Player Matchup

Achilles
Achilles
AC1 DIRTYYYYY
Achilles
Level 107
God Stats
5W - 3L
1,545 SR
Queue Stats
91W - 81L
1,452 Elo+
Party 2
Hun Batz
Hun Batz
Dillon36507
Hun Batz
Level 69
God Stats
2W - 1L
1,574 SR
Queue Stats
183W - 199L
1,470 Elo+
Party 1
Zeus
Zeus
FriqiRiqi
Zeus
Level 128
God Stats
4W - 2L
1,573 SR
Queue Stats
139W - 157L
1,425 Elo+
Solo
Nox
Nox
Goosecorpse
Nox
Level 127
God Stats
11W - 15L
1,349 SR
Queue Stats
432W - 436L
1,454 Elo+
Party 1
Ishtar
Ishtar
IMURSLAPPYPAPPY
Ishtar
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,466 Elo+
Party 2
Team Averages
Level 104
1,508 SR
1,453 Elo+

VS

Team Averages
Level 101
1,472 SR
1,462 Elo+
Charon
Charon
 
Charon
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Grape Green
Bacchus
Level 122
God Stats
2W - 5L
1,439 SR
Queue Stats
692W - 756L
1,445 Elo+
Solo
Cliodhna
Cliodhna
Nacho__Cr__
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nox
Nox
Schmelle33
Nox
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 49L
1,411 Elo+
Solo
Scylla
Scylla
TRUE J WEEZY
Scylla
Level 106
God Stats
4W - 5L
1,421 SR
Queue Stats
452W - 438L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AC1 DIRTYYYYY
Achilles
14
6 / 2 / 12
9,438
858
9,935
11,784
14,382
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Dillon36507
Hun Batz
13
2 / 3 / 8
8,256
751
10,674
9,785
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
17
8 / 1 / 11
10,210
928
18,591
6,923
2,908
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 12
9,701
882
7,309
6,006
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 14
9,317
847
7,585
8,602
3,393
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 5 / 3
7,592
690
6,102
11,228
14,001
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Grape Green
Bacchus
12
1 / 6 / 5
7,800
709
6,245
15,821
17,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Nacho__Cr__
Cliodhna
13
1 / 4 / 3
7,159
651
5,391
10,848
4,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 7
7,374
670
4,793
9,264
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
16
3 / 3 / 3
8,804
800
8,548
11,027
4,562
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
24
Kills
7
10
Deaths
24
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
5
3
0.7
W
Achilles
AC1 DIRTYYYYY
Achilles
6
2
12
6
W
Hun Batz
Dillon36507
Hun Batz
2
3
8
2
W
Zeus
8
1
11
13.5
W
4
1
12
10
L
Bacchus
Grape Green
Bacchus
1
6
5
0.58
W
4
3
14
3.67
L
Cliodhna
Nacho__Cr__
Cliodhna
1
4
3
0.63
L
0
6
7
0.58
L
Scylla
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,094
Damage
31,079
43,100
Taken
58,188
28,328
Mitigated
44,856
13,141
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,102
1,019
969
1,046
11,228
14,001
0
5,943
5,285
13,757
0
W
Achilles
AC1 DIRTYYYYY
Achilles
9,935
1,352
95
1,071
11,784
14,382
419
6,243
5,541
0
12,862
W
Hun Batz
Dillon36507
Hun Batz
10,674
921
802
1,410
9,785
5,019
1,617
5,692
4,093
0
16,727
W
Zeus
18,591
508
751
1,039
6,923
2,908
603
4,378
2,545
31,634
0
W
7,309
280
1,701
2,317
6,006
2,626
1,490
3,594
2,412
25,245
0
L
Bacchus
Grape Green
Bacchus
6,245
447
686
2,687
15,821
17,907
0
4,048
11,773
7,373
0
W
7,585
5,528
1,386
2,569
8,602
3,393
1,157
5,781
2,821
0
19,690
L
Cliodhna
Nacho__Cr__
Cliodhna
5,391
75
605
740
10,848
4,335
0
5,619
5,229
0
9,030
L
4,793
187
1,252
624
9,264
4,051
0
5,849
3,415
10,617
0
L
Scylla
8,548
912
1,656
2,789
11,027
4,562
204
4,441
6,586
30,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,922
Gold Earned
38,729
119
Minions Killed
84
0
Camps Cleared
0
1,078,230
Distance Traveled
973,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,592
690
12
1
0
181,687
0
W
Achilles
9,438
858
12
1
0
232,615
0
W
Hun Batz
8,256
751
11
1
0
211,737
0
W
Zeus
10,210
928
39
4
0
212,337
0
W
Nox
9,701
882
31
3
0
229,711
0
L
Bacchus
7,800
709
2
0
0
195,299
0
W
Ishtar
9,317
847
26
2
0
191,830
0
L
Cliodhna
7,159
651
11
1
0
229,927
0
L
Nox
7,374
670
10
1
0
178,566
0
L
Scylla
8,804
800
49
4
0
187,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role