Player Matchup

Artemis
Artemis
AntónOgS
Artemis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,256 Elo+
Party 1
Bellona
Bellona
FuvanBuh
Bellona
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,296 Elo+
Party 1
Bacchus
Bacchus
MoNCh1
Bacchus
Level 98
God Stats
1W - 2L
1,322 SR
Queue Stats
2W - 8L
1,256 Elo+
Party 1
Thanatos
Thanatos
play3rin
Thanatos
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,218 Elo+
Party 1
Kukulkan
Kukulkan
seBaciUs
Kukulkan
Level 16
God Stats
2W - 3L
1,437 SR
Queue Stats
2W - 7L
1,256 Elo+
Party 1
Team Averages
Level 59
1,452 SR
1,256 Elo+

VS

Team Averages
Level 107
1,375 SR
1,444 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AmpleNevada456
Cthulhu
Level 85
God Stats
13W - 6L
1,621 SR
Queue Stats
324W - 316L
1,457 Elo+
Solo
Osiris
Osiris
PapixuuIo
Osiris
Level 39
God Stats
5W - 7L
1,238 SR
Queue Stats
91W - 98L
1,416 Elo+
Solo
Xbalanque
Xbalanque
PsykiIl
Xbalanque
Level 157
God Stats
3W - 7L
1,322 SR
Queue Stats
198W - 192L
1,429 Elo+
Party 2
Cliodhna
Cliodhna
SiggyJW
Cliodhna
Level 144
God Stats
4W - 9L
1,191 SR
Queue Stats
74W - 72L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AntónOgS
Artemis
12
2 / 8 / 2
8,281
394
10,529
16,680
6,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
FuvanBuh
Bellona
14
2 / 4 / 4
9,049
431
9,430
22,276
23,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
MoNCh1
Bacchus
13
1 / 3 / 3
8,883
423
5,029
14,465
18,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
play3rin
Thanatos
16
3 / 8 / 0
9,585
456
6,203
20,882
8,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
seBaciUs
Kukulkan
13
0 / 7 / 2
8,140
388
5,085
12,355
3,893
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
15 / 1 / 4
12,721
606
24,681
12,549
7,812
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 3 / 14
11,481
547
13,080
19,615
27,648
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
PapixuuIo
Osiris
16
3 / 3 / 4
10,826
516
6,810
15,806
17,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
PsykiIl
Xbalanque
20
2 / 0 / 11
12,875
613
11,713
14,629
7,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
SiggyJW
Cliodhna
18
5 / 2 / 7
10,967
522
9,760
16,207
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
8
Kills
30
30
Deaths
9
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
15
1
4
17
W
5
3
14
4
L
Artemis
AntónOgS
Artemis
2
8
2
0.38
L
Bellona
FuvanBuh
Bellona
2
4
4
1
L
Bacchus
MoNCh1
Bacchus
1
3
3
0.83
W
Osiris
PapixuuIo
Osiris
3
3
4
1.67
W
Xbalanque
PsykiIl
Xbalanque
2
0
11
7.5
W
Cliodhna
SiggyJW
Cliodhna
5
2
7
4.25
L
Thanatos
play3rin
Thanatos
3
8
0
0.38
L
Kukulkan
seBaciUs
Kukulkan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,276
Damage
66,044
86,658
Taken
78,806
59,982
Mitigated
67,699
17,093
Healing
31,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
24,681
1,315
0
8,413
12,549
7,812
1,004
2,449
9,870
110,763
2,293
W
13,080
228
576
3,046
19,615
27,648
26
3,977
15,451
45,745
1,355
L
Artemis
AntónOgS
Artemis
10,529
4,716
406
2,378
16,680
6,144
116
6,542
10,032
0
53,973
L
Bellona
FuvanBuh
Bellona
9,430
2,118
0
3,510
22,276
23,195
0
8,138
13,078
0
44,984
L
Bacchus
MoNCh1
Bacchus
5,029
432
71
2,303
14,465
18,657
30
4,867
9,543
27,237
0
W
Osiris
PapixuuIo
Osiris
6,810
1,718
0
1,430
15,806
17,211
243
1,646
13,346
0
57,899
W
Xbalanque
PsykiIl
Xbalanque
11,713
5,388
0
8,074
14,629
7,843
5,563
2,442
12,138
0
132,374
W
Cliodhna
SiggyJW
Cliodhna
9,760
1,744
0
10,077
16,207
7,185
426
453
15,621
0
100,863
L
Thanatos
play3rin
Thanatos
6,203
1,576
0
7,974
20,882
8,093
0
6,803
14,071
0
75,329
L
Kukulkan
seBaciUs
Kukulkan
5,085
378
0
451
12,355
3,893
0
9,344
3,011
52,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,938
Gold Earned
58,870
393
Minions Killed
645
0
Camps Cleared
0
1,974,244
Distance Traveled
2,051,827
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,721
606
174
8
0
403,576
3
W
Cthulhu
11,481
547
47
2
0
430,804
1
L
Artemis
8,281
394
99
5
0
345,593
0
L
Bellona
9,049
431
60
3
0
391,090
0
L
Bacchus
8,883
423
31
1
0
427,195
0
W
Osiris
10,826
516
90
4
0
379,240
0
W
Xbalanque
12,875
613
211
10
0
398,503
7
W
Cliodhna
10,967
522
123
6
0
439,704
2
L
Thanatos
9,585
456
99
5
0
432,794
2
L
Kukulkan
8,140
388
104
5
0
377,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role