Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
LilaDrache77
Izanami
Level 85
God Stats
1W - 0L
1,746 SR
Queue Stats
5W - 3L
1,674 Elo+
Party 1
Bacchus
Bacchus
aco1yte
Bacchus
Level 14
God Stats
2W - 2L
1,433 SR
Queue Stats
3W - 8L
1,404 Elo+
Party 1
Team Averages
Level 68
1,560 SR
1,526 Elo+

VS

Team Averages
Level 134
1,609 SR
1,454 Elo+
Ra
Ra
CbeBandit05
Ra
Level 158
God Stats
10W - 6L
1,692 SR
Queue Stats
163W - 184L
1,420 Elo+
Solo
Cthulhu
Cthulhu
Five Dimez
Cthulhu
Level 100
God Stats
2W - 2L
1,527 SR
Queue Stats
87W - 81L
1,446 Elo+
Solo
Xbalanque
Xbalanque
WillDabbyMac
Xbalanque
Level 143
God Stats
11W - 12L
1,609 SR
Queue Stats
178W - 187L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
9 / 2 / 5
9,504
950
14,341
8,453
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
LilaDrache77
Izanami
12
5 / 1 / 8
8,946
895
11,034
7,228
2,655
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
aco1yte
Bacchus
10
1 / 2 / 9
7,651
765
2,610
6,788
5,822
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 2
7,574
757
6,745
7,964
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Five Dimez
Cthulhu
9
1 / 6 / 3
7,024
702
6,854
12,755
9,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
WillDabbyMac
Xbalanque
10
1 / 4 / 4
7,942
794
4,828
10,443
3,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
5
5
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
5
5.75
L
3
5
2
0.8
L
Cthulhu
Five Dimez
Cthulhu
1
6
3
0.42
W
Izanami
LilaDrache77
Izanami
5
1
8
9
L
Xbalanque
WillDabbyMac
Xbalanque
1
4
4
0.75
W
Bacchus
aco1yte
Bacchus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,985
Damage
18,427
22,469
Taken
31,162
12,630
Mitigated
15,126
4,402
Healing
1,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,341
371
0
2,427
8,453
4,153
344
5,106
2,945
36,021
0
L
6,745
295
472
472
7,964
2,027
0
5,175
2,789
26,894
0
L
Cthulhu
Five Dimez
Cthulhu
6,854
430
0
400
12,755
9,792
0
5,585
7,170
18,011
0
W
Izanami
LilaDrache77
Izanami
11,034
7,972
0
1,665
7,228
2,655
1,452
4,231
2,755
0
45,950
L
Xbalanque
WillDabbyMac
Xbalanque
4,828
2,848
0
0
10,443
3,307
0
6,354
4,089
0
26,580
W
Bacchus
aco1yte
Bacchus
2,610
475
0
310
6,788
5,822
0
3,727
2,849
6,898
233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,101
Gold Earned
22,540
118
Minions Killed
106
0
Camps Cleared
0
577,917
Distance Traveled
531,870
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,504
950
42
4
0
193,009
0
L
Ra
7,574
757
43
4
0
187,562
1
L
Cthulhu
7,024
702
13
1
0
175,429
0
W
Izanami
8,946
895
71
7
0
180,007
0
L
Xbalanque
7,942
794
50
5
0
168,879
0
W
Bacchus
7,651
765
5
1
0
204,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role