Player Matchup

Ah Puch
Ah Puch
Cxrtwrxght
Ah Puch
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 19L
1,381 Elo+
Solo
Sobek
Sobek
DIAVOLO_GEEDORAH
Sobek
Level 66
God Stats
8W - 11L
1,442 SR
Queue Stats
182W - 190L
1,448 Elo+
Solo
Fenrir
Fenrir
Death_Scythe_X
Fenrir
Level 91
God Stats
1W - 3L
1,632 SR
Queue Stats
79W - 68L
1,557 Elo+
Solo
Team Averages
Level 74
1,525 SR
1,462 Elo+

VS

Team Averages
Level 62
1,553 SR
1,453 Elo+
Danzaburou
Danzaburou
NickMarshello
Danzaburou
Level 65
God Stats
50W - 34L
1,650 SR
Queue Stats
128W - 113L
1,469 Elo+
Solo
Hercules
Hercules
WesJef
Hercules
Level 64
God Stats
9W - 6L
1,498 SR
Queue Stats
176W - 167L
1,469 Elo+
Solo
Nox
Nox
infinityproject1
Nox
Level 58
God Stats
11W - 9L
1,512 SR
Queue Stats
40W - 36L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cxrtwrxght
Ah Puch
10
0 / 5 / 2
7,312
731
8,911
6,971
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 3 / 0
7,595
760
4,715
12,406
13,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 2 / 2
6,958
696
1,753
11,339
8,334
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NickMarshello
Danzaburou
11
6 / 1 / 4
9,180
918
9,358
6,610
2,544
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
WesJef
Hercules
11
3 / 0 / 6
8,350
835
8,159
8,009
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 8
8,197
820
8,266
6,324
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Cxrtwrxght
Ah Puch
0
5
2
0.2
L
2
3
0
0.67
L
0
2
2
0.5
W
Danzaburou
NickMarshello
Danzaburou
6
1
4
8
W
Hercules
WesJef
Hercules
3
0
6
6
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,379
Damage
25,783
30,716
Taken
20,943
24,586
Mitigated
12,750
3,142
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Cxrtwrxght
Ah Puch
8,911
426
299
920
6,971
2,745
0
1,371
5,351
36,104
0
L
4,715
678
0
1,646
12,406
13,507
0
3,511
8,649
13,569
0
L
1,753
258
0
277
11,339
8,334
0
3,969
7,035
0
11,179
W
Danzaburou
NickMarshello
Danzaburou
9,358
5,113
0
2,075
6,610
2,544
826
4,464
2,146
0
33,788
W
Hercules
WesJef
Hercules
8,159
2,073
0
4,271
8,009
7,663
256
5,316
2,693
0
24,898
W
8,266
1,074
0
558
6,324
2,543
272
4,367
1,957
29,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,865
Gold Earned
25,727
78
Minions Killed
132
0
Camps Cleared
0
563,344
Distance Traveled
606,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,312
731
49
5
0
149,100
0
L
Sobek
7,595
760
5
1
0
209,577
0
L
Fenrir
6,958
696
24
2
0
204,667
0
W
Danzaburou
9,180
918
50
5
0
200,078
0
W
Hercules
8,350
835
32
3
0
221,817
0
W
Nox
8,197
820
50
5
0
184,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role