Player Matchup

Maui
Maui
MagicCronch
Maui
Level 141
God Stats
0W - 2L
1,304 SR
Queue Stats
32W - 23L
1,548 Elo+
Party 2
Artemis
Artemis
MagicCrunch
Artemis
Level 159
God Stats
2W - 1L
1,856 SR
Queue Stats
30W - 14L
1,671 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Salen30
Morgan Le Fay
Level 107
God Stats
210W - 195L
1,448 SR
Queue Stats
348W - 364L
1,402 Elo+
Solo
Team Averages
Level 136
1,536 SR
1,540 Elo+

VS

Team Averages
Level 67
1,704 SR
1,485 Elo+
Skadi
Skadi
ArtoriasBelmont
Skadi
Level 127
God Stats
1W - 1L
1,474 SR
Queue Stats
90W - 87L
1,538 Elo+
Party 1
Thoth
Thoth
Moxeie
Thoth
Level 45
God Stats
6W - 6L
1,754 SR
Queue Stats
121W - 109L
1,433 Elo+
Party 1
Chaac
Chaac
Sanony
Chaac
Level 28
God Stats
15W - 3L
1,883 SR
Queue Stats
98W - 90L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
7,752
705
3,371
9,993
9,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
MagicCrunch
Artemis
11
1 / 1 / 2
7,595
690
12,006
6,477
2,492
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Salen30
Morgan Le Fay
8
0 / 1 / 1
6,900
627
5,459
4,803
1,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
7,804
709
3,248
7,276
3,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
Moxeie
Thoth
11
1 / 2 / 2
7,967
724
8,731
6,881
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Sanony
Chaac
11
2 / 0 / 1
8,231
748
5,623
10,681
9,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
3
3
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
2
1
1
2.5
L
Artemis
MagicCrunch
Artemis
1
1
2
2
W
Thoth
Moxeie
Thoth
1
2
2
1
L
Morgan Le Fay
Salen30
Morgan Le Fay
0
1
1
0.5
W
Chaac
Sanony
Chaac
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,836
Damage
17,602
21,273
Taken
24,838
13,881
Mitigated
16,139
2,667
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,248
1,025
0
2,799
7,276
3,597
245
2,871
4,405
0
43,272
L
3,371
393
0
990
9,993
9,669
0
2,800
6,437
11,406
0
L
Artemis
MagicCrunch
Artemis
12,006
5,071
0
1,587
6,477
2,492
0
3,911
2,496
0
41,558
W
Thoth
Moxeie
Thoth
8,731
373
0
3,117
6,881
2,765
0
3,245
3,636
29,862
0
L
Morgan Le Fay
Salen30
Morgan Le Fay
5,459
1,325
0
90
4,803
1,720
0
2,277
2,291
21,281
0
W
Chaac
Sanony
Chaac
5,623
957
0
4,456
10,681
9,777
283
3,122
7,559
0
22,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,247
Gold Earned
24,002
92
Minions Killed
143
0
Camps Cleared
0
536,974
Distance Traveled
627,954
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,804
709
74
7
0
203,669
0
L
Maui
7,752
705
14
1
0
206,620
0
L
Artemis
7,595
690
54
5
0
187,210
0
W
Thoth
7,967
724
52
5
0
193,345
2
L
Morgan Le Fay
6,900
627
24
2
0
143,144
0
W
Chaac
8,231
748
17
2
0
230,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role