Player Matchup
Team Averages
Bronze III
Average Tier
Level 58
1,285 SR
1,269
MMR
VS
Team Averages
Silver IV
Average Tier
Level 105
1,378 SR
1,063
MMR
Izanami
Silver IV
Level 105
God Stats
26W - 50L
1,378 SR
Queue Stats
152W - 385L
1,063
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
IGbriell
Vulcan
10
0 / 1 / 0
6,136
1,023
2,202
3,377
1,356
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Contagion
+50
Physical Protection
+200
Health
+25
Hp 5
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
killstrike2003
Izanami
11
1 / 0 / 0
6,970
1,162
2,402
3,939
1,816
Griffonwing Earrings
+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Shogun's Kusari
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,136
1,023
62
10
1
126,101
3
L
6,970
1,162
91
15
4
115,257
0