Player Matchup

Erlang Shen
Erlang Shen
Gold II
MoccaLotus
Erlang Shen
Gold II
Level 191
God Stats
6W - 3L
1,713 SR
Queue Stats
35W - 23L
1,557 MMR
Solo
He Bo
He Bo
Gold IV
Reebok Rosy
He Bo
Gold IV
Level 123
God Stats
9W - 6L
1,667 SR
Queue Stats
328W - 331L
1,435 MMR
Solo
Vamana
Vamana
Gold II
SonVegetto32
Vamana
Gold II
Level 262
God Stats
1W - 0L
1,849 SR
Queue Stats
36W - 36L
1,412 MMR
Solo
Ra
Ra
Silver III
TheW0rld123
Ra
Silver III
Level 156
God Stats
1W - 1L
1,529 SR
Queue Stats
12W - 12L
1,459 MMR
Solo
Xbalanque
Xbalanque
Gold IV
XxF3r_19xX
Xbalanque
Gold IV
Level 212
God Stats
5W - 3L
1,605 SR
Queue Stats
47W - 33L
1,440 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 189
1,673 SR
1,461 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,675 SR
1,469 MMR
Merlin
Merlin
Gold III
GabUchiha
Merlin
Gold III
Level 140
God Stats
13W - 9L
1,628 SR
Queue Stats
92W - 94L
1,595 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
ICammyTrillI
Ao Kuang
Gold I
Level 113
God Stats
12W - 15L
1,531 SR
Queue Stats
620W - 627L
1,588 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
KingNate01
Jing Wei
Bronze III
Level 81
God Stats
0W - 1L
1,743 SR
Queue Stats
3W - 11L
1,363 MMR
Solo
Ah Puch
Ah Puch
Gold I
Sociopatrick
Ah Puch
Gold I
Level 247
God Stats
5W - 5L
1,623 SR
Queue Stats
150W - 138L
1,400 MMR
Solo
Nike
Nike
Bronze III
appealsmitebans
Nike
Bronze III
Level 68
God Stats
0W - 1L
1,849 SR
Queue Stats
42W - 40L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MoccaLotus
Erlang Shen
13
6 / 0 / 10
9,032
695
6,865
11,642
12,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 7
7,795
600
6,262
8,502
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
12
1 / 3 / 4
7,574
583
8,562
15,941
13,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 0 / 6
8,570
659
5,895
4,868
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
XxF3r_19xX
Xbalanque
14
4 / 1 / 6
8,767
674
10,755
9,215
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Zhong KuiGaneshaAthenaRatatoskrMulan

VS

Bans
RaijinPoseidonSusanoChaacMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GabUchiha
Merlin
13
0 / 3 / 1
6,956
535
5,065
8,454
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ICammyTrillI
Ao Kuang
11
4 / 2 / 1
6,906
531
5,020
9,382
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
KingNate01
Jing Wei
8
0 / 7 / 1
5,299
408
2,145
9,119
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Sociopatrick
Ah Puch
11
0 / 4 / 2
6,962
536
8,054
14,375
6,692
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 5 / 1
5,918
455
2,948
11,360
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
21
Kills
5
5
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
GabUchiha
Merlin
0
3
1
0.17
L
Ao Kuang
ICammyTrillI
Ao Kuang
4
2
1
2.25
L
Jing Wei
KingNate01
Jing Wei
0
7
1
0.07
W
Erlang Shen
MoccaLotus
Erlang Shen
6
0
10
11
W
4
1
7
7.5
L
Ah Puch
Sociopatrick
Ah Puch
0
4
2
0.25
W
Vamana
1
3
4
1
W
6
0
6
9
W
Xbalanque
XxF3r_19xX
Xbalanque
4
1
6
7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,339
Damage
23,232
50,168
Taken
52,690
34,881
Mitigated
24,881
17,713
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
GabUchiha
Merlin
5,065
443
0
1,115
8,454
3,348
0
3,718
4,723
61,190
0
L
Ao Kuang
ICammyTrillI
Ao Kuang
5,020
932
0
1,911
9,382
3,813
0
1,609
7,647
46,344
0
L
Jing Wei
KingNate01
Jing Wei
2,145
1,629
0
764
9,119
3,260
0
1,260
7,853
0
15,183
W
Erlang Shen
MoccaLotus
Erlang Shen
6,865
3,563
0
3,246
11,642
12,540
513
3,624
8,018
0
25,130
W
6,262
225
0
1,930
8,502
2,925
1,208
3,450
5,052
54,383
0
L
Ah Puch
Sociopatrick
Ah Puch
8,054
666
0
7,186
14,375
6,692
0
3,680
9,704
50,798
0
W
Vamana
8,562
3,290
0
4,440
15,941
13,290
69
7,970
7,971
0
47,818
W
5,895
881
2,362
2,070
4,868
2,214
682
1,930
2,938
72,025
0
W
Xbalanque
XxF3r_19xX
Xbalanque
10,755
6,006
0
3,665
9,215
3,912
3,617
1,809
7,406
0
73,041
L
2,948
293
76
2,007
11,360
7,768
0
1,846
9,463
0
16,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,738
Gold Earned
32,041
407
Minions Killed
322
0
Camps Cleared
0
1,331,487
Distance Traveled
1,321,326
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,956
535
118
9
0
246,514
2
L
Ao Kuang
6,906
531
73
6
0
302,655
0
L
Jing Wei
5,299
408
35
3
0
235,560
0
W
Erlang Shen
9,032
695
30
2
0
289,753
3
W
He Bo
7,795
600
80
6
0
281,934
4
L
Ah Puch
6,962
536
76
6
0
235,780
0
W
Vamana
7,574
583
75
6
0
244,971
0
W
Ra
8,570
659
130
10
0
277,743
3
W
Xbalanque
8,767
674
92
7
0
237,086
3
L
Nike
5,918
455
20
2
0
300,817
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role