Player Matchup

Fenrir
Fenrir
AsePablo
Fenrir
Level 157
God Stats
2W - 2L
1,466 SR
Queue Stats
156W - 138L
1,549 Elo+
Party 1
Ullr
Ullr
TralionaZ
Ullr
Level 146
God Stats
4W - 9L
1,474 SR
Queue Stats
103W - 101L
1,502 Elo+
Solo
Mulan
Mulan
Wanderer124
Mulan
Level 68
God Stats
2W - 8L
1,305 SR
Queue Stats
188W - 192L
1,539 Elo+
Solo
Susano
Susano
budri-adri
Susano
Level 149
God Stats
12W - 13L
1,513 SR
Queue Stats
194W - 174L
1,531 Elo+
Party 1
Zeus
Zeus
palesun
Zeus
Level 157
God Stats
16W - 16L
1,558 SR
Queue Stats
282W - 278L
1,528 Elo+
Solo
Team Averages
Level 135
1,463 SR
1,530 Elo+

VS

Team Averages
Level 136
1,660 SR
1,558 Elo+
Chronos
Chronos
AdrenalinAddict
Chronos
Level 149
God Stats
7W - 3L
1,638 SR
Queue Stats
662W - 688L
1,575 Elo+
Solo
Bakasura
Bakasura
Bi0J4CK
Bakasura
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,589 Elo+
Solo
Surtr
Surtr
ImSoNotGood
Surtr
Level 147
God Stats
9W - 3L
1,514 SR
Queue Stats
193W - 146L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Julendbu
Ah Muzen Cab
Level 140
God Stats
8W - 5L
1,825 SR
Queue Stats
280W - 281L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
einStain777
Baron Samedi
Level 106
God Stats
18W - 7L
1,821 SR
Queue Stats
370W - 334L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AsePablo
Fenrir
12
1 / 4 / 2
8,133
508
4,984
14,685
12,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
12
0 / 4 / 1
7,757
485
3,813
12,791
5,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 5 / 2
9,489
593
16,478
20,328
15,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
budri-adri
Susano
15
3 / 5 / 1
9,463
591
10,129
16,490
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
palesun
Zeus
14
1 / 3 / 1
8,312
520
9,006
8,495
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
8,645
540
11,865
12,135
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Bi0J4CK
Bakasura
14
1 / 4 / 8
7,989
499
5,989
17,234
8,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 2 / 6
9,946
622
17,116
15,274
8,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Julendbu
Ah Muzen Cab
16
5 / 2 / 9
9,449
591
11,084
11,491
5,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
einStain777
Baron Samedi
13
3 / 1 / 7
8,373
523
5,521
13,458
11,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
8
Kills
21
21
Deaths
9
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Fenrir
AsePablo
Fenrir
1
4
2
0.5
W
Bakasura
Bi0J4CK
Bakasura
1
4
8
1.25
W
11
2
6
7
W
Ah Muzen Cab
Julendbu
Ah Muzen Cab
5
2
9
4.75
L
Ullr
0
4
1
0.13
L
3
5
2
0.8
L
Susano
budri-adri
Susano
3
5
1
0.7
W
Baron Samedi
einStain777
Baron Samedi
3
1
7
6.5
L
Zeus
palesun
Zeus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,410
Damage
51,575
72,789
Taken
69,592
43,207
Mitigated
39,707
18,609
Healing
20,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,865
2,524
0
3,241
12,135
5,202
96
4,308
7,827
78,629
0
L
Fenrir
AsePablo
Fenrir
4,984
1,040
0
3,594
14,685
12,415
0
5,891
8,794
0
18,796
W
Bakasura
Bi0J4CK
Bakasura
5,989
3,527
0
5,439
17,234
8,254
0
961
16,273
0
32,619
W
17,116
6,964
0
2,134
15,274
8,828
568
1,260
14,014
5,883
83,836
W
Ah Muzen Cab
Julendbu
Ah Muzen Cab
11,084
4,166
0
1,422
11,491
5,486
1,077
1,089
10,402
0
83,975
L
Ullr
3,813
804
0
1,652
12,791
5,054
901
3,525
9,266
0
52,509
L
16,478
1,741
0
7,121
20,328
15,744
199
2,940
15,983
0
83,302
L
Susano
budri-adri
Susano
10,129
2,131
0
5,093
16,490
6,829
0
3,157
13,263
0
67,580
W
Baron Samedi
einStain777
Baron Samedi
5,521
837
3,314
4,872
13,458
11,937
88
1,388
12,070
26,886
0
L
Zeus
palesun
Zeus
9,006
111
0
1,149
8,495
3,165
0
3,392
5,103
77,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,154
Gold Earned
44,402
479
Minions Killed
500
0
Camps Cleared
0
1,552,308
Distance Traveled
1,643,009
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,645
540
128
8
0
322,865
0
L
Fenrir
8,133
508
33
2
0
330,452
0
W
Bakasura
7,989
499
83
5
0
349,541
3
W
Surtr
9,946
622
113
7
0
366,306
0
W
Ah Muzen Cab
9,449
591
130
8
0
315,142
0
L
Ullr
7,757
485
95
6
0
280,896
0
L
Mulan
9,489
593
123
8
0
285,552
3
L
Susano
9,463
591
95
6
0
335,671
2
W
Baron Samedi
8,373
523
46
3
0
289,155
1
L
Zeus
8,312
520
133
8
0
319,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role