Player Matchup

Apollo
Apollo
IsMischievous
Apollo
Level 26
God Stats
20W - 20L
1,450 SR
Queue Stats
45W - 48L
1,391 Elo+
Party 2
Janus
Janus
Ralenth
Janus
Level 105
God Stats
3W - 0L
1,883 SR
Queue Stats
61W - 30L
1,523 Elo+
Party 1
Mulan
Mulan
SmugIdiot
Mulan
Level 61
God Stats
6W - 3L
1,668 SR
Queue Stats
75W - 69L
1,485 Elo+
Party 2
Chang'e
Chang'e
SummonerMe
Chang'e
Level 29
God Stats
1W - 4L
1,146 SR
Queue Stats
103W - 67L
1,535 Elo+
Solo
Maui
Maui
loydsuntiedshoe
Maui
Level 29
God Stats
4W - 2L
1,564 SR
Queue Stats
42W - 34L
1,427 Elo+
Party 1
Team Averages
Level 50
1,542 SR
1,472 Elo+

VS

Team Averages
Level 52
1,534 SR
1,407 Elo+
Charon
Charon
Kallrak
Charon
Level 43
God Stats
8W - 7L
1,395 SR
Queue Stats
48W - 72L
1,318 Elo+
Party 4
Hachiman
Hachiman
Odzii
Hachiman
Level 37
God Stats
3W - 1L
1,743 SR
Queue Stats
75W - 86L
1,427 Elo+
Party 3
Baba Yaga
Baba Yaga
khippie
Baba Yaga
Level 68
God Stats
2W - 1L
1,438 SR
Queue Stats
37W - 48L
1,348 Elo+
Party 4
Mercury
Mercury
mrsausage00
Mercury
Level 97
God Stats
3W - 2L
1,649 SR
Queue Stats
51W - 45L
1,511 Elo+
Party 3
Anubis
Anubis
smilllly
Anubis
Level 14
God Stats
51W - 56L
1,442 SR
Queue Stats
139W - 162L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 9
9,593
799
6,379
13,395
5,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Ralenth
Janus
18
4 / 1 / 7
10,718
893
8,869
7,782
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
SmugIdiot
Mulan
18
8 / 3 / 8
10,496
875
12,064
15,795
13,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
SummonerMe
Chang'e
18
7 / 2 / 7
10,685
890
20,130
14,054
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 2 / 17
10,816
901
6,880
12,325
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kallrak
Charon
15
1 / 4 / 10
9,005
750
7,078
14,394
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Odzii
Hachiman
16
2 / 0 / 4
9,478
790
6,520
9,414
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
khippie
Baba Yaga
16
1 / 5 / 6
9,254
771
7,371
10,983
9,396
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
mrsausage00
Mercury
16
3 / 5 / 8
9,636
803
6,922
12,269
5,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
smilllly
Anubis
16
7 / 9 / 4
9,798
817
14,632
15,305
9,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
46
23
Kills
14
14
Deaths
23
48
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
6
9
0.92
L
Charon
Kallrak
Charon
1
4
10
1.5
L
Hachiman
Odzii
Hachiman
2
0
4
4
W
Janus
Ralenth
Janus
4
1
7
7.5
W
Mulan
SmugIdiot
Mulan
8
3
8
4
W
Chang'e
SummonerMe
Chang'e
7
2
7
5.25
L
Baba Yaga
khippie
Baba Yaga
1
5
6
0.8
W
3
2
17
5.75
L
Mercury
mrsausage00
Mercury
3
5
8
1.4
L
Anubis
smilllly
Anubis
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,322
Damage
42,523
63,351
Taken
62,365
41,827
Mitigated
39,218
14,845
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,379
3,976
0
955
13,395
5,497
708
8,761
4,394
0
25,743
L
Charon
Kallrak
Charon
7,078
723
0
1,745
14,394
10,623
0
8,979
5,211
14,593
714
L
Hachiman
Odzii
Hachiman
6,520
2,937
0
2,144
9,414
4,109
0
5,096
4,192
0
31,396
W
Janus
Ralenth
Janus
8,869
355
0
435
7,782
3,396
402
3,703
3,990
51,133
0
W
Mulan
SmugIdiot
Mulan
12,064
1,321
0
2,752
15,795
13,456
0
5,234
10,311
0
23,129
W
Chang'e
SummonerMe
Chang'e
20,130
1,351
3,131
6,350
14,054
6,383
591
4,251
9,538
48,215
0
L
Baba Yaga
khippie
Baba Yaga
7,371
43
0
2,683
10,983
9,396
0
7,788
3,108
29,720
0
W
6,880
386
0
1,222
12,325
13,095
108
5,292
6,751
18,967
0
L
Mercury
mrsausage00
Mercury
6,922
3,735
0
818
12,269
5,894
0
6,065
6,198
0
27,372
L
Anubis
smilllly
Anubis
14,632
824
0
2,577
15,305
9,196
0
7,462
7,777
29,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,308
Gold Earned
47,171
270
Minions Killed
200
0
Camps Cleared
0
1,293,043
Distance Traveled
1,148,514
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,593
799
49
4
0
214,748
0
L
Charon
9,005
750
8
1
0
219,403
0
L
Hachiman
9,478
790
58
5
0
244,857
0
W
Janus
10,718
893
110
9
0
304,484
0
W
Mulan
10,496
875
23
2
0
263,148
0
W
Chang'e
10,685
890
67
6
0
266,060
0
L
Baba Yaga
9,254
771
53
4
0
227,629
0
W
Maui
10,816
901
21
2
0
244,603
2
L
Mercury
9,636
803
39
3
0
265,221
0
L
Anubis
9,798
817
42
4
0
191,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role