Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Aitkn
Mercury
Level 152
God Stats
0W - 3L
1,180 SR
Queue Stats
9W - 10L
1,494 Elo+
Solo
Guan Yu
Guan Yu
CervatiEtVici
Guan Yu
Level 147
God Stats
7W - 6L
1,503 SR
Queue Stats
112W - 114L
1,458 Elo+
Solo
Izanami
Izanami
NicoTKB
Izanami
Level 64
God Stats
44W - 26L
1,619 SR
Queue Stats
141W - 69L
1,655 Elo+
Solo
Hera
Hera
O_ivan_VF
Hera
Level 155
God Stats
2W - 5L
1,536 SR
Queue Stats
441W - 409L
1,490 Elo+
Solo
Team Averages
Level 129
1,468 SR
1,519 Elo+

VS

Team Averages
Level 135
1,610 SR
1,516 Elo+
Hades
Hades
Diaser
Hades
Level 141
God Stats
3W - 2L
1,570 SR
Queue Stats
32W - 30L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
ElFuegoDeGigante
Baron Samedi
Level 129
God Stats
4W - 1L
1,655 SR
Queue Stats
46W - 38L
1,574 Elo+
Solo
Sylvanus
Sylvanus
J_Dot_Death
Sylvanus
Level 143
God Stats
2W - 0L
1,699 SR
Queue Stats
15W - 14L
1,506 Elo+
Solo
Susano
Susano
JoJosef159
Susano
Level 140
God Stats
16W - 11L
1,548 SR
Queue Stats
115W - 110L
1,513 Elo+
Solo
Zeus
Zeus
LilHK
Zeus
Level 121
God Stats
6W - 1L
1,578 SR
Queue Stats
48W - 47L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 4
6,385
1,277
3,132
9,373
6,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Aitkn
Mercury
10
1 / 3 / 1
5,381
1,076
1,596
3,074
1,160
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
10
1 / 2 / 1
5,821
1,164
3,056
5,268
3,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
NicoTKB
Izanami
10
0 / 3 / 3
5,629
1,126
5,671
8,778
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
11
2 / 0 / 2
6,636
1,327
7,243
2,135
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

357

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Diaser
Hades
11
1 / 1 / 4
5,948
1,190
4,093
5,533
2,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ElFuegoDeGigante
Baron Samedi
11
1 / 0 / 6
6,016
1,203
5,075
2,468
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
J_Dot_Death
Sylvanus
10
0 / 2 / 5
5,882
1,176
1,875
6,939
4,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
JoJosef159
Susano
11
1 / 1 / 5
6,030
1,206
5,423
5,836
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
LilHK
Zeus
11
5 / 0 / 3
7,339
1,468
10,253
3,586
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
4
Kills
8
8
Deaths
4
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
4
2
L
Mercury
Aitkn
Mercury
1
3
1
0.5
L
Guan Yu
1
2
1
0.75
W
Hades
Diaser
Hades
1
1
4
3
W
Baron Samedi
ElFuegoDeGigante
Baron Samedi
1
0
6
4
W
Sylvanus
J_Dot_Death
Sylvanus
0
2
5
1.25
W
Susano
JoJosef159
Susano
1
1
5
3.5
W
Zeus
LilHK
Zeus
5
0
3
6.5
L
Izanami
NicoTKB
Izanami
0
3
3
0.5
L
Hera
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
26,719
28,628
Taken
24,362
14,892
Mitigated
11,734
4,804
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,132
44
1,084
1,340
9,373
6,493
0
7,031
2,342
15,960
0
L
Mercury
Aitkn
Mercury
1,596
482
0
0
3,074
1,160
0
2,415
659
0
2,442
L
Guan Yu
3,056
92
512
345
5,268
3,480
0
3,968
1,300
0
5,363
W
Hades
Diaser
Hades
4,093
548
85
937
5,533
2,560
0
2,129
3,404
12,297
0
W
Baron Samedi
ElFuegoDeGigante
Baron Samedi
5,075
550
682
823
2,468
1,324
0
654
1,814
15,421
0
W
Sylvanus
J_Dot_Death
Sylvanus
1,875
372
1,725
1,438
6,939
4,338
0
3,801
3,138
5,101
0
W
Susano
JoJosef159
Susano
5,423
1,879
0
0
5,836
2,435
0
3,089
2,747
0
12,061
W
Zeus
LilHK
Zeus
10,253
1,137
0
1,112
3,586
1,077
0
702
2,884
24,463
0
L
Izanami
NicoTKB
Izanami
5,671
3,444
0
1,023
8,778
2,895
0
6,254
2,524
0
17,632
L
Hera
7,243
1,442
0
500
2,135
864
0
1,628
507
21,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,852
Gold Earned
31,215
99
Minions Killed
98
7
Camps Cleared
4
476,462
Distance Traveled
499,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,385
1,277
1
0
0
112,315
0
L
Mercury
5,381
1,076
3
1
0
50,252
0
L
Guan Yu
5,821
1,164
16
3
1
116,189
0
W
Hades
5,948
1,190
15
3
1
105,132
0
W
Baron Samedi
6,016
1,203
13
3
0
110,072
0
W
Sylvanus
5,882
1,176
5
1
1
87,633
0
W
Susano
6,030
1,206
24
5
0
99,993
0
W
Zeus
7,339
1,468
41
8
2
96,219
0
L
Izanami
5,629
1,126
31
6
3
94,437
0
L
Hera
6,636
1,327
48
10
3
103,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role