Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Chadalyst
Sun Wukong
Level 28
God Stats
2W - 8L
1,500 SR
Queue Stats
36W - 50L
1,328 Elo+
Party 1
Ix Chel
Ix Chel
SheLovesEugine
Ix Chel
Level 127
God Stats
8W - 12L
1,447 SR
Queue Stats
556W - 537L
1,486 Elo+
Solo
Awilix
Awilix
TheMainSylvain
Awilix
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,280 Elo+
Party 1
Sol
Sol
o0Sleeper0o
Sol
Level 148
God Stats
31W - 28L
1,548 SR
Queue Stats
407W - 367L
1,540 Elo+
Solo
Team Averages
Level 103
1,499 SR
1,427 Elo+

VS

Team Averages
Level 83
1,614 SR
1,489 Elo+
Artemis
Artemis
 
Artemis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Jocsy527
Thor
Level 88
God Stats
1W - 1L
1,748 SR
Queue Stats
254W - 253L
1,461 Elo+
Solo
Susano
Susano
MyPrecuum
Susano
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,460 Elo+
Solo
Kukulkan
Kukulkan
XBeastkillaz06
Kukulkan
Level 65
God Stats
25W - 18L
1,824 SR
Queue Stats
234W - 284L
1,551 Elo+
Solo
Charon
Charon
anfevera
Charon
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
1 / 0 / 1
4,016
803
2,183
2,604
1,055
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Chadalyst
Sun Wukong
6
1 / 0 / 0
3,869
774
220
2,526
975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

5
2 / 0 / 1
3,683
737
1,751
3,850
2,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
2 / 0 / 0
3,779
756
438
2,902
775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 2
3,552
710
2,810
3,886
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 1 / 1
3,109
622
3,095
3,705
1,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
4
0 / 1 / 0
3,067
613
0
2,281
640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
MyPrecuum
Susano
1
0 / 0 / 0
2,451
490
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kukulkan
6
0 / 2 / 0
3,675
735
511
3,066
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon
anfevera
Charon
6
1 / 2 / 0
3,724
745
1,434
3,962
2,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
L
Artemis
 
Artemis
0
1
1
0.5
W
Sun Wukong
Chadalyst
Sun Wukong
1
0
0
1
L
Thor
0
1
0
0
L
Susano
MyPrecuum
Susano
0
0
0
0
W
2
0
1
2.5
W
2
0
0
2
L
Kukulkan
0
2
0
0
L
Charon
anfevera
Charon
1
2
0
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,402
Damage
5,040
15,768
Taken
13,014
5,835
Mitigated
5,259
6,816
Healing
2,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,183
361
47
1,482
2,604
1,055
0
511
2,093
23,723
0
L
Artemis
 
Artemis
3,095
807
0
840
3,705
1,159
0
2,303
1,402
0
16,825
W
Sun Wukong
Chadalyst
Sun Wukong
220
12
0
730
2,526
975
0
0
2,526
0
18,133
L
Thor
0
0
0
474
2,281
640
0
0
2,281
0
9,152
L
Susano
MyPrecuum
Susano
0
0
0
0
0
0
0
0
0
0
0
W
1,751
507
325
2,174
3,850
2,069
0
593
3,257
12,840
0
W
438
146
0
657
2,902
775
0
126
2,776
0
13,032
L
Kukulkan
511
120
0
455
3,066
1,068
0
2,183
883
20,134
0
L
Charon
anfevera
Charon
1,434
230
0
1,046
3,962
2,392
0
2,258
1,704
9,457
0
W
2,810
1,852
0
1,401
3,886
961
0
715
3,171
19,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,899
Gold Earned
16,026
149
Minions Killed
108
0
Camps Cleared
0
486,959
Distance Traveled
333,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,016
803
45
9
0
93,295
0
L
Artemis
3,109
622
24
5
0
93,576
0
W
Sun Wukong
3,869
774
24
5
0
95,283
0
L
Thor
3,067
613
22
4
0
47,453
0
L
Susano
2,451
490
0
0
0
0
0
W
Ix Chel
3,683
737
22
4
0
91,198
0
W
Awilix
3,779
756
24
5
0
123,162
0
L
Kukulkan
3,675
735
45
9
0
92,356
0
L
Charon
3,724
745
17
3
0
100,042
0
W
Sol
3,552
710
34
7
0
84,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role