Player Matchup

Osiris
Osiris
N0GGTthe0GG0T
Osiris
Level 137
God Stats
4W - 10L
1,066 SR
Queue Stats
262W - 274L
1,444 Elo+
Solo
Cupid
Cupid
SevenZombi
Cupid
Level 124
God Stats
9W - 8L
1,639 SR
Queue Stats
144W - 173L
1,411 Elo+
Solo
Tiamat
Tiamat
WoozyBridge5205
Tiamat
Level 88
God Stats
7W - 10L
1,574 SR
Queue Stats
41W - 41L
1,388 Elo+
Solo
Team Averages
Level 116
1,426 SR
1,414 Elo+

VS

Team Averages
Level 106
1,532 SR
1,431 Elo+
Cthulhu
Cthulhu
Aldia9023
Cthulhu
Level 84
God Stats
1W - 2L
1,490 SR
Queue Stats
51W - 46L
1,374 Elo+
Solo
Vulcan
Vulcan
RHPG11
Vulcan
Level 109
God Stats
50W - 41L
1,535 SR
Queue Stats
232W - 259L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dracjt
Ah Muzen Cab
Level 126
God Stats
3W - 1L
1,570 SR
Queue Stats
80W - 76L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
9,460
676
6,512
12,325
11,601
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
12
0 / 1 / 2
9,170
655
6,760
8,802
3,104
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 1
9,747
696
11,654
14,334
10,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aldia9023
Cthulhu
13
0 / 0 / 7
10,175
727
11,107
13,776
13,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
RHPG11
Vulcan
13
1 / 1 / 5
10,520
751
12,794
7,433
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
dracjt
Ah Muzen Cab
14
6 / 2 / 1
11,405
815
6,799
10,592
4,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
7
7
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aldia9023
Cthulhu
0
0
7
3.5
L
1
3
2
0.67
W
Vulcan
RHPG11
Vulcan
1
1
5
3.5
L
Cupid
0
1
2
1
L
2
3
1
0.83
W
Ah Muzen Cab
dracjt
Ah Muzen Cab
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,926
Damage
30,700
35,461
Taken
31,801
25,053
Mitigated
20,673
5,918
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aldia9023
Cthulhu
11,107
972
527
4,150
13,776
13,264
158
4,324
8,759
30,245
286
L
6,512
1,762
7
1,487
12,325
11,601
0
8,214
4,111
0
22,309
W
Vulcan
RHPG11
Vulcan
12,794
7,990
0
880
7,433
3,104
106
2,464
4,719
47,498
0
L
Cupid
6,760
2,981
457
895
8,802
3,104
0
5,648
3,154
0
37,269
L
11,654
480
0
3,072
14,334
10,348
0
9,948
4,386
37,966
0
W
Ah Muzen Cab
dracjt
Ah Muzen Cab
6,799
2,495
0
280
10,592
4,305
2,431
3,845
6,257
0
48,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,377
Gold Earned
32,100
157
Minions Killed
175
0
Camps Cleared
0
790,102
Distance Traveled
804,288
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,175
727
38
3
0
269,791
0
L
Osiris
9,460
676
31
2
0
280,886
3
W
Vulcan
10,520
751
65
5
0
276,188
0
L
Cupid
9,170
655
86
6
0
252,448
0
L
Tiamat
9,747
696
40
3
0
256,768
0
W
Ah Muzen Cab
11,405
815
72
5
0
258,309
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role