Player Matchup

Izanami
Izanami
BoJangles3129
Izanami
Level 126
God Stats
4W - 7L
1,214 SR
Queue Stats
36W - 47L
1,466 Elo+
Solo
Athena
Athena
DeathToMeteora
Athena
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 55L
1,340 Elo+
Party 1
Aphrodite
Aphrodite
MissMalena
Aphrodite
Level 28
God Stats
4W - 3L
1,547 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 1
Artemis
Artemis
Vampyria1336
Artemis
Level 124
God Stats
5W - 4L
1,588 SR
Queue Stats
174W - 163L
1,441 Elo+
Solo
Ix Chel
Ix Chel
iRepto
Ix Chel
Level 148
God Stats
1W - 2L
1,573 SR
Queue Stats
141W - 129L
1,546 Elo+
Solo
Team Averages
Level 106
1,484 SR
1,437 Elo+

VS

Team Averages
Level 111
1,603 SR
1,488 Elo+
Zhong Kui
Zhong Kui
Luistaco21
Zhong Kui
Level 79
God Stats
5W - 1L
1,494 SR
Queue Stats
391W - 223L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Theundertaker787
Baron Samedi
Level 36
God Stats
14W - 6L
1,525 SR
Queue Stats
76W - 55L
1,495 Elo+
Party 2
Chiron
Chiron
VodooSik
Chiron
Level 285
God Stats
85W - 106L
1,441 SR
Queue Stats
1,701W - 1,732L
1,425 Elo+
Solo
Bacchus
Bacchus
biajoker
Bacchus
Level 48
God Stats
5W - 0L
1,611 SR
Queue Stats
69W - 41L
1,465 Elo+
Party 2
Xbalanque
Xbalanque
xMcLovin23_
Xbalanque
Level 106
God Stats
6W - 3L
1,943 SR
Queue Stats
330W - 303L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
2 / 1 / 4
11,165
1,015
12,546
16,500
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 4 / 5
10,560
960
5,734
28,998
31,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
MissMalena
Aphrodite
16
2 / 7 / 4
10,766
979
7,982
22,241
14,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Vampyria1336
Artemis
16
0 / 6 / 4
10,062
915
11,454
19,716
9,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
iRepto
Ix Chel
15
2 / 8 / 1
10,518
956
14,615
22,424
12,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

55

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Luistaco21
Zhong Kui
18
6 / 1 / 16
12,130
1,103
20,136
14,220
13,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Theundertaker787
Baron Samedi
18
6 / 1 / 18
12,197
1,109
22,357
10,350
7,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
VodooSik
Chiron
18
8 / 2 / 14
12,648
1,150
19,868
9,337
5,322
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
biajoker
Bacchus
17
0 / 0 / 23
12,016
1,092
16,249
16,190
28,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
xMcLovin23_
Xbalanque
18
6 / 3 / 17
11,663
1,060
26,790
10,549
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
114
7
Kills
26
26
Deaths
7
18
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
1
4
4
L
1
4
5
0.88
W
Zhong Kui
Luistaco21
Zhong Kui
6
1
16
14
L
Aphrodite
MissMalena
Aphrodite
2
7
4
0.57
W
Baron Samedi
Theundertaker787
Baron Samedi
6
1
18
15
L
Artemis
Vampyria1336
Artemis
0
6
4
0.33
W
Chiron
VodooSik
Chiron
8
2
14
7.5
W
Bacchus
biajoker
Bacchus
0
0
23
11.5
L
Ix Chel
iRepto
Ix Chel
2
8
1
0.31
W
Xbalanque
xMcLovin23_
Xbalanque
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,331
Damage
105,400
109,879
Taken
60,646
75,643
Mitigated
60,078
15,254
Healing
23,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
12,546
7,638
0
1,991
16,500
7,390
0
9,305
7,195
0
37,694
L
5,734
1,796
0
782
28,998
31,639
0
15,976
13,022
13,443
0
W
Zhong Kui
Luistaco21
Zhong Kui
20,136
2,795
0
6,406
14,220
13,771
0
5,230
8,990
50,251
0
L
Aphrodite
MissMalena
Aphrodite
7,982
269
4,117
4,346
22,241
14,642
0
12,338
9,903
23,965
0
W
Baron Samedi
Theundertaker787
Baron Samedi
22,357
890
6,330
3,211
10,350
7,553
0
5,944
4,406
33,219
0
L
Artemis
Vampyria1336
Artemis
11,454
3,812
0
1,066
19,716
9,639
0
11,106
8,610
0
30,418
W
Chiron
VodooSik
Chiron
19,868
9,190
2,007
1,644
9,337
5,322
0
5,087
4,250
0
37,804
W
Bacchus
biajoker
Bacchus
16,249
970
0
2,793
16,190
28,029
0
6,895
9,295
30,218
0
L
Ix Chel
iRepto
Ix Chel
14,615
1,380
1,324
1,628
22,424
12,333
0
10,017
12,407
25,612
0
W
Xbalanque
xMcLovin23_
Xbalanque
26,790
12,516
0
1,295
10,549
5,403
0
5,175
5,374
0
47,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,071
Gold Earned
60,654
177
Minions Killed
232
5
Camps Cleared
8
891,502
Distance Traveled
1,027,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,165
1,015
70
6
2
160,469
0
L
Athena
10,560
960
22
2
2
224,124
0
W
Zhong Kui
12,130
1,103
91
8
0
200,580
0
L
Aphrodite
10,766
979
39
4
1
192,477
0
W
Baron Samedi
12,197
1,109
38
3
1
217,115
0
L
Artemis
10,062
915
38
3
0
158,239
0
W
Chiron
12,648
1,150
31
3
5
199,083
0
W
Bacchus
12,016
1,092
15
1
0
231,000
0
L
Ix Chel
10,518
956
8
1
0
156,193
0
W
Xbalanque
11,663
1,060
57
5
2
179,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role