Player Matchup

Cerberus
Cerberus
CriticalMagik
Cerberus
Level 106
God Stats
2W - 1L
1,784 SR
Queue Stats
215W - 233L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Martiliy
Tsukuyomi
Level 129
God Stats
2W - 1L
1,484 SR
Queue Stats
398W - 419L
1,485 Elo+
Party 2
Persephone
Persephone
druide42
Persephone
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 197L
1,425 Elo+
Solo
Horus
Horus
jinuyasha
Horus
Level 118
God Stats
5W - 1L
1,699 SR
Queue Stats
202W - 217L
1,397 Elo+
Party 1
Thoth
Thoth
Мoonflower
Thoth
Level 148
God Stats
16W - 13L
1,576 SR
Queue Stats
400W - 421L
1,485 Elo+
Party 2
Team Averages
Level 129
1,609 SR
1,436 Elo+

VS

Team Averages
Level 51
1,558 SR
1,387 Elo+
Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Bernardonho
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,263 Elo+
Party 3
Yu Huang
Yu Huang
Nefilim1211
Yu Huang
Level 129
God Stats
1W - 1L
1,797 SR
Queue Stats
102W - 114L
1,421 Elo+
Solo
Sylvanus
Sylvanus
Possibility
Sylvanus
Level 58
God Stats
2W - 3L
1,493 SR
Queue Stats
122W - 131L
1,486 Elo+
Solo
Cerberus
Cerberus
krzak151
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CriticalMagik
Cerberus
15
1 / 2 / 20
8,838
884
12,035
25,992
23,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Martiliy
Tsukuyomi
16
6 / 2 / 13
9,121
912
20,864
10,243
4,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Persephone
druide42
Persephone
15
7 / 2 / 9
9,325
933
16,160
6,799
2,536
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
jinuyasha
Horus
14
1 / 2 / 19
8,445
845
3,809
21,910
17,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 2 / 12
9,779
978
24,969
7,522
3,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 7
7,943
794
11,854
16,080
18,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
Bernardonho
Kumbhakarna
12
1 / 7 / 5
7,700
770
6,852
20,703
20,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Nefilim1211
Yu Huang
16
5 / 3 / 3
8,556
856
16,710
10,426
5,060
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Possibility
Sylvanus
13
1 / 4 / 4
7,662
766
7,699
17,234
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
krzak151
Cerberus
13
2 / 6 / 4
8,172
817
11,156
19,371
14,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
23
Kills
9
10
Deaths
23
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
7
1.17
L
Kumbhakarna
Bernardonho
Kumbhakarna
1
7
5
0.5
W
Cerberus
CriticalMagik
Cerberus
1
2
20
5.5
W
Tsukuyomi
Martiliy
Tsukuyomi
6
2
13
6.25
L
Yu Huang
Nefilim1211
Yu Huang
5
3
3
2.17
L
Sylvanus
Possibility
Sylvanus
1
4
4
0.75
W
Persephone
druide42
Persephone
7
2
9
5.75
W
Horus
jinuyasha
Horus
1
2
19
5.25
L
Cerberus
krzak151
Cerberus
2
6
4
0.67
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,837
Damage
54,271
72,466
Taken
83,814
51,727
Mitigated
73,038
40,321
Healing
25,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
11,854
1,149
206
1,374
16,080
18,798
0
9,350
6,730
22,463
0
L
Kumbhakarna
Bernardonho
Kumbhakarna
6,852
1,265
1,319
1,055
20,703
20,647
0
12,093
8,610
11,859
0
W
Cerberus
CriticalMagik
Cerberus
12,035
1,303
2,445
15,052
25,992
23,565
0
20,390
5,602
16,254
0
W
Tsukuyomi
Martiliy
Tsukuyomi
20,864
4,074
1,217
1,140
10,243
4,855
457
7,098
3,145
0
32,191
L
Yu Huang
Nefilim1211
Yu Huang
16,710
2,218
750
1,415
10,426
5,060
0
6,906
3,520
33,840
0
L
Sylvanus
Possibility
Sylvanus
7,699
2,782
7,036
6,242
17,234
14,520
0
11,866
5,368
11,539
0
W
Persephone
druide42
Persephone
16,160
1,939
969
1,302
6,799
2,536
564
5,934
837
26,664
0
W
Horus
jinuyasha
Horus
3,809
1,854
6,360
10,326
21,910
17,691
209
14,295
7,615
0
5,508
L
Cerberus
krzak151
Cerberus
11,156
1,874
543
5,718
19,371
14,013
0
12,949
6,422
19,721
0
W
24,969
797
924
586
7,522
3,080
912
6,526
996
45,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,508
Gold Earned
40,033
122
Minions Killed
104
0
Camps Cleared
0
997,650
Distance Traveled
829,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,943
794
0
0
0
172,794
0
L
Kumbhakarna
7,700
770
11
1
0
156,123
0
W
Cerberus
8,838
884
12
1
0
181,940
0
W
Tsukuyomi
9,121
912
21
2
0
231,938
0
L
Yu Huang
8,556
856
43
4
0
184,778
0
L
Sylvanus
7,662
766
15
2
0
155,153
0
W
Persephone
9,325
933
34
3
0
213,787
0
W
Horus
8,445
845
1
0
0
181,045
0
L
Cerberus
8,172
817
35
4
0
160,817
0
W
Thoth
9,779
978
54
5
0
188,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role