Player Matchup

Sol
Sol
GodHachiman65
Sol
Level 45
God Stats
7W - 2L
1,708 SR
Queue Stats
11W - 9L
1,382 Elo+
Party 3
Kukulkan
Kukulkan
Jaimeno
Kukulkan
Level 90
God Stats
2W - 1L
1,729 SR
Queue Stats
46W - 35L
1,368 Elo+
Party 3
Izanami
Izanami
NingNong1357
Izanami
Level 45
God Stats
9W - 1L
1,588 SR
Queue Stats
13W - 10L
1,481 Elo+
Party 2
Da Ji
Da Ji
RillChill
Da Ji
Level 86
God Stats
11W - 6L
1,638 SR
Queue Stats
32W - 23L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
Thalonslong8
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,336 Elo+
Party 2
Team Averages
Level 63
1,633 SR
1,412 Elo+

VS

Team Averages
Level 102
1,476 SR
1,408 Elo+
Sol
Sol
AfR00GaB00
Sol
Level 69
God Stats
8W - 6L
1,569 SR
Queue Stats
80W - 77L
1,381 Elo+
Solo
Chang'e
Chang'e
BoooberryPancake
Chang'e
Level 144
God Stats
11W - 11L
1,430 SR
Queue Stats
44W - 37L
1,530 Elo+
Party 1
Ymir
Ymir
Elvisaaron
Ymir
Level 151
God Stats
67W - 44L
1,587 SR
Queue Stats
302W - 304L
1,392 Elo+
Solo
Charybdis
Charybdis
Ybymaj
Charybdis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,343 Elo+
Party 1
Thanatos
Thanatos
jayjay00715
Thanatos
Level 45
God Stats
1W - 5L
1,293 SR
Queue Stats
41W - 44L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,537
449
6,925
15,138
5,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Jaimeno
Kukulkan
14
2 / 2 / 5
9,709
511
15,453
8,528
3,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
NingNong1357
Izanami
16
5 / 0 / 1
10,200
537
7,403
8,785
3,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
RillChill
Da Ji
17
6 / 2 / 4
10,474
551
11,402
17,381
8,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Thalonslong8
Kuzenbo
15
2 / 0 / 7
10,372
546
8,963
14,667
23,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,872
414
9,238
15,221
5,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 2 / 1
10,837
570
13,879
20,322
12,347
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 3
8,246
434
6,253
23,251
20,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
Ybymaj
Charybdis
15
0 / 5 / 3
8,732
460
8,628
17,180
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
jayjay00715
Thanatos
3
0 / 1 / 0
5,378
283
435
1,854
482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
15
Kills
8
8
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
5
2
1
2.75
L
1
3
3
0.83
W
0
4
2
0.25
W
Kukulkan
Jaimeno
Kukulkan
2
2
5
2.25
W
Izanami
NingNong1357
Izanami
5
0
1
5.5
W
Da Ji
RillChill
Da Ji
6
2
4
4
W
Kuzenbo
Thalonslong8
Kuzenbo
2
0
7
5.5
L
Charybdis
Ybymaj
Charybdis
0
5
3
0.3
L
Thanatos
jayjay00715
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,146
Damage
38,433
64,499
Taken
77,828
44,808
Mitigated
45,409
14,125
Healing
32,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,238
2,506
0
5,158
15,221
5,251
0
10,186
5,035
53,903
0
L
13,879
834
1,907
13,083
20,322
12,347
383
6,284
14,038
99,009
0
L
6,253
1,276
0
5,420
23,251
20,510
0
9,754
13,497
46,664
0
W
6,925
2,500
0
5,012
15,138
5,923
0
8,836
6,302
51,535
0
W
Kukulkan
Jaimeno
Kukulkan
15,453
731
0
2,740
8,528
3,334
1,337
5,044
3,484
72,673
0
W
Izanami
NingNong1357
Izanami
7,403
6,077
0
1,774
8,785
3,732
2,967
2,084
6,701
0
86,784
W
Da Ji
RillChill
Da Ji
11,402
2,310
0
2,004
17,381
8,401
0
5,999
11,382
0
89,134
W
Kuzenbo
Thalonslong8
Kuzenbo
8,963
3,193
403
2,192
14,667
23,418
34
7,407
7,260
26,759
0
L
Charybdis
Ybymaj
Charybdis
8,628
4,910
0
5,963
17,180
6,819
0
5,300
11,880
0
74,887
L
Thanatos
jayjay00715
Thanatos
435
95
0
901
1,854
482
0
447
1,407
0
2,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,292
Gold Earned
41,065
469
Minions Killed
393
0
Camps Cleared
0
1,834,920
Distance Traveled
1,384,537
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,872
414
69
4
0
358,700
5
L
Chang'e
10,837
570
146
8
0
330,487
2
L
Ymir
8,246
434
45
2
0
331,315
5
W
Sol
8,537
449
73
4
0
316,490
0
W
Kukulkan
9,709
511
121
6
0
359,742
6
W
Izanami
10,200
537
138
7
0
376,082
0
W
Da Ji
10,474
551
112
6
0
381,927
3
W
Kuzenbo
10,372
546
25
1
0
400,679
0
L
Charybdis
8,732
460
127
7
0
318,913
0
L
Thanatos
5,378
283
6
0
0
45,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role