Player Matchup

Kali
Kali
Alexianna
Kali
Level 120
God Stats
81W - 53L
1,625 SR
Queue Stats
276W - 242L
1,477 Elo+
Solo
Janus
Janus
Its_still_Mystic
Janus
Level 68
God Stats
3W - 8L
1,329 SR
Queue Stats
148W - 136L
1,488 Elo+
Party 2
Odin
Odin
LaBestia1213
Odin
Level 25
God Stats
1W - 2L
1,728 SR
Queue Stats
37W - 38L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
Lt never L2
Heimdallr
Level 106
God Stats
1W - 3L
1,165 SR
Queue Stats
268W - 275L
1,476 Elo+
Solo
Atlas
Atlas
lil_TALI_G
Atlas
Level 109
God Stats
12W - 13L
1,477 SR
Queue Stats
254W - 228L
1,464 Elo+
Party 2
Team Averages
Level 86
1,465 SR
1,472 Elo+

VS

Team Averages
Level 119
1,566 SR
1,513 Elo+
Amaterasu
Amaterasu
HarMoniccS
Amaterasu
Level 172
God Stats
2W - 3L
1,284 SR
Queue Stats
490W - 500L
1,511 Elo+
Party 1
Sol
Sol
PaNkStEr357
Sol
Level 159
God Stats
2W - 2L
1,693 SR
Queue Stats
70W - 93L
1,532 Elo+
Party 1
Ra
Ra
Vírgø
Ra
Level 67
God Stats
4W - 3L
1,512 SR
Queue Stats
158W - 166L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
born_again35
Zhong Kui
Level 122
God Stats
13W - 11L
1,521 SR
Queue Stats
213W - 224L
1,459 Elo+
Solo
Anubis
Anubis
xL HoPe xL
Anubis
Level 76
God Stats
6W - 1L
1,822 SR
Queue Stats
108W - 80L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
2 / 1 / 1
6,747
613
3,933
11,529
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 6 / 1
5,543
504
4,282
8,264
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,506
501
3,850
12,107
7,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
Lt never L2
Heimdallr
10
2 / 1 / 0
5,931
539
4,950
6,664
3,045
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
9
0 / 1 / 3
5,811
528
3,285
7,825
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HarMoniccS
Amaterasu
12
2 / 0 / 1
6,693
608
3,751
9,449
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

9
0 / 2 / 2
5,892
536
5,380
6,321
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 0 / 2
8,448
768
7,421
5,790
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
born_again35
Zhong Kui
10
1 / 1 / 2
6,743
613
3,704
9,159
9,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
xL HoPe xL
Anubis
13
3 / 2 / 1
7,928
721
10,276
10,128
4,812
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
11
11
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
2
1
1
2.5
W
Amaterasu
HarMoniccS
Amaterasu
2
0
1
2.5
L
0
6
1
0.08
L
0
2
1
0.25
L
Heimdallr
Lt never L2
Heimdallr
2
1
0
2
W
0
2
2
0.5
W
5
0
2
6
W
Zhong Kui
born_again35
Zhong Kui
1
1
2
2
L
Atlas
0
1
3
1.5
W
Anubis
xL HoPe xL
Anubis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,300
Damage
30,532
46,389
Taken
40,847
23,589
Mitigated
23,211
11,974
Healing
21,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,933
2,606
0
4,007
11,529
3,865
0
4,377
7,096
0
54,243
W
Amaterasu
HarMoniccS
Amaterasu
3,751
1,901
0
2,263
9,449
4,752
0
1,422
7,965
0
53,159
L
4,282
624
0
590
8,264
2,547
0
4,718
3,431
33,120
0
L
3,850
787
0
3,371
12,107
7,527
0
7,291
4,816
0
27,470
L
Heimdallr
Lt never L2
Heimdallr
4,950
2,462
0
2,251
6,664
3,045
0
4,897
1,767
0
37,274
W
5,380
1,710
0
2,663
6,321
2,078
621
1,644
4,617
37,132
0
W
7,421
1,135
930
3,826
5,790
2,511
640
1,610
4,026
79,078
0
W
Zhong Kui
born_again35
Zhong Kui
3,704
401
189
5,565
9,159
9,058
234
2,585
6,484
36,276
0
L
Atlas
3,285
1,580
0
1,755
7,825
6,605
0
5,327
2,498
17,080
0
W
Anubis
xL HoPe xL
Anubis
10,276
322
0
6,001
10,128
4,812
0
254
9,866
59,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,538
Gold Earned
35,704
292
Minions Killed
406
0
Camps Cleared
0
1,118,242
Distance Traveled
1,219,981
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,747
613
85
8
0
256,456
3
W
Amaterasu
6,693
608
83
8
0
286,941
0
L
Janus
5,543
504
70
6
0
210,443
0
L
Odin
5,506
501
43
4
0
216,888
0
L
Heimdallr
5,931
539
71
6
0
220,369
0
W
Sol
5,892
536
61
6
0
241,998
0
W
Ra
8,448
768
119
11
0
241,584
2
W
Zhong Kui
6,743
613
49
4
0
248,939
0
L
Atlas
5,811
528
23
2
0
214,086
3
W
Anubis
7,928
721
94
9
0
200,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role