Player Matchup

Chernobog
Chernobog
CanTotallyDunk
Chernobog
Level 146
God Stats
1W - 1L
1,431 SR
Queue Stats
19W - 17L
1,437 Elo+
Party 2
Cerberus
Cerberus
EngorgedPlums
Cerberus
Level 55
God Stats
1W - 0L
1,246 SR
Queue Stats
3W - 3L
1,350 Elo+
Party 2
Bacchus
Bacchus
Ganjahardt
Bacchus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,576 Elo+
Party 2
Team Averages
Level 102
1,392 SR
1,454 Elo+

VS

Team Averages
Level 111
1,498 SR
1,494 Elo+
Poseidon
Poseidon
Millipaedo
Poseidon
Level 125
God Stats
8W - 8L
1,608 SR
Queue Stats
105W - 119L
1,516 Elo+
Solo
Mulan
Mulan
ThierryD69s
Mulan
Level 123
God Stats
5W - 6L
1,416 SR
Queue Stats
63W - 53L
1,506 Elo+
Party 1
Chang'e
Chang'e
l-Daddy_Spirit-l
Chang'e
Level 84
God Stats
126W - 117L
1,472 SR
Queue Stats
171W - 173L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CanTotallyDunk
Chernobog
15
8 / 2 / 9
11,990
922
19,989
14,753
7,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
EngorgedPlums
Cerberus
13
0 / 2 / 15
9,879
760
5,914
15,278
16,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Ganjahardt
Bacchus
15
10 / 1 / 8
12,192
938
11,516
12,635
9,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Millipaedo
Poseidon
12
2 / 6 / 1
9,553
735
9,134
11,260
6,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 8 / 2
9,051
696
11,948
17,060
16,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
0 / 4 / 4
9,578
737
9,733
14,794
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
4
5
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CanTotallyDunk
Chernobog
8
2
9
6.25
W
Cerberus
EngorgedPlums
Cerberus
0
2
15
3.75
W
Bacchus
Ganjahardt
Bacchus
10
1
8
14
L
Poseidon
Millipaedo
Poseidon
2
6
1
0.42
L
2
8
2
0.38
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,419
Damage
30,815
42,666
Taken
43,114
34,460
Mitigated
29,708
11,419
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CanTotallyDunk
Chernobog
19,989
12,377
0
5,420
14,753
7,754
2,195
6,247
8,293
0
77,136
W
Cerberus
EngorgedPlums
Cerberus
5,914
469
0
4,512
15,278
16,823
96
7,304
7,518
24,910
364
W
Bacchus
Ganjahardt
Bacchus
11,516
834
0
1,487
12,635
9,883
306
4,726
7,673
34,259
0
L
Poseidon
Millipaedo
Poseidon
9,134
1,022
97
2,390
11,260
6,726
0
5,828
5,432
39,497
0
L
11,948
1,474
0
536
17,060
16,782
0
6,173
10,887
0
23,303
L
9,733
646
1,916
7,013
14,794
6,200
0
5,524
9,270
46,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
28,182
170
Minions Killed
151
0
Camps Cleared
0
752,329
Distance Traveled
722,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,990
922
96
7
0
242,092
0
W
Cerberus
9,879
760
41
3
0
250,170
0
W
Bacchus
12,192
938
33
3
0
260,067
0
L
Poseidon
9,553
735
61
5
0
255,460
0
L
Mulan
9,051
696
25
2
0
219,010
0
L
Chang'e
9,578
737
65
5
0
247,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role