Player Matchup

Cliodhna
Cliodhna
Per_S75
Cliodhna
Level 45
God Stats
4W - 14L
1,137 SR
Queue Stats
13W - 49L
1,015 Elo+
Party 1
Izanami
Izanami
Seba25Hulten
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 44L
938 Elo+
Party 1
Ymir
Ymir
ihex006
Ymir
Level 15
God Stats
10W - 33L
1,036 SR
Queue Stats
12W - 42L
1,040 Elo+
Party 1
Team Averages
Level 24
1,224 SR
998 Elo+

VS

Team Averages
Level 28
1,696 SR
1,500 Elo+
Hel
Hel
DeimianPro
Hel
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Karakimo
Tsukuyomi
Level 25
God Stats
4W - 0L
1,659 SR
Queue Stats
15W - 13L
1,536 Elo+
Party 2
Cerberus
Cerberus
kamikadze144
Cerberus
Level 49
God Stats
2W - 0L
1,929 SR
Queue Stats
16W - 16L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Per_S75
Cliodhna
12
1 / 7 / 3
9,959
664
10,162
20,250
5,237
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Seba25Hulten
Izanami
14
5 / 8 / 0
11,548
770
10,587
24,798
11,293
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
ihex006
Ymir
12
1 / 7 / 5
10,000
667
8,330
22,607
17,305
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 18
11,278
752
15,269
13,953
10,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Karakimo
Tsukuyomi
16
12 / 2 / 10
13,785
919
26,774
10,736
5,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
kamikadze144
Cerberus
15
9 / 1 / 13
12,680
845
16,783
20,804
21,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
7
Kills
22
22
Deaths
7
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
4
18
2.5
W
Tsukuyomi
Karakimo
Tsukuyomi
12
2
10
8.5
L
Cliodhna
Per_S75
Cliodhna
1
7
3
0.36
L
Izanami
Seba25Hulten
Izanami
5
8
0
0.63
L
Ymir
ihex006
Ymir
1
7
5
0.5
W
Cerberus
kamikadze144
Cerberus
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
58,826
67,655
Taken
45,493
33,835
Mitigated
37,831
1,205
Healing
18,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,269
2,798
6,946
6,738
13,953
10,672
464
2,892
11,061
47,631
0
W
Tsukuyomi
Karakimo
Tsukuyomi
26,774
7,331
0
1,939
10,736
5,164
1,748
1,483
9,253
0
72,267
L
Cliodhna
Per_S75
Cliodhna
10,162
1,026
493
712
20,250
5,237
0
9,958
10,292
0
32,433
L
Izanami
Seba25Hulten
Izanami
10,587
6,972
0
0
24,798
11,293
0
10,963
13,835
1,576
35,230
L
Ymir
ihex006
Ymir
8,330
2,162
0
0
22,607
17,305
0
11,488
11,119
21,357
0
W
Cerberus
kamikadze144
Cerberus
16,783
2,633
0
3,337
20,804
21,995
754
5,211
15,593
41,437
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,507
Gold Earned
37,743
114
Minions Killed
174
0
Camps Cleared
0
700,791
Distance Traveled
743,522
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,278
752
43
3
0
229,377
0
W
Tsukuyomi
13,785
919
70
5
0
267,479
0
L
Cliodhna
9,959
664
38
3
0
265,831
2
L
Izanami
11,548
770
51
3
0
221,081
0
L
Ymir
10,000
667
25
2
0
213,879
0
W
Cerberus
12,680
845
61
4
0
246,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role