Player Matchup

Charybdis
Charybdis
Bronze I
Aztekev
Charybdis
Bronze I
Level 57
God Stats
54W - 71L
1,393 SR
Queue Stats
55W - 77L
686 MMR
Party 1
Bastet
Bastet
Bronze I
Borreguino2372
Bastet
Bronze I
Level 120
God Stats
32W - 30L
1,446 SR
Queue Stats
56W - 82L
518 MMR
Party 1
Hera
Hera
Silver IV
PeepingGnome848
Hera
Silver IV
Level 156
God Stats
12W - 14L
1,402 SR
Queue Stats
735W - 911L
665 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,413 SR
623 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,323 SR
666 MMR
Skadi
Skadi
Silver IV
joni_gonzalez_23
Skadi
Silver IV
Level 156
God Stats
5W - 8L
1,337 SR
Queue Stats
158W - 220L
888 MMR
Solo
Zeus
Zeus
Bronze IV
pimpjuice2000
Zeus
Bronze IV
Level 120
God Stats
4W - 18L
1,320 SR
Queue Stats
110W - 178L
-80 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
xagth
Kuzenbo
Bronze IV
Level 34
God Stats
0W - 2L
1,312 SR
Queue Stats
6W - 12L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aztekev
Charybdis
14
5 / 2 / 4
12,813
754
11,218
15,575
6,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 2 / 9
11,966
704
15,779
12,185
4,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
5 / 0 / 3
13,310
783
13,491
7,581
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
BacchusAtlasMedusaNe ZhaThanatos

VS

Bans
SylvanusDiscordiaTerraAnubisCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
11,223
660
7,448
15,002
4,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 2
10,668
628
11,493
14,290
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
xagth
Kuzenbo
12
0 / 2 / 3
10,310
606
5,491
16,307
19,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
11
Kills
3
4
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aztekev
Charybdis
5
2
4
3.5
W
1
2
9
2.75
W
5
0
3
6.5
L
2
6
2
0.5
L
1
3
2
0.67
L
Kuzenbo
xagth
Kuzenbo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,488
Damage
24,432
35,341
Taken
45,599
15,025
Mitigated
28,120
8,691
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aztekev
Charybdis
11,218
7,303
73
3,864
15,575
6,605
2,121
7,974
7,601
0
50,386
W
15,779
2,539
51
1,978
12,185
4,994
0
5,989
6,196
0
48,232
W
13,491
3,646
0
2,725
7,581
3,426
470
3,471
4,110
61,146
0
L
7,448
3,203
0
1,136
15,002
4,584
0
5,110
9,892
0
48,714
L
11,493
1,399
0
2,215
14,290
3,816
0
3,153
11,137
42,016
0
L
Kuzenbo
xagth
Kuzenbo
5,491
1,989
0
1,195
16,307
19,720
0
6,428
9,879
20,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
32,201
196
Minions Killed
137
0
Camps Cleared
0
904,254
Distance Traveled
772,753
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,813
754
86
5
0
285,780
0
W
Bastet
11,966
704
26
2
0
358,128
2
W
Hera
13,310
783
84
5
0
260,346
0
L
Skadi
11,223
660
71
4
0
238,821
1
L
Zeus
10,668
628
50
3
0
236,147
4
L
Kuzenbo
10,310
606
16
1
0
297,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role