Player Matchup

Achilles
Achilles
KratosMKV
Achilles
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,319 Elo+
Solo
Danzaburou
Danzaburou
MattStranger86
Danzaburou
Level 89
God Stats
8W - 10L
1,468 SR
Queue Stats
34W - 44L
1,451 Elo+
Solo
Fenrir
Fenrir
Scizo123
Fenrir
Level 47
God Stats
31W - 31L
1,376 SR
Queue Stats
217W - 220L
1,433 Elo+
Solo
Zeus
Zeus
SuperPaloNova
Zeus
Level 107
God Stats
13W - 12L
1,511 SR
Queue Stats
281W - 291L
1,453 Elo+
Solo
Geb
Geb
sote60
Geb
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 133L
1,443 Elo+
Solo
Team Averages
Level 70
1,471 SR
1,420 Elo+

VS

Team Averages
Level 90
1,440 SR
1,453 Elo+
Hercules
Hercules
Fabrimax88
Hercules
Level 82
God Stats
0W - 2L
1,274 SR
Queue Stats
45W - 50L
1,417 Elo+
Solo
Artio
Artio
Koolkidhunter
Artio
Level 68
God Stats
22W - 17L
1,606 SR
Queue Stats
63W - 62L
1,477 Elo+
Solo
Nu Wa
Nu Wa
LukeVonShaft
Nu Wa
Level 117
God Stats
0W - 2L
1,177 SR
Queue Stats
35W - 30L
1,532 Elo+
Solo
Mercury
Mercury
Mcmaaan
Mercury
Level 79
God Stats
8W - 7L
1,464 SR
Queue Stats
34W - 41L
1,416 Elo+
Solo
Kukulkan
Kukulkan
carleo2511
Kukulkan
Level 104
God Stats
6W - 6L
1,678 SR
Queue Stats
54W - 68L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KratosMKV
Achilles
11
1 / 0 / 3
6,045
1,209
3,317
3,360
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MattStranger86
Danzaburou
11
0 / 1 / 2
6,145
1,229
2,024
2,634
1,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Scizo123
Fenrir
11
3 / 0 / 2
6,587
1,317
4,076
4,555
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 3
6,407
1,281
8,694
1,742
919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Geb
sote60
Geb
11
0 / 1 / 5
6,403
1,281
3,490
4,842
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

382

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fabrimax88
Hercules
11
0 / 3 / 0
5,864
1,173
3,587
7,386
5,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 2 / 0
6,322
1,264
2,840
8,996
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 2
6,184
1,237
7,294
3,534
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Mcmaaan
Mercury
11
1 / 0 / 0
6,267
1,253
792
4,332
1,708
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
carleo2511
Kukulkan
10
0 / 0 / 0
5,251
1,050
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
5
Kills
2
2
Deaths
5
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Fabrimax88
Hercules
0
3
0
0
L
1
2
0
0.5
W
Achilles
KratosMKV
Achilles
1
0
3
2.5
L
0
0
2
1
W
Danzaburou
MattStranger86
Danzaburou
0
1
2
1
L
Mercury
Mcmaaan
Mercury
1
0
0
1
W
Fenrir
Scizo123
Fenrir
3
0
2
4
W
1
0
3
2.5
L
Kukulkan
carleo2511
Kukulkan
0
0
0
0
W
Geb
sote60
Geb
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
14,513
17,133
Taken
24,248
9,707
Mitigated
16,273
3,728
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Fabrimax88
Hercules
3,587
725
0
1,086
7,386
5,890
0
2,900
4,247
0
11,982
L
2,840
243
741
2,854
8,996
7,268
0
4,851
3,930
5,212
0
W
Achilles
KratosMKV
Achilles
3,317
0
271
867
3,360
1,845
0
1,952
1,328
0
10,277
L
7,294
3,246
0
216
3,534
1,407
0
2,528
1,006
20,776
0
W
Danzaburou
MattStranger86
Danzaburou
2,024
536
0
443
2,634
1,182
0
910
1,679
0
17,918
L
Mercury
Mcmaaan
Mercury
792
235
0
0
4,332
1,708
0
1,905
2,427
0
18,221
W
Fenrir
Scizo123
Fenrir
4,076
1,666
0
851
4,555
2,220
0
2,604
1,874
0
5,589
W
8,694
1,434
0
484
1,742
919
0
1,259
483
22,438
0
L
Kukulkan
carleo2511
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Geb
sote60
Geb
3,490
98
0
812
4,842
3,541
0
3,409
1,349
13,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
29,888
109
Minions Killed
92
3
Camps Cleared
6
565,114
Distance Traveled
471,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,864
1,173
28
6
1
111,584
0
L
Artio
6,322
1,264
4
1
2
113,156
0
W
Achilles
6,045
1,209
15
3
0
108,306
0
L
Nu Wa
6,184
1,237
22
4
1
112,919
0
W
Danzaburou
6,145
1,229
37
7
1
101,461
0
L
Mercury
6,267
1,253
38
8
2
134,304
0
W
Fenrir
6,587
1,317
1
0
1
120,283
0
W
Zeus
6,407
1,281
43
9
1
112,658
0
L
Kukulkan
5,251
1,050
0
0
0
0
0
W
Geb
6,403
1,281
13
3
0
122,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role