Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CaboCaos
Cu Chulainn
Level 86
God Stats
1W - 0L
1,153 SR
Queue Stats
27W - 30L
1,484 Elo+
Party 2
Neith
Neith
NAGUMBARA
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Janus
Janus
Unknown Zen
Janus
Level 151
God Stats
10W - 20L
1,253 SR
Queue Stats
465W - 494L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
rickjeeves
Zhong Kui
Level 68
God Stats
4W - 4L
1,450 SR
Queue Stats
169W - 170L
1,478 Elo+
Solo
Team Averages
Level 92
1,371 SR
1,474 Elo+

VS

Team Averages
Level 58
1,422 SR
1,382 Elo+
Ix Chel
Ix Chel
Dinodragon520
Ix Chel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 265L
1,500 Elo+
Solo
Anubis
Anubis
GangstaTrapKing
Anubis
Level 44
God Stats
14W - 15L
1,472 SR
Queue Stats
301W - 306L
1,478 Elo+
Solo
Vamana
Vamana
Mr Dang Don
Vamana
Level 107
God Stats
3W - 3L
1,567 SR
Queue Stats
95W - 95L
1,467 Elo+
Solo
Odin
Odin
PhantomFOS402
Odin
Level 45
God Stats
9W - 17L
1,337 SR
Queue Stats
9W - 17L
1,341 Elo+
Party 1
Discordia
Discordia
Sancho37
Discordia
Level 8
God Stats
0W - 2L
1,235 SR
Queue Stats
3W - 8L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 0 / 9
11,821
1,075
13,665
14,851
14,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
CaboCaos
Cu Chulainn
17
3 / 2 / 12
11,662
1,060
21,905
14,739
17,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
NAGUMBARA
Neith
16
1 / 4 / 6
9,855
896
5,202
8,506
3,990
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 5
11,174
1,016
15,599
5,374
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
rickjeeves
Zhong Kui
17
5 / 2 / 4
11,998
1,091
19,264
9,142
9,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

243

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
16
4 / 6 / 1
11,001
1,000
15,901
20,990
11,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 2 / 1
10,096
918
6,579
5,068
2,828
Vamana
16
3 / 4 / 1
10,739
976
13,029
23,766
25,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 4 / 5
10,504
955
6,212
15,846
18,998
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Sancho37
Discordia
16
1 / 1 / 5
10,224
929
4,167
13,141
5,874
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
17
Kills
10
10
Deaths
17
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
9
9.5
W
Cu Chulainn
CaboCaos
Cu Chulainn
3
2
12
4.5
L
Ix Chel
4
6
1
0.75
L
0
2
1
0.25
L
Vamana
3
4
1
0.88
W
Neith
NAGUMBARA
Neith
1
4
6
1
L
2
4
5
1.13
L
Discordia
Sancho37
Discordia
1
1
5
3.5
W
3
2
5
2.75
W
Zhong Kui
rickjeeves
Zhong Kui
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,635
Damage
45,888
52,612
Taken
78,811
48,438
Mitigated
63,858
6,812
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,665
894
0
1,578
14,851
14,574
0
7,353
6,509
24,991
0
W
Cu Chulainn
CaboCaos
Cu Chulainn
21,905
4,323
0
1,865
14,739
17,960
0
7,767
6,193
673
36,928
L
Ix Chel
15,901
2,869
1,459
1,099
20,990
11,119
0
13,622
7,266
33,256
0
L
6,579
718
0
1,113
5,068
2,828
0
1,919
3,107
28,713
0
L
Vamana
13,029
6,931
179
1,356
23,766
25,039
0
15,843
7,653
0
34,237
W
Neith
NAGUMBARA
Neith
5,202
2,245
379
865
8,506
3,990
0
4,236
3,788
0
8,765
L
6,212
774
0
0
15,846
18,998
0
8,968
6,547
515
17,334
L
Discordia
Sancho37
Discordia
4,167
726
0
51
13,141
5,874
0
7,848
5,177
8,820
0
W
15,599
700
0
0
5,374
2,567
0
2,404
2,894
37,542
0
W
Zhong Kui
rickjeeves
Zhong Kui
19,264
3,937
0
2,125
9,142
9,347
0
3,265
5,380
49,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,510
Gold Earned
52,564
204
Minions Killed
191
7
Camps Cleared
7
996,312
Distance Traveled
830,597
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,821
1,075
15
1
1
238,035
0
W
Cu Chulainn
11,662
1,060
32
3
0
240,323
0
L
Ix Chel
11,001
1,000
50
5
0
182,790
0
L
Anubis
10,096
918
58
5
4
78,772
0
L
Vamana
10,739
976
42
4
1
197,956
0
W
Neith
9,855
896
9
1
0
153,091
0
L
Odin
10,504
955
29
3
0
196,803
0
L
Discordia
10,224
929
12
1
2
174,276
2
W
Janus
11,174
1,016
66
6
1
154,729
0
W
Zhong Kui
11,998
1,091
82
7
5
210,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role