Player Matchup

Ra
Ra
Diamond V
 
Ra
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
AgainIwin
Thanatos
Masters
Level 73
God Stats
5W - 7L
1,441 SR
Queue Stats
304W - 289L
2,124 MMR
Solo
Chang'e
Chang'e
Diamond IV
Mechtatel
Chang'e
Diamond IV
Level 142
God Stats
7W - 6L
1,642 SR
Queue Stats
173W - 158L
2,105 MMR
Solo
Charybdis
Charybdis
Diamond V
OrbitalOverlap
Charybdis
Diamond V
Level 182
God Stats
1W - 2L
1,612 SR
Queue Stats
108W - 81L
2,031 MMR
Solo
Guan Yu
Guan Yu
Platinum II
jebonypolak69420
Guan Yu
Platinum II
Level 66
God Stats
1W - 3L
1,541 SR
Queue Stats
68W - 60L
1,933 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,547 SR
1,939 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,571 SR
2,046 MMR
Kumbhakarna
Kumbhakarna
Masters
Loironeser
Kumbhakarna
Masters
Level 173
God Stats
31W - 20L
1,730 SR
Queue Stats
331W - 309L
2,218 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
LynxxHD
Morgan Le Fay
Platinum II
Level 59
God Stats
1W - 1L
1,303 SR
Queue Stats
36W - 31L
1,918 MMR
Solo
Raijin
Raijin
Diamond IV
ProSniper90
Raijin
Diamond IV
Level 197
God Stats
10W - 6L
1,553 SR
Queue Stats
235W - 213L
2,098 MMR
Party 1
Bakasura
Bakasura
Platinum I
catalinmarc
Bakasura
Platinum I
Level 128
God Stats
10W - 4L
1,690 SR
Queue Stats
454W - 426L
1,924 MMR
Solo
Rama
Rama
Diamond V
tj1zzl3
Rama
Diamond V
Level 156
God Stats
2W - 1L
1,580 SR
Queue Stats
69W - 63L
2,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 8 / 5
9,519
476
11,751
19,223
8,429
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
AgainIwin
Thanatos
18
0 / 4 / 0
11,304
565
5,166
19,519
12,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Mechtatel
Chang'e
15
3 / 8 / 3
10,035
502
16,857
20,963
7,005
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
OrbitalOverlap
Charybdis
17
3 / 7 / 2
11,154
558
16,047
19,717
7,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 4 / 6
10,028
501
11,467
19,516
14,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PoseidonSusanoMaman Brigitte

VS

Bans
KaliThorCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Loironeser
Kumbhakarna
15
0 / 1 / 21
10,497
525
9,611
21,360
20,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
LynxxHD
Morgan Le Fay
18
3 / 0 / 7
12,040
602
12,918
13,264
7,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
20
10 / 5 / 11
13,058
653
22,500
15,073
6,043
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
catalinmarc
Bakasura
19
11 / 4 / 9
12,319
616
16,734
26,303
12,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
tj1zzl3
Rama
18
7 / 2 / 8
12,098
605
14,606
14,207
5,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
12
Kills
31
31
Deaths
12
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
8
5
0.44
L
Thanatos
AgainIwin
Thanatos
0
4
0
0
W
Kumbhakarna
Loironeser
Kumbhakarna
0
1
21
10.5
W
Morgan Le Fay
LynxxHD
Morgan Le Fay
3
0
7
6.5
L
Chang'e
Mechtatel
Chang'e
3
8
3
0.56
L
Charybdis
OrbitalOverlap
Charybdis
3
7
2
0.57
W
Raijin
10
5
11
3.1
W
Bakasura
catalinmarc
Bakasura
11
4
9
3.88
L
5
4
6
2
W
Rama
tj1zzl3
Rama
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,288
Damage
76,369
98,938
Taken
90,207
50,212
Mitigated
52,081
36,911
Healing
27,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,751
746
1,031
5,945
19,223
8,429
0
9,286
8,875
74,255
0
L
Thanatos
AgainIwin
Thanatos
5,166
1,569
0
16,116
19,519
12,408
0
9,541
9,217
0
109,872
W
Kumbhakarna
Loironeser
Kumbhakarna
9,611
1,443
0
2,785
21,360
20,155
1,336
7,877
13,353
26,599
0
W
Morgan Le Fay
LynxxHD
Morgan Le Fay
12,918
1,274
275
6,954
13,264
7,794
546
4,086
9,178
101,307
0
L
Chang'e
Mechtatel
Chang'e
16,857
1,049
1,227
4,861
20,963
7,005
512
9,674
9,417
73,764
0
L
Charybdis
OrbitalOverlap
Charybdis
16,047
8,124
0
6,248
19,717
7,611
0
7,267
11,804
0
103,188
W
Raijin
22,500
1,868
0
1,872
15,073
6,043
666
5,627
9,364
103,770
0
W
Bakasura
catalinmarc
Bakasura
16,734
10,868
0
10,324
26,303
12,182
648
7,348
18,955
0
73,326
L
11,467
1,494
161
1,322
19,516
14,759
394
8,330
9,662
0
68,680
W
Rama
tj1zzl3
Rama
14,606
11,258
0
5,721
14,207
5,907
3,464
4,528
9,517
0
97,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,040
Gold Earned
60,012
640
Minions Killed
605
0
Camps Cleared
0
1,858,881
Distance Traveled
2,086,753
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,519
476
102
5
0
383,641
4
L
Thanatos
11,304
565
178
9
0
381,861
1
W
Kumbhakarna
10,497
525
20
1
0
427,771
6
W
Morgan Le Fay
12,040
602
149
7
0
398,601
6
L
Chang'e
10,035
502
120
6
0
371,603
4
L
Charybdis
11,154
558
165
8
0
327,707
3
W
Raijin
13,058
653
170
9
0
364,606
2
W
Bakasura
12,319
616
120
6
0
504,081
2
L
Guan Yu
10,028
501
75
4
0
394,069
0
W
Rama
12,098
605
146
7
0
391,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role