Player Matchup

Bacchus
Bacchus
Platinum II
AlphaRamon
Bacchus
Platinum II
Level 143
God Stats
1W - 1L
1,362 SR
Queue Stats
111W - 128L
1,832 MMR
Solo
Ra
Ra
Diamond V
CaptainGarfield
Ra
Diamond V
Level 157
God Stats
11W - 7L
1,603 SR
Queue Stats
205W - 200L
2,001 MMR
Solo
Bellona
Bellona
Platinum II
VulgoMandiocaa
Bellona
Platinum II
Level 187
God Stats
4W - 3L
1,453 SR
Queue Stats
109W - 112L
1,923 MMR
Solo
Xbalanque
Xbalanque
Masters
elmejorloki
Xbalanque
Masters
Level 126
God Stats
92W - 74L
1,542 SR
Queue Stats
553W - 542L
1,844 MMR
Solo
Awilix
Awilix
Diamond V
enzio157
Awilix
Diamond V
Level 249
God Stats
5W - 10L
1,298 SR
Queue Stats
989W - 992L
1,967 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 172
1,452 SR
1,913 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,634 SR
1,724 MMR
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum IV
 
Horus
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum IV
ESMauroo
Thanatos
Platinum IV
Level 156
God Stats
3W - 3L
1,678 SR
Queue Stats
210W - 206L
1,713 MMR
Party 1
Chang'e
Chang'e
Diamond V
KilluaHashire
Chang'e
Diamond V
Level 203
God Stats
8W - 4L
1,721 SR
Queue Stats
187W - 185L
1,992 MMR
Solo
Poseidon
Poseidon
Platinum I
ŋεℓℓiεℓ
Poseidon
Platinum I
Level 193
God Stats
4W - 4L
1,771 SR
Queue Stats
226W - 220L
1,915 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlphaRamon
Bacchus
6
1 / 1 / 1
3,672
734
1,624
4,326
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
3,642
728
1,500
2,348
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 1 / 1
3,952
790
2,438
4,103
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
elmejorloki
Xbalanque
6
1 / 2 / 2
3,673
735
3,279
3,368
514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
enzio157
Awilix
7
1 / 1 / 1
3,735
747
1,059
4,381
1,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SusanoAo KuangGebMaman Brigitte

VS

Bans
KhepriThothAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
1 / 3 / 3
3,560
712
3,215
4,246
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
 
Horus
4
0 / 0 / 2
3,199
640
1,485
2,643
1,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ESMauroo
Thanatos
6
2 / 0 / 2
3,678
736
1,783
4,014
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
7
2 / 1 / 0
3,829
766
1,853
2,715
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,694
739
2,386
2,931
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
5
5
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
3
0.83
L
Horus
 
Horus
0
0
2
1
W
Bacchus
AlphaRamon
Bacchus
1
1
1
1.5
W
0
0
1
0.5
L
Thanatos
ESMauroo
Thanatos
2
0
2
3
L
Chang'e
2
1
0
2
W
2
1
1
2.5
W
Xbalanque
elmejorloki
Xbalanque
1
2
2
1
W
Awilix
enzio157
Awilix
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,900
Damage
10,722
18,526
Taken
16,549
7,536
Mitigated
5,413
6,565
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,215
2,188
0
804
4,246
1,292
0
1,143
3,103
0
14,431
L
Horus
 
Horus
1,485
880
64
1,349
2,643
1,441
0
444
2,199
0
5,136
W
Bacchus
AlphaRamon
Bacchus
1,624
132
0
1,893
4,326
2,228
0
0
4,326
10,620
0
W
1,500
487
96
1,249
2,348
768
0
1,244
1,014
22,931
0
L
Thanatos
ESMauroo
Thanatos
1,783
392
0
3,270
4,014
1,274
0
350
3,664
0
12,154
L
Chang'e
1,853
3
230
1,160
2,715
763
0
701
2,014
16,948
0
W
2,438
660
0
1,664
4,103
2,651
0
1,697
2,297
0
15,487
W
Xbalanque
elmejorloki
Xbalanque
3,279
1,744
0
1,033
3,368
514
0
0
3,368
0
18,198
W
Awilix
enzio157
Awilix
1,059
349
0
630
4,381
1,375
0
1,029
3,282
0
18,717
L
2,386
486
45
1,428
2,931
643
0
486
2,445
20,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,674
Gold Earned
17,960
158
Minions Killed
136
0
Camps Cleared
0
554,004
Distance Traveled
504,071
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,560
712
19
4
0
90,348
0
L
Horus
3,199
640
9
2
0
75,751
0
W
Bacchus
3,672
734
12
2
0
112,091
1
W
Ra
3,642
728
40
8
0
117,040
0
L
Thanatos
3,678
736
27
5
0
132,308
0
L
Chang'e
3,829
766
40
8
0
97,938
0
W
Bellona
3,952
790
31
6
0
115,398
0
W
Xbalanque
3,673
735
40
8
0
98,065
0
W
Awilix
3,735
747
35
7
0
111,410
0
L
Poseidon
3,694
739
41
8
0
107,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role