Player Matchup

Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Brute of War J1
Horus
Level 119
God Stats
2W - 2L
1,195 SR
Queue Stats
213W - 208L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Pegullaville
Cthulhu
Level 118
God Stats
10W - 1L
1,801 SR
Queue Stats
175W - 171L
1,436 Elo+
Solo
Discordia
Discordia
Storm_2487
Discordia
Level 154
God Stats
2W - 2L
1,371 SR
Queue Stats
69W - 67L
1,468 Elo+
Solo
Baba Yaga
Baba Yaga
shaggyzilla101
Baba Yaga
Level 189
God Stats
3W - 2L
1,415 SR
Queue Stats
244W - 240L
1,541 Elo+
Solo
Team Averages
Level 147
1,457 SR
1,492 Elo+

VS

Team Averages
Level 138
1,414 SR
1,486 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Galactica Gale
Surtr
Level 74
God Stats
0W - 3L
1,156 SR
Queue Stats
42W - 76L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
HakujaAnteverse
Jing Wei
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,537 Elo+
Party 1
Chronos
Chronos
WickedHarpie
Chronos
Level 168
God Stats
6W - 5L
1,414 SR
Queue Stats
344W - 397L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 3 / 9
7,723
772
11,368
8,643
4,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 8
7,325
733
2,862
11,883
7,727
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Pegullaville
Cthulhu
14
1 / 0 / 11
7,623
762
7,682
12,430
10,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Storm_2487
Discordia
15
5 / 1 / 9
8,375
838
16,706
5,429
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
shaggyzilla101
Baba Yaga
16
5 / 0 / 8
8,825
883
13,659
7,738
5,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 2 / 2
8,107
811
13,873
11,874
11,381
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
 
Ix Chel
13
1 / 2 / 3
7,226
723
4,367
10,276
7,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 4 / 1
7,028
703
3,253
16,187
12,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
12
0 / 4 / 2
6,683
668
3,386
8,470
3,621
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
WickedHarpie
Chronos
12
1 / 3 / 2
7,005
701
10,849
9,493
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
15
Kills
5
5
Deaths
15
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
9
2.17
L
Ao Kuang
 
Ao Kuang
2
2
2
1.5
L
Ix Chel
 
Ix Chel
1
2
3
1.25
W
2
1
8
6
L
1
4
1
0.38
L
Jing Wei
0
4
2
0.25
W
Cthulhu
Pegullaville
Cthulhu
1
0
11
6.5
W
Discordia
Storm_2487
Discordia
5
1
9
9.5
L
Chronos
WickedHarpie
Chronos
1
3
2
0.67
W
Baba Yaga
shaggyzilla101
Baba Yaga
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,277
Damage
35,728
46,123
Taken
56,300
30,696
Mitigated
39,167
29,576
Healing
23,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,368
2,090
377
134
8,643
4,549
0
5,707
2,660
0
24,187
L
Ao Kuang
 
Ao Kuang
13,873
2,267
153
4,241
11,874
11,381
0
4,844
6,583
26,043
0
L
Ix Chel
 
Ix Chel
4,367
320
7,016
5,432
10,276
7,240
0
6,889
3,014
13,735
0
W
2,862
1,392
8,753
5,857
11,883
7,727
0
6,643
4,649
0
5,541
L
3,253
895
0
2,634
16,187
12,955
0
11,954
3,898
78
8,960
L
Jing Wei
3,386
2,109
192
665
8,470
3,621
0
5,805
2,527
0
12,254
W
Cthulhu
Pegullaville
Cthulhu
7,682
202
4,617
3,829
12,430
10,847
0
7,202
4,413
15,110
0
W
Discordia
Storm_2487
Discordia
16,706
415
702
505
5,429
2,442
88
2,912
2,281
30,138
0
L
Chronos
WickedHarpie
Chronos
10,849
985
1,110
1,964
9,493
3,970
0
7,063
2,231
16,025
0
W
Baba Yaga
shaggyzilla101
Baba Yaga
13,659
808
990
3,812
7,738
5,131
0
4,485
3,016
30,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,871
Gold Earned
36,049
143
Minions Killed
103
0
Camps Cleared
0
1,095,073
Distance Traveled
985,049
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,723
772
31
3
0
167,561
0
L
Ao Kuang
8,107
811
29
3
0
224,774
0
L
Ix Chel
7,226
723
24
2
0
177,264
0
W
Horus
7,325
733
4
0
0
227,949
0
L
Surtr
7,028
703
16
2
0
206,279
1
L
Jing Wei
6,683
668
14
1
0
191,097
0
W
Cthulhu
7,623
762
28
3
0
238,579
0
W
Discordia
8,375
838
31
3
0
240,729
0
L
Chronos
7,005
701
20
2
0
185,635
0
W
Baba Yaga
8,825
883
49
5
0
220,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role