Player Matchup

Sol
Sol
FairyIdol
Sol
Level 156
God Stats
129W - 121L
1,593 SR
Queue Stats
154W - 156L
1,531 Elo+
Solo
Serqet
Serqet
Groot_Froot
Serqet
Level 163
God Stats
1W - 2L
1,526 SR
Queue Stats
36W - 54L
1,340 Elo+
Party 2
Charon
Charon
JusDatNyce
Charon
Level 151
God Stats
4W - 4L
1,647 SR
Queue Stats
82W - 92L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Pain_Parfait1982
Baron Samedi
Level 181
God Stats
0W - 1L
1,343 SR
Queue Stats
19W - 25L
1,411 Elo+
Party 2
Cernunnos
Cernunnos
sparky21458
Cernunnos
Level 106
God Stats
20W - 22L
1,612 SR
Queue Stats
33W - 51L
1,341 Elo+
Party 2
Team Averages
Level 151
1,544 SR
1,423 Elo+

VS

Team Averages
Level 74
1,575 SR
1,509 Elo+
Charon
Charon
Alpha28
Charon
Level 107
God Stats
6W - 1L
1,683 SR
Queue Stats
45W - 48L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
Dooh Aynyl
Gilgamesh
Level 46
God Stats
1W - 1L
1,476 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
HH Drippzz
Anubis
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 8L
1,498 Elo+
Party 1
Martichoras
Martichoras
IFadedMatter
Martichoras
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,559 Elo+
Party 3
Sol
Sol
softiess
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
10,082
672
4,034
4,379
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
18
3 / 5 / 3
11,299
753
6,902
19,865
11,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
JusDatNyce
Charon
13
0 / 0 / 2
9,156
610
0
1,391
663
Baron Samedi
Pain_Parfait1982
Baron Samedi
20
5 / 7 / 6
12,187
812
16,955
22,170
13,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
sparky21458
Cernunnos
18
1 / 4 / 4
10,911
727
8,924
18,723
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Alpha28
Charon
18
0 / 1 / 12
11,922
795
6,842
10,262
9,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Dooh Aynyl
Gilgamesh
18
2 / 4 / 6
11,758
784
10,249
17,522
19,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
HH Drippzz
Anubis
17
2 / 2 / 3
11,610
774
7,493
7,084
3,672
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
IFadedMatter
Martichoras
20
4 / 3 / 8
13,055
870
16,675
15,803
8,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 1 / 5
13,664
911
14,305
12,854
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
10
Kills
16
16
Deaths
11
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charon
Alpha28
Charon
0
1
12
6
W
Gilgamesh
Dooh Aynyl
Gilgamesh
2
4
6
1.25
L
1
0
2
2
L
Serqet
3
5
3
0.9
W
Anubis
HH Drippzz
Anubis
2
2
3
1.75
W
Martichoras
IFadedMatter
Martichoras
4
3
8
2.67
L
Charon
JusDatNyce
Charon
0
0
2
1
L
Baron Samedi
Pain_Parfait1982
Baron Samedi
5
7
6
1.14
W
8
1
5
10.5
L
Cernunnos
sparky21458
Cernunnos
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,815
Damage
55,564
66,528
Taken
63,525
35,284
Mitigated
47,009
10,926
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Alpha28
Charon
6,842
428
0
1,861
10,262
9,598
1,272
3,702
6,014
31,353
0
W
Gilgamesh
Dooh Aynyl
Gilgamesh
10,249
1,297
0
499
17,522
19,134
413
5,163
11,008
1,730
36,579
L
4,034
839
0
1,071
4,379
1,672
0
2,059
2,196
16,784
0
L
Serqet
6,902
1,801
0
721
19,865
11,248
0
5,986
13,579
0
28,454
W
Anubis
HH Drippzz
Anubis
7,493
237
0
1,947
7,084
3,672
1,040
1,957
4,870
19,487
0
W
Martichoras
IFadedMatter
Martichoras
16,675
3,622
0
4,994
15,803
8,851
3,215
6,415
9,036
0
60,315
L
Charon
JusDatNyce
Charon
0
0
0
0
1,391
663
0
824
531
0
0
L
Baron Samedi
Pain_Parfait1982
Baron Samedi
16,955
258
1,754
5,534
22,170
13,384
0
10,918
10,765
51,527
0
W
14,305
3,033
0
6,930
12,854
5,754
7,914
3,578
8,768
64,245
3,089
L
Cernunnos
sparky21458
Cernunnos
8,924
4,929
0
1,846
18,723
8,317
802
8,966
9,190
0
24,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,635
Gold Earned
62,009
183
Minions Killed
302
0
Camps Cleared
0
890,160
Distance Traveled
1,484,228
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,922
795
41
3
0
300,544
2
W
Gilgamesh
11,758
784
53
4
0
319,901
0
L
Sol
10,082
672
36
2
0
133,623
0
L
Serqet
11,299
753
41
3
0
278,296
0
W
Anubis
11,610
774
35
2
0
270,057
0
W
Martichoras
13,055
870
81
5
0
298,480
0
L
Charon
9,156
610
0
0
0
234
0
L
Baron Samedi
12,187
812
79
5
0
230,770
0
W
Sol
13,664
911
92
6
0
295,246
1
L
Cernunnos
10,911
727
27
2
0
247,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role