Player Matchup

Atlas
Atlas
Bside C
Atlas
Level 155
God Stats
15W - 21L
1,482 SR
Queue Stats
418W - 425L
1,590 Elo+
Solo
Mercury
Mercury
MythicalKoala
Mercury
Level 118
God Stats
61W - 53L
1,554 SR
Queue Stats
71W - 67L
1,544 Elo+
Solo
Merlin
Merlin
jayco4126
Merlin
Level 47
God Stats
1W - 0L
1,816 SR
Queue Stats
8W - 10L
1,369 Elo+
Solo
Team Averages
Level 107
1,618 SR
1,501 Elo+

VS

Team Averages
Level 102
1,554 SR
1,501 Elo+
Mulan
Mulan
Boxofhampter
Mulan
Level 110
God Stats
3W - 2L
1,625 SR
Queue Stats
358W - 342L
1,557 Elo+
Solo
Danzaburou
Danzaburou
WarriorStar
Danzaburou
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,493 Elo+
Party 1
Poseidon
Poseidon
nomil22
Poseidon
Level 77
God Stats
4W - 3L
1,537 SR
Queue Stats
71W - 113L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bside C
Atlas
12
2 / 2 / 5
9,543
734
7,311
14,209
16,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
14
5 / 1 / 2
10,627
817
8,542
11,487
5,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
jayco4126
Merlin
14
1 / 0 / 7
10,014
770
8,833
6,678
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
9,186
707
13,368
13,239
14,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
WarriorStar
Danzaburou
13
1 / 2 / 2
9,652
742
8,189
10,316
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
nomil22
Poseidon
11
1 / 4 / 2
9,098
700
6,164
7,511
3,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Atlas
Bside C
Atlas
2
2
5
2.25
W
Mercury
5
1
2
6
L
Danzaburou
WarriorStar
Danzaburou
1
2
2
1
W
Merlin
jayco4126
Merlin
1
0
7
4.5
L
Poseidon
nomil22
Poseidon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,686
Damage
27,721
32,374
Taken
31,066
24,416
Mitigated
22,814
5,655
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,368
736
0
4,652
13,239
14,073
0
5,594
7,645
0
30,094
W
Atlas
Bside C
Atlas
7,311
3,135
0
1,205
14,209
16,406
0
3,358
10,331
24,202
0
W
Mercury
8,542
4,808
0
3,719
11,487
5,030
1,276
2,030
9,012
0
44,883
L
Danzaburou
WarriorStar
Danzaburou
8,189
3,412
0
2,905
10,316
4,818
380
5,904
4,412
0
53,608
W
Merlin
jayco4126
Merlin
8,833
230
0
731
6,678
2,980
477
1,176
5,240
38,972
0
L
Poseidon
nomil22
Poseidon
6,164
973
0
86
7,511
3,923
61
5,065
2,446
31,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
27,936
149
Minions Killed
164
0
Camps Cleared
0
755,901
Distance Traveled
690,946
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,186
707
31
2
0
255,676
2
W
Atlas
9,543
734
28
2
0
230,563
0
W
Mercury
10,627
817
51
4
0
287,827
0
L
Danzaburou
9,652
742
87
7
0
216,650
2
W
Merlin
10,014
770
70
5
0
237,511
0
L
Poseidon
9,098
700
46
4
0
218,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role