Player Matchup

King Arthur
King Arthur
Artur57dino
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Hun Batz
Hun Batz
HugoMirmidon
Hun Batz
Level 8
God Stats
0W - 2L
1,149 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 2
Janus
Janus
Rubocrack12
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 2
Chernobog
Chernobog
esparcia67
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,199 Elo+
Party 2
Geb
Geb
hugosi_ienra
Geb
Level 44
God Stats
0W - 1L
1,273 SR
Queue Stats
2W - 8L
1,370 Elo+
Party 2
Team Averages
Level 21
1,384 SR
1,258 Elo+

VS

Team Averages
Level 97
1,453 SR
1,448 Elo+
Bacchus
Bacchus
Adyoz
Bacchus
Level 67
God Stats
15W - 16L
1,508 SR
Queue Stats
171W - 176L
1,390 Elo+
Solo
Thoth
Thoth
Drawnmicrobe
Thoth
Level 84
God Stats
2W - 3L
1,387 SR
Queue Stats
119W - 117L
1,466 Elo+
Solo
Loki
Loki
InvisibleHawks
Loki
Level 99
God Stats
3W - 5L
1,414 SR
Queue Stats
19W - 16L
1,476 Elo+
Party 1
Ymir
Ymir
Ralf_02_12
Ymir
Level 125
God Stats
4W - 4L
1,467 SR
Queue Stats
20W - 16L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
Rumdizi
Cernunnos
Level 109
God Stats
6W - 5L
1,487 SR
Queue Stats
114W - 115L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Artur57dino
King Arthur
7
0 / 7 / 0
4,471
447
1,877
9,833
5,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
HugoMirmidon
Hun Batz
8
0 / 1 / 0
4,749
475
802
7,388
2,667
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
4,455
446
1,370
5,515
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
esparcia67
Chernobog
8
0 / 1 / 0
4,602
460
1,598
5,047
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
4,652
465
2,231
6,442
3,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adyoz
Bacchus
9
0 / 0 / 3
5,720
572
2,602
5,060
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 0 / 2
6,044
604
4,593
2,024
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 1
6,489
649
2,681
7,498
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
7 / 0 / 3
7,448
745
7,131
4,575
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Rumdizi
Cernunnos
10
0 / 0 / 0
5,679
568
4,143
5,421
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Adyoz
Bacchus
0
0
3
1.5
L
King Arthur
Artur57dino
King Arthur
0
7
0
0
W
3
0
2
4
L
Hun Batz
HugoMirmidon
Hun Batz
0
1
0
0
W
2
0
1
2.5
W
7
0
3
8.5
L
0
3
0
0
W
Cernunnos
Rumdizi
Cernunnos
0
0
0
0
L
Chernobog
esparcia67
Chernobog
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,878
Damage
21,150
34,225
Taken
24,578
16,000
Mitigated
11,837
3,444
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Adyoz
Bacchus
2,602
225
0
2,127
5,060
3,964
81
1,404
3,596
14,481
0
L
King Arthur
Artur57dino
King Arthur
1,877
311
0
0
9,833
5,950
0
5,098
4,372
0
14,451
W
4,593
122
0
628
2,024
511
365
246
1,752
40,114
0
L
Hun Batz
HugoMirmidon
Hun Batz
802
90
0
0
7,388
2,667
0
1,217
6,121
0
31,980
W
2,681
654
0
5,383
7,498
2,746
218
543
6,905
0
56,166
W
7,131
2,162
0
2,136
4,575
2,459
105
652
3,891
38,898
0
L
1,370
32
0
578
5,515
1,867
0
4,256
1,259
23,135
0
W
Cernunnos
Rumdizi
Cernunnos
4,143
1,968
0
2,935
5,421
2,157
923
588
4,833
0
42,482
L
Chernobog
esparcia67
Chernobog
1,598
920
0
213
5,047
1,899
0
899
4,122
0
24,033
L
2,231
88
989
1,664
6,442
3,617
0
2,399
4,025
13,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,929
Gold Earned
31,380
167
Minions Killed
322
0
Camps Cleared
0
985,175
Distance Traveled
983,819
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,720
572
7
1
0
207,104
4
L
King Arthur
4,471
447
21
2
0
196,948
0
W
Thoth
6,044
604
69
7
0
199,478
0
L
Hun Batz
4,749
475
59
6
0
221,533
0
W
Loki
6,489
649
93
9
0
209,702
3
W
Ymir
7,448
745
80
8
0
197,179
0
L
Janus
4,455
446
38
4
0
180,133
0
W
Cernunnos
5,679
568
73
7
0
170,356
0
L
Chernobog
4,602
460
39
4
0
183,858
0
L
Geb
4,652
465
10
1
0
202,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role