Player Matchup

Eset
Eset
Silver I
HoodiesForDays
Eset
Silver I
Level 155
God Stats
1W - 1L
1,762 SR
Queue Stats
27W - 19L
1,431 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Naefius
Ne Zha
Silver I
Level 89
God Stats
6W - 3L
1,564 SR
Queue Stats
27W - 19L
1,470 MMR
Party 1
Hou Yi
Hou Yi
Silver I
VindeFar
Hou Yi
Silver I
Level 115
God Stats
8W - 4L
1,574 SR
Queue Stats
27W - 19L
1,431 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,633 SR
1,444 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,416 SR
1,550 MMR
Horus
Horus
Gold III
 
Horus
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
PseudoDragon
Ah Muzen Cab
Gold II
Level 100
God Stats
2W - 3L
1,566 SR
Queue Stats
40W - 50L
1,549 MMR
Solo
Hel
Hel
Bronze III
cSwitch
Hel
Bronze III
Level 41
God Stats
0W - 1L
1,183 SR
Queue Stats
9W - 6L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
12,735
796
18,225
14,956
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Naefius
Ne Zha
14
2 / 4 / 12
11,886
743
9,500
20,113
21,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
VindeFar
Hou Yi
16
10 / 2 / 6
13,426
839
20,732
15,463
7,252
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothBacchusUllrAphroditeHercules

VS

Bans
FenrirKuzenboOsirisAchillesErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 8 / 7
10,561
660
4,736
24,038
25,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
PseudoDragon
Ah Muzen Cab
14
4 / 5 / 4
11,970
748
18,600
14,842
6,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
14
4 / 3 / 2
11,825
739
15,440
15,489
8,413
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
16
Kills
8
8
Deaths
16
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
8
7
0.44
W
4
2
11
4.75
W
Ne Zha
Naefius
Ne Zha
2
4
12
2
L
Ah Muzen Cab
PseudoDragon
Ah Muzen Cab
4
5
4
1.2
W
Hou Yi
VindeFar
Hou Yi
10
2
6
6.5
L
Hel
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,457
Damage
38,776
50,532
Taken
54,369
35,872
Mitigated
39,932
16,298
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,736
2,164
3,243
4,244
24,038
25,371
275
9,669
14,369
0
14,626
W
18,225
744
1,095
4,239
14,956
6,945
429
5,007
9,949
71,657
0
W
Ne Zha
Naefius
Ne Zha
9,500
1,776
0
6,943
20,113
21,675
434
6,113
14,000
415
26,324
L
Ah Muzen Cab
PseudoDragon
Ah Muzen Cab
18,600
4,205
0
966
14,842
6,148
640
4,224
10,618
0
54,870
W
Hou Yi
VindeFar
Hou Yi
20,732
11,711
0
4,021
15,463
7,252
2,019
5,031
10,432
0
64,161
L
Hel
15,440
734
4,102
6,056
15,489
8,413
673
5,015
10,474
72,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
34,356
222
Minions Killed
176
0
Camps Cleared
0
873,689
Distance Traveled
804,409
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,561
660
12
1
0
255,831
1
W
Eset
12,735
796
108
7
0
278,269
0
W
Ne Zha
11,886
743
32
2
0
311,466
3
L
Ah Muzen Cab
11,970
748
60
4
0
259,075
0
W
Hou Yi
13,426
839
82
5
0
283,954
3
L
Hel
11,825
739
104
7
0
289,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role