Player Matchup

Charon
Charon
Gold V
Amiithest
Charon
Gold V
Level 112
God Stats
22W - 12L
1,511 SR
Queue Stats
32W - 22L
1,307 MMR
Party 1
Nox
Nox
Gold II
LittelDilly
Nox
Gold II
Level 138
God Stats
5W - 11L
1,335 SR
Queue Stats
146W - 141L
1,495 MMR
Party 1
Thanatos
Thanatos
Gold III
Veeloy
Thanatos
Gold III
Level 222
God Stats
51W - 49L
1,487 SR
Queue Stats
265W - 257L
1,486 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,444 SR
1,429 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,505 SR
1,362 MMR
Bacchus
Bacchus
Gold V
BDB x JDATCH
Bacchus
Gold V
Level 137
God Stats
31W - 29L
1,548 SR
Queue Stats
713W - 766L
1,419 MMR
Solo
Apollo
Apollo
Silver IV
Canada4lifeEh
Apollo
Silver IV
Level 146
God Stats
0W - 1L
1,077 SR
Queue Stats
3W - 6L
1,333 MMR
Party 2
Janus
Janus
Silver IV
definder1999
Janus
Silver IV
Level 154
God Stats
0W - 1L
1,889 SR
Queue Stats
2W - 6L
1,333 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Amiithest
Charon
12
2 / 0 / 6
8,384
762
8,624
9,017
8,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 0 / 3
8,891
808
7,462
5,466
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Veeloy
Thanatos
11
3 / 2 / 3
8,367
761
8,512
12,009
10,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Bans
AchillesThorMorgan Le FayThothBastet

VS

Bans
MartichorasDanzaburouHeraXbalanquePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BDB x JDATCH
Bacchus
9
0 / 4 / 2
7,238
658
5,772
12,531
13,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 0
8,121
738
5,129
6,982
2,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 5 / 1
7,208
655
8,088
8,131
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
2
2
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
Amiithest
Charon
2
0
6
5
L
Bacchus
BDB x JDATCH
Bacchus
0
4
2
0.25
L
2
1
0
2
W
5
0
3
6.5
W
Thanatos
Veeloy
Thanatos
3
2
3
2.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,598
Damage
18,989
26,492
Taken
27,644
20,983
Mitigated
18,204
9,819
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Amiithest
Charon
8,624
1,615
0
1,818
9,017
8,605
104
4,344
4,480
20,151
734
L
Bacchus
BDB x JDATCH
Bacchus
5,772
207
222
2,051
12,531
13,152
0
6,937
5,012
11,319
0
L
5,129
1,951
0
670
6,982
2,596
210
3,614
3,072
0
34,777
W
7,462
369
0
706
5,466
2,367
0
3,668
1,715
45,157
0
W
Thanatos
Veeloy
Thanatos
8,512
992
0
7,295
12,009
10,011
0
5,158
6,245
0
23,223
L
8,088
123
0
371
8,131
2,456
0
3,924
3,911
32,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
22,567
120
Minions Killed
105
0
Camps Cleared
0
612,541
Distance Traveled
581,166
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,384
762
14
1
0
195,150
1
L
Bacchus
7,238
658
7
1
0
187,507
2
L
Apollo
8,121
738
59
5
0
195,354
1
W
Nox
8,891
808
81
7
0
195,177
2
W
Thanatos
8,367
761
25
2
0
222,214
2
L
Janus
7,208
655
39
4
0
198,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role