Player Matchup

Ravana
Ravana
JaJaOnTheLoose
Ravana
Level 57
God Stats
5W - 1L
1,662 SR
Queue Stats
50W - 34L
1,582 Elo+
Solo
Skadi
Skadi
QueenArachne
Skadi
Level 149
God Stats
26W - 22L
1,586 SR
Queue Stats
389W - 320L
1,596 Elo+
Party 1
Persephone
Persephone
Reliable_Angel20
Persephone
Level 229
God Stats
9W - 10L
1,530 SR
Queue Stats
653W - 552L
1,605 Elo+
Party 1
Serqet
Serqet
VeeBear
Serqet
Level 127
God Stats
8W - 8L
1,532 SR
Queue Stats
51W - 43L
1,542 Elo+
Solo
Fafnir
Fafnir
Xyvieghre
Fafnir
Level 51
God Stats
2W - 0L
1,624 SR
Queue Stats
60W - 56L
1,509 Elo+
Solo
Team Averages
Level 123
1,587 SR
1,567 Elo+

VS

Team Averages
Level 166
1,530 SR
1,519 Elo+
Apollo
Apollo
Aprís
Apollo
Level 156
God Stats
24W - 21L
1,629 SR
Queue Stats
153W - 123L
1,577 Elo+
Party 2
Sobek
Sobek
El-tercero-EDM
Sobek
Level 146
God Stats
1W - 5L
1,484 SR
Queue Stats
216W - 222L
1,458 Elo+
Solo
Erlang Shen
Erlang Shen
Ponsharelo
Erlang Shen
Level 174
God Stats
5W - 8L
1,599 SR
Queue Stats
258W - 256L
1,551 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Synapzis
Morgan Le Fay
Level 210
God Stats
1W - 5L
1,493 SR
Queue Stats
196W - 190L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
the_warden280
Baron Samedi
Level 145
God Stats
1W - 1L
1,446 SR
Queue Stats
32W - 31L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,647
509
7,353
17,087
11,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 2 / 2
9,382
552
10,749
9,384
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Reliable_Angel20
Persephone
16
3 / 1 / 4
10,450
615
13,852
9,830
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
VeeBear
Serqet
15
5 / 2 / 2
9,065
533
5,293
10,987
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Xyvieghre
Fafnir
12
1 / 1 / 6
8,492
500
3,403
10,489
12,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aprís
Apollo
14
3 / 2 / 1
9,095
535
6,756
13,461
6,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 4
7,639
449
3,875
15,675
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Ponsharelo
Erlang Shen
1
0 / 0 / 0
4,912
289
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Synapzis
Morgan Le Fay
16
6 / 3 / 1
10,421
613
17,779
16,037
8,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
the_warden280
Baron Samedi
14
2 / 5 / 0
7,984
470
8,426
13,108
6,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
11
12
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aprís
Apollo
3
2
1
1.75
L
0
2
4
1
W
0
6
3
0.25
L
Erlang Shen
Ponsharelo
Erlang Shen
0
0
0
0
W
3
2
2
2
W
Persephone
Reliable_Angel20
Persephone
3
1
4
5
L
Morgan Le Fay
Synapzis
Morgan Le Fay
6
3
1
2.17
W
Serqet
VeeBear
Serqet
5
2
2
3
W
Fafnir
Xyvieghre
Fafnir
1
1
6
4
L
Baron Samedi
the_warden280
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,650
Damage
36,836
57,777
Taken
58,281
35,252
Mitigated
35,035
12,464
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aprís
Apollo
6,756
4,257
0
3,512
13,461
6,058
1,020
2,983
10,478
0
65,272
L
3,875
268
0
5,241
15,675
13,678
0
3,776
11,518
34,098
0
W
7,353
1,628
0
4,546
17,087
11,252
0
12,846
4,212
0
65,263
L
Erlang Shen
Ponsharelo
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
10,749
3,666
0
2,191
9,384
3,280
0
3,842
5,458
0
84,422
W
Persephone
Reliable_Angel20
Persephone
13,852
408
0
1,990
9,830
3,527
0
6,308
3,253
97,406
0
L
Morgan Le Fay
Synapzis
Morgan Le Fay
17,779
2,702
0
7,695
16,037
8,342
295
2,211
13,035
100,822
0
W
Serqet
VeeBear
Serqet
5,293
1,152
0
750
10,987
4,945
0
3,071
7,850
0
65,060
W
Fafnir
Xyvieghre
Fafnir
3,403
1,042
0
2,987
10,489
12,248
0
3,963
6,407
14,284
0
L
Baron Samedi
the_warden280
Baron Samedi
8,426
333
563
3,046
13,108
6,957
0
8,285
4,823
59,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,036
Gold Earned
40,051
501
Minions Killed
395
0
Camps Cleared
0
1,727,637
Distance Traveled
1,259,896
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,095
535
106
6
0
295,059
0
L
Sobek
7,639
449
36
2
0
329,147
3
W
Ravana
8,647
509
112
7
0
323,498
0
L
Erlang Shen
4,912
289
0
0
0
6,982
0
W
Skadi
9,382
552
132
8
0
328,261
3
W
Persephone
10,450
615
156
9
0
345,095
2
L
Morgan Le Fay
10,421
613
138
8
0
343,300
0
W
Serqet
9,065
533
89
5
0
382,885
0
W
Fafnir
8,492
500
12
1
0
347,898
4
L
Baron Samedi
7,984
470
115
7
0
285,408
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role