Player Matchup

Nemesis
Nemesis
DipperCorduroy
Nemesis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 50L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
EmR1d
Baba Yaga
Level 89
God Stats
0W - 3L
1,521 SR
Queue Stats
68W - 69L
1,442 Elo+
Solo
King Arthur
King Arthur
FlyWQ
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,553 Elo+
Solo
He Bo
He Bo
LahBetri177
He Bo
Level 86
God Stats
0W - 1L
1,675 SR
Queue Stats
91W - 86L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
complex-fare92
Sun Wukong
Level 89
God Stats
3W - 3L
1,595 SR
Queue Stats
366W - 397L
1,457 Elo+
Solo
Team Averages
Level 76
1,558 SR
1,480 Elo+

VS

Team Averages
Level 108
1,618 SR
1,465 Elo+
Bacchus
Bacchus
BlvckSeoul
Bacchus
Level 158
God Stats
4W - 2L
1,537 SR
Queue Stats
599W - 615L
1,475 Elo+
Solo
Cthulhu
Cthulhu
GAMEHEADJONES
Cthulhu
Level 71
God Stats
2W - 0L
1,679 SR
Queue Stats
200W - 232L
1,440 Elo+
Solo
Chronos
Chronos
KingOfxThaSwing
Chronos
Level 142
God Stats
2W - 0L
1,743 SR
Queue Stats
43W - 62L
1,474 Elo+
Solo
Ymir
Ymir
LamboLP7004
Ymir
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
160W - 169L
1,457 Elo+
Solo
Martichoras
Martichoras
ty345627
Martichoras
Level 41
God Stats
2W - 1L
1,416 SR
Queue Stats
111W - 118L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 3
10,190
926
9,051
14,970
9,368
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
EmR1d
Baba Yaga
17
5 / 3 / 4
9,149
832
8,683
7,975
5,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
FlyWQ
King Arthur
16
1 / 7 / 10
8,303
755
6,516
15,806
16,990
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
2,840
258
0
547
159
Sun Wukong
complex-fare92
Sun Wukong
6
0 / 2 / 0
5,965
542
1,504
2,980
1,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlvckSeoul
Bacchus
14
2 / 3 / 9
9,645
877
5,287
10,550
10,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
11
1 / 5 / 6
8,380
762
4,325
14,118
10,057
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
7 / 2 / 6
10,438
949
8,038
8,757
4,365
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 3 / 9
9,888
899
3,183
13,591
15,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Martichoras
ty345627
Martichoras
18
3 / 2 / 8
10,440
949
15,418
11,170
6,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
14
Kills
16
17
Deaths
15
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BlvckSeoul
Bacchus
2
3
9
2.17
L
8
5
3
1.9
L
Baba Yaga
EmR1d
Baba Yaga
5
3
4
2.33
L
King Arthur
FlyWQ
King Arthur
1
7
10
0.86
W
Cthulhu
1
5
6
0.8
W
7
2
6
5
L
0
0
0
0
W
3
3
9
2.5
L
Sun Wukong
complex-fare92
Sun Wukong
0
2
0
0
W
Martichoras
ty345627
Martichoras
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,754
Damage
36,251
42,278
Taken
58,186
33,902
Mitigated
48,093
7,452
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BlvckSeoul
Bacchus
5,287
742
483
2,292
10,550
10,895
454
1,771
8,779
11,632
0
L
9,051
3,598
500
2,816
14,970
9,368
0
6,762
8,208
0
25,489
L
Baba Yaga
EmR1d
Baba Yaga
8,683
623
247
1,776
7,975
5,995
0
2,530
5,445
24,843
0
L
King Arthur
FlyWQ
King Arthur
6,516
813
378
1,368
15,806
16,990
0
8,869
6,937
0
13,990
W
Cthulhu
4,325
168
1,551
1,875
14,118
10,057
155
1,588
12,530
11,193
0
W
8,038
3,153
815
1,403
8,757
4,365
6,045
1,623
7,134
19,837
0
L
0
0
0
0
547
159
0
547
0
0
0
W
3,183
39
531
1,562
13,591
15,880
210
2,725
10,866
18,253
0
L
Sun Wukong
complex-fare92
Sun Wukong
1,504
277
56
311
2,980
1,390
0
2,125
855
0
1,980
W
Martichoras
ty345627
Martichoras
15,418
5,326
638
2,281
11,170
6,896
1,538
976
10,194
0
39,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,447
Gold Earned
48,791
81
Minions Killed
126
0
Camps Cleared
0
598,985
Distance Traveled
917,466
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,645
877
10
1
0
174,422
0
L
Nemesis
10,190
926
39
4
0
195,029
0
L
Baba Yaga
9,149
832
29
3
0
202,389
5
L
King Arthur
8,303
755
11
1
0
172,491
0
W
Cthulhu
8,380
762
10
1
0
177,231
0
W
Chronos
10,438
949
25
2
0
189,437
0
L
He Bo
2,840
258
0
0
0
98
0
W
Ymir
9,888
899
35
3
0
183,152
0
L
Sun Wukong
5,965
542
2
0
0
28,978
0
W
Martichoras
10,440
949
46
4
0
193,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role