Player Matchup

Arachne
Arachne
Carnottaurus
Arachne
Level 124
God Stats
0W - 1L
1,339 SR
Queue Stats
3W - 5L
1,469 Elo+
Solo
Olorun
Olorun
Chris_Burke98
Olorun
Level 122
God Stats
0W - 1L
1,274 SR
Queue Stats
14W - 15L
1,427 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HymenBuster101
Cu Chulainn
Level 105
God Stats
0W - 1L
1,246 SR
Queue Stats
4W - 2L
1,690 Elo+
Party 1
Sol
Sol
Kharundar
Sol
Level 106
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 5L
1,245 Elo+
Party 1
Nike
Nike
PorkViking24
Nike
Level 122
God Stats
1W - 4L
1,313 SR
Queue Stats
409W - 453L
1,395 Elo+
Solo
Team Averages
Level 116
1,293 SR
1,445 Elo+

VS

Team Averages
Level 109
1,448 SR
1,443 Elo+
Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Alex1989
Sol
Level 71
God Stats
2W - 1L
1,740 SR
Queue Stats
156W - 141L
1,430 Elo+
Solo
Medusa
Medusa
MsMisery
Medusa
Level 104
God Stats
4W - 4L
1,179 SR
Queue Stats
62W - 59L
1,377 Elo+
Solo
Neith
Neith
Oh Sigh Riss
Neith
Level 208
God Stats
5W - 2L
1,526 SR
Queue Stats
405W - 427L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
Рере
Baron Samedi
Level 64
God Stats
2W - 0L
1,296 SR
Queue Stats
49W - 60L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Carnottaurus
Arachne
12
3 / 6 / 2
6,408
1,068
4,835
8,720
4,574
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
5,399
900
2,497
6,317
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
HymenBuster101
Cu Chulainn
13
2 / 3 / 2
6,724
1,121
9,671
10,135
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 5 / 3
5,677
946
3,704
6,885
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
1,640
273
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 1 / 12
6,309
1,052
5,351
6,033
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 1 / 11
7,259
1,210
9,633
4,830
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
MsMisery
Medusa
11
4 / 2 / 7
6,591
1,099
5,101
5,341
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 1 / 9
6,902
1,150
5,767
4,975
2,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Рере
Baron Samedi
10
1 / 2 / 10
6,565
1,094
4,013
6,871
5,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
6
Kills
17
17
Deaths
7
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
12
7
W
6
1
11
11.5
L
Arachne
Carnottaurus
Arachne
3
6
2
0.67
L
1
3
1
0.5
L
Cu Chulainn
HymenBuster101
Cu Chulainn
2
3
2
1
L
0
5
3
0.3
W
Medusa
MsMisery
Medusa
4
2
7
3.75
W
5
1
9
9.5
L
0
0
0
0
W
Baron Samedi
Рере
Baron Samedi
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,707
Damage
29,865
32,057
Taken
28,050
18,689
Mitigated
14,704
5,968
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,351
1,900
2,091
1,280
6,033
2,658
602
1,868
4,082
0
13,432
W
9,633
2,285
463
1,415
4,830
1,983
679
763
3,928
18,134
0
L
Arachne
Carnottaurus
Arachne
4,835
2,969
0
972
8,720
4,574
0
3,483
5,237
0
6,113
L
2,497
1,020
393
1,633
6,317
2,671
0
2,946
3,371
7,607
0
L
Cu Chulainn
HymenBuster101
Cu Chulainn
9,671
567
472
2,150
10,135
8,783
0
4,067
6,068
0
18,183
L
3,704
262
0
348
6,885
2,661
0
3,150
3,735
10,575
0
W
Medusa
MsMisery
Medusa
5,101
2,531
1,369
782
5,341
2,491
227
1,144
4,069
0
9,517
W
5,767
2,100
189
1,599
4,975
2,188
427
1,091
3,759
0
11,676
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Рере
Baron Samedi
4,013
582
2,630
1,540
6,871
5,384
147
1,335
5,451
7,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
33,626
46
Minions Killed
88
0
Camps Cleared
0
464,974
Distance Traveled
580,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,309
1,052
22
4
0
106,749
0
W
Sol
7,259
1,210
24
4
0
130,708
0
L
Arachne
6,408
1,068
3
1
0
97,990
0
L
Olorun
5,399
900
12
2
0
119,432
0
L
Cu Chulainn
6,724
1,121
17
3
0
138,245
0
L
Sol
5,677
946
14
2
0
109,307
0
W
Medusa
6,591
1,099
9
2
0
123,649
0
W
Neith
6,902
1,150
19
3
0
109,727
0
L
Nike
1,640
273
0
0
0
0
0
W
Baron Samedi
6,565
1,094
14
2
0
109,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role