
thundamunka
Achilles
1,135
231
0
1,509
5,918
3,098
0
1,829
3,823
0
4,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,710
Gold Earned
21,153
210
Minions Killed
144
0
Camps Cleared
0
765,511
Distance Traveled
638,410
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,492
642
42
6
0
142,593
0
L
He Bo
2,947
421
0
0
0
3,213
0
L
Hachiman
4,404
629
57
8
0
130,370
0
L
Chang'e
4,535
648
36
5
0
157,152
0
W
Ah Muzen Cab
4,219
603
27
4
0
161,871
0
L
Lancelot
5,236
748
43
6
0
199,950
2
W
Da Ji
4,476
639
45
6
0
169,273
2
W
Vulcan
4,028
575
31
4
0
153,708
0
W
Anubis
5,495
785
65
9
0
138,066
0
L
Achilles
4,031
576
8
1
0
147,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role