Player Matchup

Hades
Hades
SaltireCruizers
Hades
Level 113
God Stats
4W - 4L
1,590 SR
Queue Stats
21W - 24L
1,437 Elo+
Solo
Thanatos
Thanatos
XxVocaaxX
Thanatos
Level 86
God Stats
103W - 80L
1,602 SR
Queue Stats
229W - 223L
1,495 Elo+
Party 3
Janus
Janus
groovy_pete_
Janus
Level 154
God Stats
1W - 3L
1,580 SR
Queue Stats
87W - 85L
1,419 Elo+
Party 3
Sobek
Sobek
hummusmummus69
Sobek
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 28L
1,654 Elo+
Party 1
Chernobog
Chernobog
malubs
Chernobog
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,633 Elo+
Party 1
Team Averages
Level 130
1,554 SR
1,528 Elo+

VS

Team Averages
Level 146
1,564 SR
1,498 Elo+
Chang'e
Chang'e
Amena_Fek_Fak
Chang'e
Level 143
God Stats
3W - 4L
1,420 SR
Queue Stats
147W - 158L
1,481 Elo+
Party 2
Mercury
Mercury
Get_Noscoped_COD
Mercury
Level 146
God Stats
7W - 4L
1,736 SR
Queue Stats
191W - 191L
1,535 Elo+
Party 2
Surtr
Surtr
SkelletMeduson
Surtr
Level 155
God Stats
23W - 21L
1,540 SR
Queue Stats
168W - 155L
1,483 Elo+
Solo
Serqet
Serqet
WaldemarWaleczny
Serqet
Level 129
God Stats
17W - 13L
1,525 SR
Queue Stats
184W - 180L
1,510 Elo+
Solo
Kukulkan
Kukulkan
liamgwright
Kukulkan
Level 156
God Stats
15W - 7L
1,599 SR
Queue Stats
231W - 232L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,592
656
4,154
8,089
3,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
XxVocaaxX
Thanatos
8
0 / 4 / 0
4,532
647
3,338
9,186
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 1 / 0
3,327
475
656
1,370
281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 5
4,942
706
2,563
8,117
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
malubs
Chernobog
9
5 / 3 / 1
5,258
751
4,133
5,785
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
7
1 / 3 / 1
4,537
648
3,659
5,493
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 2 / 2
4,489
641
2,604
4,765
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 3
5,229
747
5,953
7,929
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
4 / 0 / 1
4,965
709
3,859
4,845
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
liamgwright
Kukulkan
8
2 / 1 / 1
4,984
712
3,420
3,393
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
9
9
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
1
3
1
0.5
W
1
2
2
1
L
0
1
0
0
W
1
0
3
2.5
W
4
0
1
4.5
L
Thanatos
XxVocaaxX
Thanatos
0
4
0
0
L
0
1
0
0
L
1
0
5
3.5
W
Kukulkan
liamgwright
Kukulkan
2
1
1
2.5
L
Chernobog
malubs
Chernobog
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,844
Damage
19,495
32,547
Taken
26,425
14,360
Mitigated
10,428
15,336
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
3,659
674
250
1,465
5,493
1,648
369
772
4,721
26,747
0
W
2,604
1,585
0
1,600
4,765
1,548
0
1,025
3,740
0
15,991
L
4,154
623
325
5,361
8,089
3,396
0
1,058
6,579
30,492
0
W
5,953
2,347
0
4,153
7,929
4,608
7
3,817
4,112
1,045
34,301
W
3,859
1,593
0
788
4,845
1,509
0
969
3,856
0
19,841
L
Thanatos
XxVocaaxX
Thanatos
3,338
1,291
0
4,847
9,186
3,109
0
562
8,494
0
36,255
L
656
179
0
536
1,370
281
0
140
1,230
6,936
0
L
2,563
189
0
3,316
8,117
5,728
0
3,492
4,624
12,988
0
W
Kukulkan
liamgwright
Kukulkan
3,420
360
0
774
3,393
1,115
0
730
2,623
32,369
0
L
Chernobog
malubs
Chernobog
4,133
3,429
0
951
5,785
1,846
0
2,280
3,392
0
28,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,651
Gold Earned
24,204
199
Minions Killed
220
0
Camps Cleared
0
656,931
Distance Traveled
790,126
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,537
648
44
6
0
161,837
3
W
Mercury
4,489
641
39
6
0
177,485
0
L
Hades
4,592
656
56
8
0
130,781
1
W
Surtr
5,229
747
44
6
0
135,014
1
W
Serqet
4,965
709
35
5
0
171,110
0
L
Thanatos
4,532
647
57
8
0
163,522
0
L
Janus
3,327
475
21
3
0
41,935
0
L
Sobek
4,942
706
15
2
0
170,603
0
W
Kukulkan
4,984
712
58
8
0
144,680
0
L
Chernobog
5,258
751
50
7
0
150,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role