Player Matchup

Anhur
Anhur
Gbirds58
Anhur
Level 103
God Stats
9W - 5L
1,691 SR
Queue Stats
269W - 259L
1,499 Elo+
Solo
Athena
Athena
HelpStepJungler
Athena
Level 231
God Stats
17W - 14L
1,632 SR
Queue Stats
329W - 337L
1,551 Elo+
Party 2
Ganesha
Ganesha
JQwellin
Ganesha
Level 160
God Stats
0W - 1L
1,597 SR
Queue Stats
158W - 141L
1,673 Elo+
Solo
Ra
Ra
Oŕbit
Ra
Level 162
God Stats
20W - 18L
1,526 SR
Queue Stats
348W - 318L
1,570 Elo+
Party 2
Thanatos
Thanatos
caltobe
Thanatos
Level 192
God Stats
12W - 14L
1,564 SR
Queue Stats
337W - 333L
1,576 Elo+
Party 2
Team Averages
Level 170
1,602 SR
1,574 Elo+

VS

Team Averages
Level 142
1,659 SR
1,655 Elo+
Freya
Freya
CosmonautCraig
Freya
Level 158
God Stats
3W - 2L
1,680 SR
Queue Stats
69W - 48L
1,645 Elo+
Party 1
Mercury
Mercury
Gongall
Mercury
Level 159
God Stats
4W - 0L
1,980 SR
Queue Stats
89W - 65L
1,632 Elo+
Party 1
Serqet
Serqet
KaIIeeb
Serqet
Level 127
God Stats
6W - 6L
1,562 SR
Queue Stats
164W - 77L
1,714 Elo+
Solo
Ra
Ra
OneLungMcLung
Ra
Level 109
God Stats
28W - 33L
1,451 SR
Queue Stats
730W - 675L
1,644 Elo+
Solo
Gilgamesh
Gilgamesh
Zetaro
Gilgamesh
Level 159
God Stats
70W - 44L
1,621 SR
Queue Stats
543W - 455L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gbirds58
Anhur
8
0 / 4 / 0
4,571
457
2,298
6,762
2,158
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 3 / 1
5,194
519
2,296
8,959
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
JQwellin
Ganesha
8
0 / 3 / 2
5,096
510
3,812
10,381
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
10
2 / 3 / 0
5,760
576
4,163
5,294
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
caltobe
Thanatos
8
1 / 5 / 3
5,096
510
6,944
11,226
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,088
709
7,520
5,451
1,901
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
Gongall
Mercury
12
9 / 1 / 2
6,878
688
6,955
10,765
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
KaIIeeb
Serqet
10
3 / 1 / 8
6,132
613
7,038
8,622
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
3 / 0 / 3
7,130
713
4,896
4,248
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Zetaro
Gilgamesh
11
1 / 1 / 2
6,601
660
4,826
8,669
5,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
18
18
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Anhur
Gbirds58
Anhur
0
4
0
0
W
Mercury
Gongall
Mercury
9
1
2
10
L
1
3
1
0.5
L
Ganesha
JQwellin
Ganesha
0
3
2
0.33
W
Serqet
KaIIeeb
Serqet
3
1
8
7
W
3
0
3
4.5
L
Ra
2
3
0
0.67
W
Gilgamesh
Zetaro
Gilgamesh
1
1
2
2
L
Thanatos
caltobe
Thanatos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,513
Damage
31,235
42,622
Taken
37,755
20,776
Mitigated
15,183
10,956
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,520
2,858
0
3,050
5,451
1,901
647
1,241
4,168
52,982
5,655
L
Anhur
Gbirds58
Anhur
2,298
993
0
1,377
6,762
2,158
0
2,874
3,888
0
26,033
W
Mercury
Gongall
Mercury
6,955
4,350
0
4,919
10,765
3,409
0
2,582
8,055
0
42,662
L
2,296
962
0
1,467
8,959
5,258
0
983
7,905
24,855
0
L
Ganesha
JQwellin
Ganesha
3,812
376
0
2,155
10,381
7,500
0
3,845
6,256
13,156
0
W
Serqet
KaIIeeb
Serqet
7,038
1,854
0
875
8,622
2,816
0
3,054
5,407
0
31,324
W
4,896
183
624
2,219
4,248
1,608
0
568
3,646
55,108
0
L
Ra
4,163
361
254
851
5,294
1,835
0
834
4,259
32,568
0
W
Gilgamesh
Zetaro
Gilgamesh
4,826
982
0
1,653
8,669
5,449
0
2,201
6,208
0
44,601
L
Thanatos
caltobe
Thanatos
6,944
3,447
0
4,852
11,226
4,025
0
3,494
7,431
0
31,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
33,829
216
Minions Killed
398
0
Camps Cleared
0
1,039,885
Distance Traveled
1,150,278
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,088
709
100
10
0
204,066
0
L
Anhur
4,571
457
49
5
0
195,316
1
W
Mercury
6,878
688
75
8
0
255,818
0
L
Athena
5,194
519
55
6
0
204,946
0
L
Ganesha
5,096
510
2
0
0
201,247
3
W
Serqet
6,132
613
40
4
0
248,544
0
W
Ra
7,130
713
112
11
0
223,563
0
L
Ra
5,760
576
65
7
0
229,611
2
W
Gilgamesh
6,601
660
71
7
0
218,287
1
L
Thanatos
5,096
510
45
5
0
208,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role