Player Matchup

Bacchus
Bacchus
BobaLord
Bacchus
Level 129
God Stats
5W - 8L
1,435 SR
Queue Stats
183W - 198L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
BubbleTeaSensei-
Nu Wa
Level 80
God Stats
23W - 23L
1,484 SR
Queue Stats
138W - 156L
1,458 Elo+
Party 1
King Arthur
King Arthur
THICC YEEHAW
King Arthur
Level 98
God Stats
0W - 2L
1,486 SR
Queue Stats
67W - 47L
1,388 Elo+
Solo
Team Averages
Level 102
1,468 SR
1,429 Elo+

VS

Team Averages
Level 139
1,430 SR
1,398 Elo+
Terra
Terra
Fanoogan2053
Terra
Level 128
God Stats
1W - 0L
1,329 SR
Queue Stats
17W - 20L
1,409 Elo+
Party 2
Aphrodite
Aphrodite
SmokdByaGirl
Aphrodite
Level 158
God Stats
24W - 19L
1,559 SR
Queue Stats
59W - 63L
1,408 Elo+
Solo
Surtr
Surtr
Str8upsavage12
Surtr
Level 131
God Stats
8W - 10L
1,402 SR
Queue Stats
22W - 30L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BobaLord
Bacchus
9
0 / 2 / 0
6,722
672
4,131
10,277
8,167
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 2 / 0
7,130
713
5,917
5,761
1,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
THICC YEEHAW
King Arthur
8
0 / 5 / 1
6,823
682
7,929
11,040
7,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 8
7,564
756
4,530
9,283
8,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
SmokdByaGirl
Aphrodite
11
6 / 0 / 3
8,464
846
10,032
5,232
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 1 / 7
7,794
779
9,129
11,706
8,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
9
9
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BobaLord
Bacchus
0
2
0
0
L
1
2
0
0.5
W
1
0
8
5
W
Aphrodite
SmokdByaGirl
Aphrodite
6
0
3
7.5
W
2
1
7
5.5
L
King Arthur
THICC YEEHAW
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,977
Damage
23,691
27,078
Taken
26,221
17,083
Mitigated
19,550
3,878
Healing
14,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BobaLord
Bacchus
4,131
529
0
2,383
10,277
8,167
0
6,371
3,906
18,505
0
L
5,917
1,805
0
1,366
5,761
1,869
200
2,929
2,832
25,115
0
W
4,530
1,547
1,956
3,309
9,283
8,587
216
3,203
6,080
18,058
0
W
Aphrodite
SmokdByaGirl
Aphrodite
10,032
1,840
3,679
2,818
5,232
2,780
522
2,225
3,007
41,828
0
W
9,129
3,738
300
2,238
11,706
8,183
740
5,071
6,635
812
25,456
L
King Arthur
THICC YEEHAW
King Arthur
7,929
1,326
0
129
11,040
7,047
0
6,285
4,755
0
27,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,675
Gold Earned
23,822
116
Minions Killed
114
0
Camps Cleared
0
485,365
Distance Traveled
545,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,722
672
25
3
0
170,986
0
L
Nu Wa
7,130
713
37
4
0
150,351
0
W
Terra
7,564
756
20
2
0
186,551
0
W
Aphrodite
8,464
846
57
6
0
174,093
0
W
Surtr
7,794
779
37
4
0
184,797
0
L
King Arthur
6,823
682
54
5
0
164,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role