Player Matchup

Raijin
Raijin
Platinum III
 
Raijin
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond IV
 
Vulcan
Diamond IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum II
Ekasoly
Sobek
Platinum II
Level 158
God Stats
2W - 2L
1,465 SR
Queue Stats
67W - 48L
1,963 MMR
Solo
Charybdis
Charybdis
Diamond V
KhamzatChimаev
Charybdis
Diamond V
Level 158
God Stats
7W - 4L
1,773 SR
Queue Stats
323W - 313L
2,071 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,548 SR
1,707 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,514 SR
1,765 MMR
Kukulkan
Kukulkan
Diamond III
 
Kukulkan
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Masters
KaijuN0
Surtr
Masters
Level 238
God Stats
136W - 145L
1,519 SR
Queue Stats
919W - 929L
2,021 MMR
Solo
Rama
Rama
Diamond IV
Nicolayx
Rama
Diamond IV
Level 107
God Stats
2W - 1L
1,552 SR
Queue Stats
193W - 179L
2,037 MMR
Solo
Guan Yu
Guan Yu
Gold I
kiko2003
Guan Yu
Gold I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 4 / 0
5,908
591
4,069
10,807
3,695
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
 
Vulcan
10
0 / 2 / 2
5,620
562
3,363
4,497
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
9
2 / 6 / 2
5,606
561
5,869
13,404
6,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Ekasoly
Sobek
9
2 / 2 / 2
5,591
559
4,386
10,652
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
KhamzatChimаev
Charybdis
10
0 / 2 / 1
5,828
583
6,800
8,458
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SusanoThothPoseidonAthena

VS

Bans
GaneshaAwilixGebMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
4 / 1 / 0
6,630
663
6,250
5,076
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
 
Bastet
11
4 / 0 / 4
6,601
660
7,340
8,425
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Surtr
KaijuN0
Surtr
12
5 / 0 / 0
6,729
673
8,958
11,553
10,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
11
3 / 1 / 2
6,535
654
5,703
8,089
3,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
kiko2003
Guan Yu
9
0 / 2 / 4
5,475
548
4,014
8,657
4,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
16
16
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
4
0
0
L
Vulcan
 
Vulcan
0
2
2
0.5
L
Ymir
 
Ymir
2
6
2
0.5
W
Kukulkan
 
Kukulkan
4
1
0
4
W
Bastet
 
Bastet
4
0
4
6
L
Sobek
Ekasoly
Sobek
2
2
2
1.5
W
Surtr
KaijuN0
Surtr
5
0
0
5
L
Charybdis
KhamzatChimаev
Charybdis
0
2
1
0.25
W
Rama
3
1
2
4
W
Guan Yu
kiko2003
Guan Yu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,487
Damage
32,265
47,818
Taken
41,800
20,876
Mitigated
23,457
15,795
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,069
675
0
4,751
10,807
3,695
0
988
9,819
48,201
0
L
Vulcan
 
Vulcan
3,363
1,267
0
694
4,497
1,166
0
801
3,696
46,742
0
L
Ymir
 
Ymir
5,869
2,238
0
1,347
13,404
6,330
0
3,290
10,114
41,484
486
W
Kukulkan
 
Kukulkan
6,250
1,082
0
696
5,076
2,058
0
3,427
1,649
57,427
0
W
Bastet
 
Bastet
7,340
2,530
0
3,050
8,425
3,151
0
2,105
6,320
0
48,818
L
Sobek
Ekasoly
Sobek
4,386
674
0
4,557
10,652
7,300
0
2,553
8,099
16,577
0
W
Surtr
KaijuN0
Surtr
8,958
3,128
0
5,065
11,553
10,555
27
6,248
5,305
5,444
36,453
L
Charybdis
KhamzatChimаev
Charybdis
6,800
4,035
0
4,446
8,458
2,385
8
0
8,458
0
52,378
W
Rama
5,703
4,757
0
4,552
8,089
3,007
0
1,904
6,185
0
48,040
W
Guan Yu
kiko2003
Guan Yu
4,014
793
282
2,082
8,657
4,686
0
3,902
4,755
0
13,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,553
Gold Earned
31,970
373
Minions Killed
347
0
Camps Cleared
0
984,885
Distance Traveled
1,122,626
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,908
591
96
10
0
171,477
0
L
Vulcan
5,620
562
90
9
0
197,479
0
L
Ymir
5,606
561
69
7
0
194,923
0
W
Kukulkan
6,630
663
109
11
0
225,066
2
W
Bastet
6,601
660
64
6
0
244,063
3
L
Sobek
5,591
559
24
2
0
224,837
0
W
Surtr
6,729
673
70
7
0
202,270
2
L
Charybdis
5,828
583
94
9
0
196,169
0
W
Rama
6,535
654
80
8
0
194,271
2
W
Guan Yu
5,475
548
24
2
0
256,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role