Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
MaybeMaya
Nox
Level 51
God Stats
3W - 2L
1,632 SR
Queue Stats
16W - 13L
1,621 Elo+
Party 1
Fenrir
Fenrir
PaulNotPaul
Fenrir
Level 155
God Stats
1W - 0L
1,749 SR
Queue Stats
4W - 1L
1,753 Elo+
Party 1
Team Averages
Level 78
1,627 SR
1,625 Elo+

VS

Team Averages
Level 59
1,528 SR
1,449 Elo+
Thanatos
Thanatos
 
Thanatos
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
SSJ Spidah
Hachiman
Level 65
God Stats
0W - 1L
1,584 SR
Queue Stats
38W - 34L
1,427 Elo+
Party 2
Geb
Geb
sope80
Geb
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
6 / 0 / 4
6,653
1,331
5,374
2,478
827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
4 / 1 / 6
5,866
1,173
3,345
2,425
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
0 / 2 / 10
5,272
1,054
1,663
3,691
2,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
0 / 3 / 2
4,287
857
0
2,394
765
Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SSJ Spidah
Hachiman
5
0 / 4 / 2
4,298
860
670
3,897
999
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
sope80
Geb
6
0 / 3 / 3
4,424
885
1,114
5,177
2,586
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
10
Kills
0
3
Deaths
10
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
4
8
L
Thanatos
 
Thanatos
0
3
2
0.33
W
4
1
6
7
W
Fenrir
0
2
10
2.5
L
Hachiman
SSJ Spidah
Hachiman
0
4
2
0.25
L
Geb
sope80
Geb
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,382
Damage
1,784
8,594
Taken
11,468
3,719
Mitigated
4,350
2,300
Healing
823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,374
1,916
0
770
2,478
827
1,131
332
2,146
0
23,445
L
Thanatos
 
Thanatos
0
0
0
173
2,394
765
0
824
1,500
0
1,910
W
3,345
520
0
600
2,425
856
1,086
331
2,094
16,293
0
W
Fenrir
1,663
330
0
930
3,691
2,036
198
1,189
2,244
0
6,649
L
Hachiman
SSJ Spidah
Hachiman
670
378
0
0
3,897
999
0
1,077
2,745
0
1,597
L
Geb
sope80
Geb
1,114
149
104
546
5,177
2,586
0
1,557
3,564
3,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,791
Gold Earned
13,009
63
Minions Killed
6
0
Camps Cleared
0
230,605
Distance Traveled
138,265
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,653
1,331
33
7
0
82,111
0
L
Thanatos
4,287
857
5
1
0
39,291
0
W
Nox
5,866
1,173
20
4
0
71,365
0
W
Fenrir
5,272
1,054
10
2
0
77,129
0
L
Hachiman
4,298
860
0
0
0
25,075
0
L
Geb
4,424
885
1
0
0
73,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role