Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LokiSyndrome
Kukulkan
Level 122
God Stats
11W - 5L
1,630 SR
Queue Stats
577W - 583L
1,560 Elo+
Solo
Chaac
Chaac
OGErixon
Chaac
Level 122
God Stats
12W - 2L
1,618 SR
Queue Stats
264W - 256L
1,506 Elo+
Solo
Surtr
Surtr
nogauvida
Surtr
Level 148
God Stats
10W - 5L
1,512 SR
Queue Stats
471W - 472L
1,463 Elo+
Solo
Team Averages
Level 121
1,552 SR
1,506 Elo+

VS

Team Averages
Level 120
1,570 SR
1,494 Elo+
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Cataurus
Thanatos
Level 134
God Stats
4W - 4L
1,610 SR
Queue Stats
675W - 686L
1,501 Elo+
Solo
Danzaburou
Danzaburou
CrusTeaSock
Danzaburou
Level 144
God Stats
1W - 1L
1,706 SR
Queue Stats
51W - 39L
1,630 Elo+
Solo
Hou Yi
Hou Yi
Ikkido74
Hou Yi
Level 140
God Stats
0W - 1L
1,537 SR
Queue Stats
20W - 16L
1,282 Elo+
Solo
Jormungandr
Jormungandr
Zeffmora
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 1 / 1
5,788
965
1,932
4,009
3,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
 
Odin
9
0 / 0 / 2
5,189
865
891
1,215
854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
LokiSyndrome
Kukulkan
11
0 / 1 / 1
5,726
954
3,799
3,357
1,454
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
OGErixon
Chaac
11
0 / 1 / 2
5,679
947
4,327
3,464
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
nogauvida
Surtr
11
2 / 1 / 1
6,238
1,040
2,277
8,374
5,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 1
5,645
941
3,351
3,863
1,839
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thanatos
Cataurus
Thanatos
5
0 / 0 / 0
4,468
745
0
0
0
Danzaburou
CrusTeaSock
Danzaburou
13
2 / 0 / 1
6,610
1,102
2,717
3,191
1,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hou Yi
Ikkido74
Hou Yi
10
0 / 1 / 1
5,360
893
3,131
3,490
1,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Zeffmora
Jormungandr
9
0 / 1 / 0
5,100
850
2,286
3,212
2,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
3
Kills
2
4
Deaths
3
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
1
1.5
W
Odin
 
Odin
0
0
2
1
L
Tiamat
 
Tiamat
0
1
1
0.5
L
Thanatos
Cataurus
Thanatos
0
0
0
0
L
Danzaburou
CrusTeaSock
Danzaburou
2
0
1
2.5
L
Hou Yi
Ikkido74
Hou Yi
0
1
1
0.5
W
Kukulkan
LokiSyndrome
Kukulkan
0
1
1
0.5
W
Chaac
OGErixon
Chaac
0
1
2
1
L
Jormungandr
Zeffmora
Jormungandr
0
1
0
0
W
Surtr
nogauvida
Surtr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,226
Damage
11,485
20,419
Taken
13,756
12,675
Mitigated
6,899
8,904
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,932
537
1,521
927
4,009
3,270
0
1,417
2,592
0
4,396
W
Odin
 
Odin
891
204
274
164
1,215
854
30
653
562
0
2,472
L
Tiamat
 
Tiamat
3,351
318
364
1,526
3,863
1,839
0
1,437
2,426
11,990
0
L
Thanatos
Cataurus
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
CrusTeaSock
Danzaburou
2,717
1,520
0
1,690
3,191
1,456
0
1,221
1,970
0
15,874
L
Hou Yi
Ikkido74
Hou Yi
3,131
1,321
0
781
3,490
1,407
0
1,064
2,426
0
6,424
W
Kukulkan
LokiSyndrome
Kukulkan
3,799
0
1,154
450
3,357
1,454
0
624
2,733
16,175
0
W
Chaac
OGErixon
Chaac
4,327
307
0
722
3,464
2,074
0
858
2,606
0
10,536
L
Jormungandr
Zeffmora
Jormungandr
2,286
523
379
1,021
3,212
2,197
0
206
3,006
6,695
0
W
Surtr
nogauvida
Surtr
2,277
516
252
3,440
8,374
5,023
585
2,085
6,289
285
6,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,620
Gold Earned
27,183
74
Minions Killed
75
0
Camps Cleared
0
595,196
Distance Traveled
427,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,788
965
8
1
0
125,604
0
W
Odin
5,189
865
2
0
0
125,430
0
L
Tiamat
5,645
941
32
5
0
106,871
0
L
Thanatos
4,468
745
0
0
0
0
0
L
Danzaburou
6,610
1,102
34
6
0
118,983
0
L
Hou Yi
5,360
893
8
1
0
100,566
0
W
Kukulkan
5,726
954
39
7
0
113,388
0
W
Chaac
5,679
947
12
2
0
124,007
0
L
Jormungandr
5,100
850
1
0
0
101,475
0
W
Surtr
6,238
1,040
13
2
0
106,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role